| @@ -1,4 +1,4 @@ | |||
| /* $Id: light.c,v 1.9 1999/11/11 01:22:27 brianp Exp $ */ | |||
| /* $Id: light.c,v 1.10 1999/11/22 18:58:53 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -54,9 +54,12 @@ _mesa_ShadeModel( GLenum mode ) | |||
| fprintf(stderr, "glShadeModel %s\n", gl_lookup_enum_by_nr(mode)); | |||
| if (mode == GL_FLAT || mode == GL_SMOOTH) { | |||
| if (ctx->Light.ShadeModel!=mode) { | |||
| if (ctx->Light.ShadeModel != mode) { | |||
| ctx->Light.ShadeModel = mode; | |||
| ctx->TriangleCaps ^= DD_FLATSHADE; | |||
| if (ctx->Light.ShadeModel == GL_FLAT) | |||
| SET_BITS(ctx->TriangleCaps, DD_FLATSHADE); | |||
| else | |||
| CLEAR_BITS(ctx->TriangleCaps, DD_FLATSHADE); | |||
| ctx->NewState |= NEW_RASTER_OPS; | |||
| if (ctx->Driver.ShadeModel) | |||
| (*ctx->Driver.ShadeModel)( ctx, mode ); | |||
| @@ -377,11 +380,11 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) | |||
| case GL_LIGHT_MODEL_COLOR_CONTROL: | |||
| if (params[0] == (GLfloat) GL_SINGLE_COLOR) { | |||
| ctx->Light.Model.ColorControl = GL_SINGLE_COLOR; | |||
| ctx->TriangleCaps &= ~DD_SEPERATE_SPECULAR; | |||
| CLEAR_BITS(ctx->TriangleCaps, DD_SEPERATE_SPECULAR); | |||
| } | |||
| else if (params[0] == (GLfloat) GL_SEPARATE_SPECULAR_COLOR) { | |||
| ctx->Light.Model.ColorControl = GL_SEPARATE_SPECULAR_COLOR; | |||
| ctx->TriangleCaps |= DD_SEPERATE_SPECULAR; | |||
| SET_BITS(ctx->TriangleCaps, DD_SEPERATE_SPECULAR); | |||
| } | |||
| else { | |||
| gl_error( ctx, GL_INVALID_ENUM, "glLightModel(param)" ); | |||