@@ -1,4 +1,4 @@ | |||
/* $Id: accum.c,v 1.14 2000/02/02 19:17:57 brianp Exp $ */ | |||
/* $Id: accum.c,v 1.15 2000/02/02 21:52:26 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -67,7 +67,8 @@ | |||
void gl_alloc_accum_buffer( GLcontext *ctx ) | |||
void | |||
_mesa_alloc_accum_buffer( GLcontext *ctx ) | |||
{ | |||
GLint n; | |||
@@ -420,7 +421,8 @@ _mesa_Accum( GLenum op, GLfloat value ) | |||
/* | |||
* Clear the accumulation Buffer. | |||
*/ | |||
void gl_clear_accum_buffer( GLcontext *ctx ) | |||
void | |||
_mesa_clear_accum_buffer( GLcontext *ctx ) | |||
{ | |||
GLuint buffersize; | |||
GLfloat acc_scale; |
@@ -1,4 +1,4 @@ | |||
/* $Id: accum.h,v 1.2 1999/11/11 01:22:25 brianp Exp $ */ | |||
/* $Id: accum.h,v 1.3 2000/02/02 21:52:26 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -25,9 +25,6 @@ | |||
*/ | |||
#ifndef ACCUM_H | |||
#define ACCUM_H | |||
@@ -35,10 +32,12 @@ | |||
#include "types.h" | |||
extern void gl_alloc_accum_buffer( GLcontext *ctx ); | |||
extern void | |||
_mesa_alloc_accum_buffer( GLcontext *ctx ); | |||
extern void gl_clear_accum_buffer( GLcontext *ctx ); | |||
extern void | |||
_mesa_clear_accum_buffer( GLcontext *ctx ); | |||
extern void |
@@ -1,4 +1,4 @@ | |||
/* $Id: buffers.c,v 1.1 2000/02/02 19:15:03 brianp Exp $ */ | |||
/* $Id: buffers.c,v 1.2 2000/02/02 21:52:26 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -293,7 +293,7 @@ _mesa_Clear( GLbitfield mask ) | |||
if (newMask) { | |||
if (newMask & ctx->Color.DrawDestMask) clear_color_buffers( ctx ); | |||
if (newMask & GL_DEPTH_BUFFER_BIT) gl_clear_depth_buffer( ctx ); | |||
if (newMask & GL_ACCUM_BUFFER_BIT) gl_clear_accum_buffer( ctx ); | |||
if (newMask & GL_ACCUM_BUFFER_BIT) _mesa_clear_accum_buffer( ctx ); | |||
if (newMask & GL_STENCIL_BUFFER_BIT) gl_clear_stencil_buffer( ctx ); | |||
} | |||
@@ -556,7 +556,7 @@ _mesa_ResizeBuffersMESA( void ) | |||
gl_alloc_stencil_buffer( ctx ); | |||
} | |||
if (ctx->DrawBuffer->UseSoftwareAccumBuffer) { | |||
gl_alloc_accum_buffer( ctx ); | |||
_mesa_alloc_accum_buffer( ctx ); | |||
} | |||
if (ctx->Visual->SoftwareAlpha) { | |||
gl_alloc_alpha_buffers( ctx ); |