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mesa: add drawbuffer argument to ClearNamedFramebufferfi

This was fixed in revision 47 of the ARB_dsa spec in Oct 22, 2015. Since
it's horrible to have differing APIs across library versions, we should
attempt to minimize the impact by backporting it as far as possible and
hope no one notices.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
tags/13.0-branchpoint
Ilia Mirkin 9 年之前
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7d7e015381
共有 3 個檔案被更改,包括 4 行新增3 行删除
  1. 1
    0
      src/mapi/glapi/gen/ARB_direct_state_access.xml
  2. 2
    2
      src/mesa/main/clear.c
  3. 1
    1
      src/mesa/main/clear.h

+ 1
- 0
src/mapi/glapi/gen/ARB_direct_state_access.xml 查看文件

@@ -242,6 +242,7 @@
<function name="ClearNamedFramebufferfi">
<param name="framebuffer" type="GLuint" />
<param name="buffer" type="GLenum" />
<param name="drawbuffer" type="GLint" />
<param name="depth" type="GLfloat" />
<param name="stencil" type="GLint" />
</function>

+ 2
- 2
src/mesa/main/clear.c 查看文件

@@ -646,12 +646,12 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
*/
void GLAPIENTRY
_mesa_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer,
GLfloat depth, GLint stencil)
GLint drawbuffer, GLfloat depth, GLint stencil)
{
GLint oldfb;

_mesa_GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &oldfb);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
_mesa_ClearBufferfi(buffer, 0, depth, stencil);
_mesa_ClearBufferfi(buffer, drawbuffer, depth, stencil);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb);
}

+ 1
- 1
src/mesa/main/clear.h 查看文件

@@ -75,6 +75,6 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,

extern void GLAPIENTRY
_mesa_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer,
GLfloat depth, GLint stencil);
GLint drawbuffer, GLfloat depth, GLint stencil);

#endif

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