| @@ -1,4 +1,4 @@ | |||
| /* $Id: s_span.c,v 1.7 2001/02/14 22:40:21 brianp Exp $ */ | |||
| /* $Id: s_span.c,v 1.8 2001/02/15 22:59:01 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -99,7 +99,7 @@ static GLuint clip_span( GLcontext *ctx, | |||
| } | |||
| else { | |||
| /* partially off left side */ | |||
| MEMSET(mask, 0, -x); | |||
| BZERO(mask, -x * sizeof(GLubyte)); | |||
| } | |||
| } | |||
| @@ -193,7 +193,7 @@ void gl_write_index_span( GLcontext *ctx, | |||
| if ((swrast->_RasterMask & WINCLIP_BIT) || primitive==GL_BITMAP) { | |||
| if ((n = clip_span(ctx,n,x,y,mask)) == 0) { | |||
| return; | |||
| return; | |||
| } | |||
| } | |||
| @@ -210,8 +210,8 @@ void gl_write_index_span( GLcontext *ctx, | |||
| /* Do the scissor test */ | |||
| if (ctx->Scissor.Enabled) { | |||
| if (gl_scissor_span( ctx, n, x, y, mask ) == 0) { | |||
| return; | |||
| if ((n = _mesa_scissor_span( ctx, n, x, y, mask )) == 0) { | |||
| return; | |||
| } | |||
| } | |||
| @@ -223,7 +223,7 @@ void gl_write_index_span( GLcontext *ctx, | |||
| if (ctx->Stencil.Enabled) { | |||
| /* first stencil test */ | |||
| if (_mesa_stencil_and_ztest_span(ctx, n, x, y, z, mask) == GL_FALSE) { | |||
| return; | |||
| return; | |||
| } | |||
| } | |||
| else if (ctx->Depth.Test) { | |||
| @@ -289,8 +289,8 @@ void gl_write_monoindex_span( GLcontext *ctx, | |||
| /* Do the scissor test */ | |||
| if (ctx->Scissor.Enabled) { | |||
| if (gl_scissor_span( ctx, n, x, y, mask ) == 0) { | |||
| return; | |||
| if ((n = _mesa_scissor_span( ctx, n, x, y, mask )) == 0) { | |||
| return; | |||
| } | |||
| } | |||
| @@ -479,10 +479,11 @@ void gl_write_rgba_span( GLcontext *ctx, | |||
| /* Do the scissor test */ | |||
| if (ctx->Scissor.Enabled) { | |||
| if (gl_scissor_span( ctx, n, x, y, mask ) == 0) { | |||
| return; | |||
| if ((n = _mesa_scissor_span( ctx, n, x, y, mask )) == 0) { | |||
| return; | |||
| } | |||
| write_all = GL_FALSE; | |||
| if (mask[0] == 0) | |||
| write_all = GL_FALSE; | |||
| } | |||
| /* Polygon Stippling */ | |||
| @@ -603,10 +604,11 @@ void gl_write_monocolor_span( GLcontext *ctx, | |||
| /* Do the scissor test */ | |||
| if (ctx->Scissor.Enabled) { | |||
| if (gl_scissor_span( ctx, n, x, y, mask ) == 0) { | |||
| return; | |||
| if ((n = _mesa_scissor_span( ctx, n, x, y, mask )) == 0) { | |||
| return; | |||
| } | |||
| write_all = GL_FALSE; | |||
| if (mask[0] == 0) | |||
| write_all = GL_FALSE; | |||
| } | |||
| /* Polygon Stippling */ | |||
| @@ -797,10 +799,11 @@ void gl_write_texture_span( GLcontext *ctx, | |||
| /* Do the scissor test */ | |||
| if (ctx->Scissor.Enabled) { | |||
| if (gl_scissor_span( ctx, n, x, y, mask ) == 0) { | |||
| return; | |||
| if ((n = _mesa_scissor_span( ctx, n, x, y, mask )) == 0) { | |||
| return; | |||
| } | |||
| write_all = GL_FALSE; | |||
| if (mask[0] == 0) | |||
| write_all = GL_FALSE; | |||
| } | |||
| /* Polygon Stippling */ | |||
| @@ -942,10 +945,11 @@ gl_write_multitexture_span( GLcontext *ctx, | |||
| /* Do the scissor test */ | |||
| if (ctx->Scissor.Enabled) { | |||
| if (gl_scissor_span( ctx, n, x, y, mask ) == 0) { | |||
| return; | |||
| if ((n = _mesa_scissor_span( ctx, n, x, y, mask )) == 0) { | |||
| return; | |||
| } | |||
| write_all = GL_FALSE; | |||
| if (mask[0] == 0) | |||
| write_all = GL_FALSE; | |||
| } | |||
| /* Polygon Stippling */ | |||