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/* |
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
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* (C) Copyright IBM Corporation 2003 |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <unistd.h> |
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#include <string.h> |
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#include <X11/Xlib.h> |
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#include <GL/gl.h> |
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#include <GL/glx.h> |
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/** \file opencloseopen.c |
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* Simple test for Mesa bug #508473. Create a window and rendering context. |
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* Draw a single frame. Close the window, destroy the context, and close |
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* the display. Re-open the display, create a new window and context. This |
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* should work, but, at least as of Mesa 5.1, it segfaults. See the bug |
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* report for more details. |
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* |
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* Most of the code here was lifed from various other Mesa xdemos. |
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*/ |
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static void |
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draw(void) |
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{ |
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glViewport(0, 0, 300, 300); |
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glMatrixMode(GL_PROJECTION); |
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glLoadIdentity(); |
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glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); |
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glMatrixMode(GL_MODELVIEW); |
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glShadeModel(GL_FLAT); |
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glClearColor(0.5, 0.5, 0.5, 1.0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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/* draw blue quad */ |
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glLoadIdentity(); |
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glColor3f(0.3, 0.3, 1.0); |
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glPushMatrix(); |
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glRotatef(0, 0, 0, 1); |
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glBegin(GL_POLYGON); |
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glVertex2f(-0.5, -0.25); |
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glVertex2f( 0.5, -0.25); |
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glVertex2f( 0.5, 0.25); |
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glVertex2f(-0.5, 0.25); |
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glEnd(); |
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glPopMatrix();} |
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/* |
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* Create an RGB, double-buffered window. |
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* Return the window and context handles. |
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*/ |
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static void |
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make_window( const char * dpyName, const char *name, |
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int x, int y, int width, int height, |
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Display **dpyRet, Window *winRet, GLXContext *ctxRet) |
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{ |
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int attrib[] = { GLX_RGBA, |
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GLX_RED_SIZE, 1, |
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GLX_GREEN_SIZE, 1, |
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GLX_BLUE_SIZE, 1, |
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GLX_DOUBLEBUFFER, |
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None }; |
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int scrnum; |
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XSetWindowAttributes attr; |
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unsigned long mask; |
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Window root; |
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Window win; |
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GLXContext ctx; |
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XVisualInfo *visinfo; |
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Display *dpy; |
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dpy = XOpenDisplay(dpyName); |
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if (!dpy) { |
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printf("Error: couldn't open display %s\n", dpyName); |
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exit(1); |
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} |
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*dpyRet = dpy; |
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scrnum = DefaultScreen( dpy ); |
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root = RootWindow( dpy, scrnum ); |
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visinfo = glXChooseVisual( dpy, scrnum, attrib ); |
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if (!visinfo) { |
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printf("Error: couldn't get an RGB, Double-buffered visual\n"); |
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exit(1); |
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} |
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/* window attributes */ |
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attr.background_pixel = 0; |
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attr.border_pixel = 0; |
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attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); |
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attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; |
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; |
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win = XCreateWindow( dpy, root, 0, 0, width, height, |
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0, visinfo->depth, InputOutput, |
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visinfo->visual, mask, &attr ); |
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/* set hints and properties */ |
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{ |
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XSizeHints sizehints; |
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sizehints.x = x; |
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sizehints.y = y; |
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sizehints.width = width; |
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sizehints.height = height; |
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sizehints.flags = USSize | USPosition; |
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XSetNormalHints(dpy, win, &sizehints); |
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XSetStandardProperties(dpy, win, name, name, |
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None, (char **)NULL, 0, &sizehints); |
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} |
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ctx = glXCreateContext( dpy, visinfo, NULL, True ); |
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if (!ctx) { |
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printf("Error: glXCreateContext failed\n"); |
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exit(1); |
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} |
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XFree(visinfo); |
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*winRet = win; |
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*ctxRet = ctx; |
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} |
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static void |
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destroy_window( Display *dpy, Window win, GLXContext ctx ) |
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{ |
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glXMakeCurrent(dpy, None, NULL); |
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glXDestroyContext(dpy, ctx); |
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XDestroyWindow(dpy, win); |
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XCloseDisplay(dpy); |
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} |
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int |
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main(int argc, char *argv[]) |
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{ |
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Display *dpy; |
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Window win; |
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GLXContext ctx; |
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char *dpyName = ":0"; |
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int i; |
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for (i = 1; i < argc; i++) { |
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if (strcmp(argv[i], "-display") == 0) { |
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dpyName = argv[i+1]; |
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i++; |
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} |
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} |
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printf("If this program segfaults, then Mesa bug #508473 is probably " |
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"back.\n"); |
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make_window(dpyName, "Open-close-open", 0, 0, 300, 300, &dpy, &win, &ctx); |
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XMapWindow(dpy, win); |
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glXMakeCurrent(dpy, win, ctx); |
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draw(); |
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glXSwapBuffers(dpy, win); |
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sleep(2); |
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destroy_window(dpy, win, ctx); |
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make_window(dpyName, "Open-close-open", 0, 0, 300, 300, &dpy, &win, &ctx); |
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XMapWindow(dpy, win); |
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glXMakeCurrent(dpy, win, ctx); |
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destroy_window(dpy, win, ctx); |
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return 0; |
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} |