| @@ -0,0 +1,146 @@ | |||
| Mesa 3.1 release notes | |||
| PLEASE READ!!!! | |||
| New copyright | |||
| ------------- | |||
| Mesa 3.1 will be distributed under an XFree86-style copyright instead | |||
| of the GNU LGPL. | |||
| New directories | |||
| --------------- | |||
| All documentation files are now in the docs/ directory. | |||
| All shell scripts are now in the bin/ directory. | |||
| New library names | |||
| ----------------- | |||
| Formerly, the main Mesa library was named libMesaGL.so (or libMesaGL.a) | |||
| and the GLU library was named libMesaGLU.so (or libMesaGLU.a). | |||
| Now, the main library is named libGL.so (or libGL.a) and the GLU library | |||
| is named libGLU.so (or libGLU.a). | |||
| The change allows Mesa to be more easily substituted for OpenGL. | |||
| Specifically, the linker/loader on some Unix-like systems won't | |||
| allow libMesaGL.so to be used instead of libGL.so if the application | |||
| was linked with the former. | |||
| Warning: if you have another OpenGL implementation installed on your | |||
| system (i.e. you have another OpenGL libGL.so) you'll have to be | |||
| carefull about which library (OpenGL or Mesa) you link against. Be | |||
| aware of -L linker flags and the value of the LD_LIBRARY_PATH environment | |||
| variable. | |||
| New library versioning | |||
| ---------------------- | |||
| Previously, the Mesa GL library was named libMesaGL.so.3.0 | |||
| To better support Linux/OpenGL standards, the Mesa GL library is now | |||
| named libGL.so.1.2.030100 This indicates version 1.2 of the OpenGL spec | |||
| and Mesa implementation 3.1.0 | |||
| In the long term this will allow better interoperability with other | |||
| OpenGL implementations, especially on Linux. In the short term, | |||
| OpenGL apps may have to be relinked to use the new library naming. | |||
| New makefiles | |||
| ------------- | |||
| The old Makefiles found in the various directories have been renamed | |||
| to Makefile.X11 in order to prevent filename collisions with autoconfig- | |||
| generated Makefiles. | |||
| The top-level Makefile simply includes Makefile.X11 | |||
| If your top-level Makefile get's overwritten/destroyed you can restore | |||
| it by copying Makefile.X11 to Makefile | |||
| New extensions | |||
| -------------- | |||
| GL_EXT_stencil_wrap | |||
| Implements two new stencil operations: GL_INCR_WRAP_EXT and | |||
| GL_DECR_WRAP_EXT which allow stencil increment and decrement | |||
| without clamping. | |||
| GL_INGR_blend_func_separate | |||
| Allows specification of blend factors for RGB and Alpha independently. | |||
| (INGR = Intergraph) | |||
| GL_ARB_multitexture | |||
| Multiple simultaneous textures. (ARB = Architecture Review Board) | |||
| GL_NV_texgen_reflection | |||
| nVidia texgen extension for better reflection mapping. | |||
| GL_PGI_misc_hints | |||
| Assorted transformation hints. | |||
| GL_EXT_compiled_vertex_array | |||
| Compiled vertex arrays. | |||
| GL_EXT_clip_volume_hint | |||
| Allows one to disable clip volume (frustum) testing. | |||
| Extensions removed | |||
| ------------------ | |||
| GL_EXT_multitexture - obsolete in favor of GL_ARB_multitexture | |||
| Config file | |||
| ----------- | |||
| By default, /etc/mesa.conf will be read when Mesa starts. This | |||
| file controls default hints, enable/disable of extensions, and | |||
| more. See the CONFIG file for documentation. | |||
| Optimizations | |||
| ------------- | |||
| Keith Whitwell has contributed significant optimizations to Mesa's | |||
| vertex transformation code. Basically, the whole transformation | |||
| stage of Mesa has been rewritten. | |||
| It's impossible to give a speedup factor. You'll just have to | |||
| try your app and see how it performs. | |||
| Device Driver changes | |||
| --------------------- | |||
| A bunch of new device driver functions have been added. See src/dd.h | |||
| Keith Harrison contributed many of them. I've been planning on adding | |||
| a bunch of functions like these to make writing hardware drivers easier. | |||
| More such function will probably be added in the near future. | |||
| Miscellaneous | |||
| ------------- | |||
| util/glstate.c has some handy functions for debugging. Basically, it | |||
| offers a simple function for printing GL state variables. It's not | |||
| finished yet. There's a LOT more GLenum records to be added (see the | |||
| code). Anyone want to help? | |||
| ---------------------------------------------------------------------- | |||
| $Id: RELNOTES-3.1,v 1.1.2.1 2000/02/22 17:56:56 brianp Exp $ | |||