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mesa: glsl: rework swizzle storage handling

Build on the heirarchal approach implemented for arrays/structs.
tags/mesa_20090313
Brian Paul 17 years ago
parent
commit
7f3d6e7481

+ 5
- 7
src/mesa/shader/slang/slang_builtin.c View File

@@ -439,13 +439,11 @@ _slang_alloc_statevar(slang_ir_node *n,
pos = lookup_statevar(var, index1, index2, field, &swizzle, paramList);
assert(pos >= 0);
if (pos >= 0) {
/* XXX should overwrite Store's fields instead of changing pointers
* since there may be a child storage_info pointing to this one.
*/
n0->Store = _slang_new_ir_storage_swz(PROGRAM_STATE_VAR,
pos,
n0->Store->Size,
swizzle);
/* newly resolved storage for the statevar/constant/uniform */
n0->Store->File = PROGRAM_STATE_VAR;
n0->Store->Index = pos;
n0->Store->Swizzle = swizzle;
n0->Store->Parent = NULL;
}
return pos;
}

+ 22
- 2
src/mesa/shader/slang/slang_codegen.c View File

@@ -2630,14 +2630,34 @@ _slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper)
}



/**
* Return the number of components actually named by the swizzle.
* Recall that swizzles may have undefined/don't-care values.
*/
static GLuint
swizzle_size(GLuint swizzle)
{
GLuint size = 0, i;
for (i = 0; i < 4; i++) {
GLuint swz = GET_SWZ(swizzle, i);
size += (swz >= 0 && swz <= 3);
}
return size;
}


static slang_ir_node *
_slang_gen_swizzle(slang_ir_node *child, GLuint swizzle)
{
/* XXX should rewrite this to use relative/Parent storage */
slang_ir_node *n = new_node1(IR_SWIZZLE, child);
assert(child);
if (n) {
n->Store = _slang_new_ir_storage_swz(PROGRAM_UNDEFINED, -1, -1, swizzle);
assert(!n->Store);
n->Store = _slang_new_ir_storage_relative(0,
swizzle_size(swizzle),
child->Store);
n->Store->Swizzle = swizzle;
}
return n;
}

+ 13
- 44
src/mesa/shader/slang/slang_emit.c View File

@@ -1505,57 +1505,18 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
}


/**
* Return the number of components actually named by the swizzle.
* Recall that swizzles may have undefined/don't-care values.
*/
static GLuint
swizzle_size(GLuint swizzle)
{
GLuint size = 0, i;
for (i = 0; i < 4; i++) {
GLuint swz = GET_SWZ(swizzle, i);
size += (swz >= 0 && swz <= 3);
}
return size;
}


static struct prog_instruction *
emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n)
{
GLuint swizzle;
struct prog_instruction *inst;

inst = emit(emitInfo, n->Children[0]);

/* For debug: n->Var = n->Children[0]->Var; */
/* setup storage info, if needed */
if (!n->Store->Parent)
n->Store->Parent = n->Children[0]->Store;

/* "pull-up" the child's storage info, applying our swizzle info */
n->Store->File = n->Children[0]->Store->File;
n->Store->Index = n->Children[0]->Store->Index;
n->Store->Size = swizzle_size(n->Store->Swizzle);
#if 0
printf("Emit Swizzle %s reg %d chSize %d mySize %d\n",
_mesa_swizzle_string(n->Store->Swizzle, 0, 0),
n->Store->Index, n->Children[0]->Store->Size,
n->Store->Size);
#endif

/* apply this swizzle to child's swizzle to get composed swizzle */
swizzle = fix_swizzle(n->Store->Swizzle); /* remove the don't care terms */

#ifdef DEBUG
{
assert(GET_SWZ(swizzle, 0) != SWIZZLE_NIL);
assert(GET_SWZ(swizzle, 1) != SWIZZLE_NIL);
assert(GET_SWZ(swizzle, 2) != SWIZZLE_NIL);
assert(GET_SWZ(swizzle, 3) != SWIZZLE_NIL);
}
#endif

n->Store->Swizzle = _slang_swizzle_swizzle(n->Children[0]->Store->Swizzle,
swizzle);
assert(n->Store->Parent);

return inst;
}
@@ -1614,7 +1575,11 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
/* resolve new absolute storage location */
assert(n->Store);
n->Store->File = root->File;
n->Store->Index = index;
if (root->File == PROGRAM_STATE_VAR)
n->Store->Index = 0;
else
n->Store->Index = index;

n->Store->Parent = NULL;
}
else {
@@ -1639,6 +1604,10 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store->RelAddr = GL_TRUE;
}

/* if array element size is one, make sure we only access X */
if (n->Store->Size == 1)
n->Store->Swizzle = SWIZZLE_XXXX;

return NULL; /* no instruction */
}


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