Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>tags/rgb10_a2ui-v3
@@ -296,6 +296,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { | |||
EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), | |||
EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external), | |||
EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding), | |||
EXT(ARB_uniform_buffer_object, true, false, true, true, false, ARB_uniform_buffer_object), | |||
}; | |||
#undef EXT |
@@ -207,6 +207,8 @@ struct _mesa_glsl_parse_state { | |||
bool OES_EGL_image_external_warn; | |||
bool ARB_shader_bit_encoding_enable; | |||
bool ARB_shader_bit_encoding_warn; | |||
bool ARB_uniform_buffer_object_enable; | |||
bool ARB_uniform_buffer_object_warn; | |||
/*@}*/ | |||
/** Extensions supported by the OpenGL implementation. */ |