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svga: fix for not using texture width/height/depth arrays

tags/7.8-rc1
Roland Scheidegger преди 15 години
родител
ревизия
7fa1bcc05a
променени са 2 файла, в които са добавени 32 реда и са изтрити 33 реда
  1. 30
    31
      src/gallium/drivers/svga/svga_screen_texture.c
  2. 2
    2
      src/gallium/drivers/svga/svga_state_constants.c

+ 30
- 31
src/gallium/drivers/svga/svga_screen_texture.c Целия файл

@@ -287,23 +287,20 @@ svga_texture_create(struct pipe_screen *screen,
if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS)
goto error2;
width = templat->width[0];
height = templat->height[0];
depth = templat->depth[0];
width = templat->width0;
height = templat->height0;
depth = templat->depth0;
for(level = 0; level <= templat->last_level; ++level) {
tex->base.width[level] = width;
tex->base.height[level] = height;
tex->base.depth[level] = depth;
tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width);
tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height);
width = minify(width);
height = minify(height);
depth = minify(depth);
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
size.width = templat->width[0];
size.height = templat->height[0];
size.depth = templat->depth[0];
size.width = templat->width0;
size.height = templat->height0;
size.depth = templat->depth0;
if(templat->target == PIPE_TEXTURE_CUBE) {
flags |= SVGA3D_SURFACE_CUBEMAP;
@@ -367,7 +364,7 @@ svga_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
base->depth[0] != 1) {
base->depth0 != 1) {
return NULL;
}

@@ -534,9 +531,9 @@ svga_texture_view_surface(struct pipe_context *pipe,
"svga: Create surface view: face %d zslice %d mips %d..%d\n",
face_pick, zslice_pick, start_mip, start_mip+num_mip-1);

size.width = tex->base.width[start_mip];
size.height = tex->base.height[start_mip];
size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1;
size.width = u_minify(tex->base.width0, start_mip);
size.height = u_minify(tex->base.height0, start_mip);
size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1;
assert(size.depth == 1);
if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) {
@@ -565,11 +562,12 @@ svga_texture_view_surface(struct pipe_context *pipe,
for (i = 0; i < num_mip; i++) {
for (j = 0; j < numFaces; j++) {
if(tex->defined[j + face_pick][i + start_mip]) {
unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1;
unsigned depth = zslice_pick < 0 ? u_minify(tex->base.depth0, i + start_mip) : 1;
svga_texture_copy_handle(svga_context(pipe), ss,
tex->handle, 0, 0, z_offset, i + start_mip, j + face_pick,
handle, 0, 0, 0, i, j,
tex->base.width[i + start_mip], tex->base.height[i + start_mip], depth);
u_minify(tex->base.width0, i + start_mip),
u_minify(tex->base.height0, i + start_mip), depth);
}
}
}
@@ -599,8 +597,8 @@ svga_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = pt->width[level];
ps->height = pt->height[level];
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
ps->usage = flags;
ps->level = level;
ps->face = face;
@@ -723,7 +721,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
svga_texture_copy_handle(svga_context(pipe), ss,
s->handle, 0, 0, 0, s->real_level, s->real_face,
tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
tex->base.width[surf->level], tex->base.height[surf->level], 1);
u_minify(tex->base.width0, surf->level),
u_minify(tex->base.height0, surf->level), 1);
tex->defined[surf->face][surf->level] = TRUE;
}
}
@@ -953,9 +952,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
"svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
pt, min_lod, max_lod,
max_lod - min_lod + 1,
pt->width[0],
pt->height[0],
pt->depth[0],
pt->width0,
pt->height0,
pt->depth0,
pt->last_level);
sws->surface_reference(sws, &sv->handle, tex->handle);
return sv;
@@ -965,9 +964,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt,
"svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n",
pt, min_lod, max_lod,
max_lod - min_lod + 1,
pt->width[0],
pt->height[0],
pt->depth[0],
pt->width0,
pt->height0,
pt->depth0,
pt->last_level);

sv->age = tex->age;
@@ -1015,9 +1014,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *
svga_texture_copy_handle(svga, NULL,
tex->handle, 0, 0, 0, i, k,
v->handle, 0, 0, 0, i - v->min_lod, k,
tex->base.width[i],
tex->base.height[i],
tex->base.depth[i]);
u_minify(tex->base.width0, i),
u_minify(tex->base.height0, i),
u_minify(tex->base.depth0, i));
}
}

@@ -1047,7 +1046,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture,
svga_translate_format(texture->format),
stex->handle);

*stride = pf_get_nblocksx(&texture->block, texture->width[0]) *
*stride = pf_get_nblocksx(&texture->block, texture->width0) *
texture->block.size;

return *buffer != NULL;

+ 2
- 2
src/gallium/drivers/svga/svga_state_constants.c Целия файл

@@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga,
struct pipe_texture *tex = svga->curr.texture[i];
float data[4];

data[0] = 1.0 / (float)tex->width[0];
data[1] = 1.0 / (float)tex->height[0];
data[0] = 1.0 / (float)tex->width0;
data[1] = 1.0 / (float)tex->height0;
data[2] = 1.0;
data[3] = 1.0;


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