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@@ -1,4 +1,4 @@ |
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/* $Id: light.c,v 1.9 1999/11/11 01:22:27 brianp Exp $ */ |
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/* $Id: light.c,v 1.10 1999/11/22 18:58:53 brianp Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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@@ -54,9 +54,12 @@ _mesa_ShadeModel( GLenum mode ) |
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fprintf(stderr, "glShadeModel %s\n", gl_lookup_enum_by_nr(mode)); |
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if (mode == GL_FLAT || mode == GL_SMOOTH) { |
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if (ctx->Light.ShadeModel!=mode) { |
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if (ctx->Light.ShadeModel != mode) { |
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ctx->Light.ShadeModel = mode; |
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ctx->TriangleCaps ^= DD_FLATSHADE; |
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if (ctx->Light.ShadeModel == GL_FLAT) |
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SET_BITS(ctx->TriangleCaps, DD_FLATSHADE); |
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else |
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CLEAR_BITS(ctx->TriangleCaps, DD_FLATSHADE); |
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ctx->NewState |= NEW_RASTER_OPS; |
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if (ctx->Driver.ShadeModel) |
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(*ctx->Driver.ShadeModel)( ctx, mode ); |
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@@ -377,11 +380,11 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) |
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case GL_LIGHT_MODEL_COLOR_CONTROL: |
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if (params[0] == (GLfloat) GL_SINGLE_COLOR) { |
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ctx->Light.Model.ColorControl = GL_SINGLE_COLOR; |
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ctx->TriangleCaps &= ~DD_SEPERATE_SPECULAR; |
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CLEAR_BITS(ctx->TriangleCaps, DD_SEPERATE_SPECULAR); |
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} |
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else if (params[0] == (GLfloat) GL_SEPARATE_SPECULAR_COLOR) { |
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ctx->Light.Model.ColorControl = GL_SEPARATE_SPECULAR_COLOR; |
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ctx->TriangleCaps |= DD_SEPERATE_SPECULAR; |
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SET_BITS(ctx->TriangleCaps, DD_SEPERATE_SPECULAR); |
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} |
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else { |
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gl_error( ctx, GL_INVALID_ENUM, "glLightModel(param)" ); |