These correspond to the dynamic indirect state, though they are currently just pushed straight to the batch buffer.tags/mesa_20090313
| @@ -16,6 +16,7 @@ DRIVER_SOURCES = \ | |||
| i915_regions.c \ | |||
| i915_state.c \ | |||
| i915_state_immediate.c \ | |||
| i915_state_dynamic.c \ | |||
| i915_state_derived.c \ | |||
| i915_state_emit.c \ | |||
| i915_state_fragprog.c \ | |||
| @@ -48,6 +48,7 @@ | |||
| i915_dump_batchbuffer( i915, i915->batch_start, BEGIN_BATCH(0, 0) ); \ | |||
| i915->winsys->batch_flush( i915->winsys ); \ | |||
| i915->batch_start = BEGIN_BATCH(0, 0); \ | |||
| i915->hardware_dirty = ~0; \ | |||
| } while (0) | |||
| #endif | |||
| @@ -173,11 +173,13 @@ struct pipe_context *i915_create( struct i915_winsys *winsys ) | |||
| i915_init_flush_functions(i915); | |||
| i915->dirty = ~0; | |||
| i915->hardware_dirty = ~0; | |||
| /* Batch stream debugging is a bit hacked up at the moment: | |||
| */ | |||
| i915->batch_start = winsys->batch_start( winsys, 0, 0 ); | |||
| /* | |||
| * XXX we could plug GL selection/feedback into the drawing pipeline | |||
| * by specifying a different setup/render stage. | |||
| @@ -46,10 +46,10 @@ | |||
| #define I915_DYNAMIC_BFO_1 7 | |||
| #define I915_DYNAMIC_STP_0 8 | |||
| #define I915_DYNAMIC_STP_1 9 | |||
| #define I915_DYNAMIC_SC_0 10 | |||
| #define I915_DYNAMIC_SC_1 11 | |||
| #define I915_DYNAMIC_SC_2 12 | |||
| #define I915_DYNAMIC_SC_3 13 | |||
| #define I915_DYNAMIC_SC_ENA_0 10 | |||
| #define I915_DYNAMIC_SC_RECT_0 11 | |||
| #define I915_DYNAMIC_SC_RECT_1 12 | |||
| #define I915_DYNAMIC_SC_RECT_2 13 | |||
| #define I915_MAX_DYNAMIC 14 | |||
| @@ -83,6 +83,7 @@ struct i915_cache_context; | |||
| struct i915_state | |||
| { | |||
| GLuint immediate[I915_MAX_IMMEDIATE]; | |||
| GLuint dynamic[I915_MAX_DYNAMIC]; | |||
| GLuint id; /* track lost context events */ | |||
| }; | |||
| @@ -147,8 +148,14 @@ struct i915_context | |||
| /* Dirty flags for hardware emit | |||
| */ | |||
| #define I915_HW_INDIRECT (1<<0) | |||
| #define I915_HW_IMMEDIATE (1<<1) | |||
| #define I915_HW_STATIC (1<<I915_CACHE_STATIC) | |||
| #define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC) | |||
| #define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER) | |||
| #define I915_HW_MAP (1<<I915_CACHE_MAP) | |||
| #define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM) | |||
| #define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS) | |||
| #define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0)) | |||
| #define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1)) | |||
| /*********************************************************************** | |||
| @@ -116,7 +116,6 @@ emit_prim( struct draw_stage *stage, | |||
| unsigned nr ) | |||
| { | |||
| struct i915_context *i915 = setup_stage(stage)->i915; | |||
| struct i915_winsys *winsys = i915->winsys; | |||
| unsigned vertex_size = 4 * sizeof(int); | |||
| unsigned *ptr; | |||
| unsigned i; | |||
| @@ -127,10 +126,16 @@ emit_prim( struct draw_stage *stage, | |||
| if (i915->hardware_dirty) | |||
| i915_emit_hardware_state( i915 ); | |||
| ptr = winsys->batch_start( winsys, nr * vertex_size, 0 ); | |||
| ptr = BEGIN_BATCH( nr * vertex_size, 0 ); | |||
| if (ptr == 0) { | |||
| winsys->batch_flush( winsys ); | |||
| ptr = winsys->batch_start( winsys, nr * vertex_size, 0 ); | |||
| FLUSH_BATCH(); | |||
| /* Make sure state is re-emitted after a flush: | |||
| */ | |||
| i915_update_derived( i915 ); | |||
| i915_emit_hardware_state( i915 ); | |||
| ptr = BEGIN_BATCH( nr * vertex_size, 0 ); | |||
| if (ptr == 0) { | |||
| assert(0); | |||
| return; | |||
| @@ -33,7 +33,14 @@ | |||
| struct i915_context; | |||
| struct i915_tracked_state { | |||
| unsigned dirty; | |||
| void (*update)( struct i915_context * ); | |||
| }; | |||
| void i915_update_immediate( struct i915_context *i915 ); | |||
| void i915_update_dynamic( struct i915_context *i915 ); | |||
| void i915_update_derived( struct i915_context *i915 ); | |||
| void i915_emit_hardware_state( struct i915_context *i915 ); | |||
| @@ -134,40 +134,6 @@ static void calculate_vertex_layout( struct i915_context *i915 ) | |||
| } | |||
| /** | |||
| * Recompute cliprect from scissor bounds, scissor enable and surface size. | |||
| */ | |||
| static void | |||
| compute_cliprect(struct i915_context *sp) | |||
| { | |||
| GLint surfWidth, surfHeight; | |||
| if (sp->framebuffer.num_cbufs > 0) { | |||
| surfWidth = sp->framebuffer.cbufs[0]->width; | |||
| surfHeight = sp->framebuffer.cbufs[0]->height; | |||
| } | |||
| else { | |||
| /* no surface? */ | |||
| surfWidth = sp->scissor.maxx; | |||
| surfHeight = sp->scissor.maxy; | |||
| } | |||
| if (sp->setup.scissor) { | |||
| /* clip to scissor rect */ | |||
| sp->cliprect.minx = MAX2(sp->scissor.minx, 0); | |||
| sp->cliprect.miny = MAX2(sp->scissor.miny, 0); | |||
| sp->cliprect.maxx = MIN2(sp->scissor.maxx, surfWidth); | |||
| sp->cliprect.maxy = MIN2(sp->scissor.maxy, surfHeight); | |||
| } | |||
| else { | |||
| /* clip to surface bounds */ | |||
| sp->cliprect.minx = 0; | |||
| sp->cliprect.miny = 0; | |||
| sp->cliprect.maxx = surfWidth; | |||
| sp->cliprect.maxy = surfHeight; | |||
| } | |||
| } | |||
| /* Hopefully this will remain quite simple, otherwise need to pull in | |||
| * something like the state tracker mechanism. | |||
| @@ -177,18 +143,16 @@ void i915_update_derived( struct i915_context *i915 ) | |||
| if (i915->dirty & (I915_NEW_SETUP | I915_NEW_FS)) | |||
| calculate_vertex_layout( i915 ); | |||
| if (i915->dirty & (I915_NEW_SCISSOR | | |||
| I915_NEW_STENCIL | | |||
| I915_NEW_FRAMEBUFFER)) | |||
| compute_cliprect(i915); | |||
| if (i915->dirty) | |||
| i915_update_immediate( i915 ); | |||
| if (i915->dirty) | |||
| i915_update_dynamic( i915 ); | |||
| /* HW emit currently references framebuffer state directly: | |||
| */ | |||
| if (i915->dirty & I915_NEW_FRAMEBUFFER) | |||
| i915->hardware_dirty = 1; | |||
| i915->hardware_dirty |= I915_HW_STATIC; | |||
| i915->dirty = 0; | |||
| } | |||
| @@ -0,0 +1,429 @@ | |||
| /************************************************************************** | |||
| * | |||
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. | |||
| * All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the | |||
| * "Software"), to deal in the Software without restriction, including | |||
| * without limitation the rights to use, copy, modify, merge, publish, | |||
| * distribute, sub license, and/or sell copies of the Software, and to | |||
| * permit persons to whom the Software is furnished to do so, subject to | |||
| * the following conditions: | |||
| * | |||
| * The above copyright notice and this permission notice (including the | |||
| * next paragraph) shall be included in all copies or substantial portions | |||
| * of the Software. | |||
| * | |||
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |||
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |||
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. | |||
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR | |||
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |||
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |||
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||
| * | |||
| **************************************************************************/ | |||
| #include "glheader.h" | |||
| #include "context.h" | |||
| #include "macros.h" | |||
| #include "enums.h" | |||
| #include "i915_batch.h" | |||
| #include "i915_state_inlines.h" | |||
| #include "i915_context.h" | |||
| #include "i915_reg.h" | |||
| #include "i915_state.h" | |||
| #define FILE_DEBUG_FLAG DEBUG_STATE | |||
| /* State that we have chosen to store in the DYNAMIC segment of the | |||
| * i915 indirect state mechanism. | |||
| * | |||
| * Can't cache these in the way we do the static state, as there is no | |||
| * start/size in the command packet, instead an 'end' value that gets | |||
| * incremented. | |||
| * | |||
| * Additionally, there seems to be a requirement to re-issue the full | |||
| * (active) state every time a 4kb boundary is crossed. | |||
| */ | |||
| static inline void set_dynamic_indirect( struct i915_context *i915, | |||
| GLuint offset, | |||
| const GLuint *src, | |||
| GLuint dwords ) | |||
| { | |||
| int i; | |||
| for (i = 0; i < dwords; i++) | |||
| i915->current.dynamic[offset + i] = src[i]; | |||
| i915->hardware_dirty |= I915_HW_DYNAMIC; | |||
| } | |||
| /*********************************************************************** | |||
| * Modes4: stencil masks and logicop | |||
| */ | |||
| static void upload_MODES4( struct i915_context *i915 ) | |||
| { | |||
| GLuint modes4 = 0; | |||
| /* I915_NEW_STENCIL */ | |||
| { | |||
| GLint testmask = i915->stencil.value_mask[0] & 0xff; | |||
| GLint writemask = i915->stencil.write_mask[0] & 0xff; | |||
| modes4 |= (_3DSTATE_MODES_4_CMD | | |||
| ENABLE_STENCIL_TEST_MASK | | |||
| STENCIL_TEST_MASK(testmask) | | |||
| ENABLE_STENCIL_WRITE_MASK | | |||
| STENCIL_WRITE_MASK(writemask)); | |||
| } | |||
| /* I915_NEW_BLEND */ | |||
| { | |||
| modes4 |= (_3DSTATE_MODES_4_CMD | | |||
| ENABLE_LOGIC_OP_FUNC | | |||
| LOGIC_OP_FUNC(i915_translate_logic_op(i915->blend.logicop_func))); | |||
| } | |||
| /* Always, so that we know when state is in-active: | |||
| */ | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_MODES4, | |||
| &modes4, | |||
| 1 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_MODES4 = { | |||
| .dirty = I915_NEW_BLEND | I915_NEW_STENCIL, | |||
| .update = upload_MODES4 | |||
| }; | |||
| /*********************************************************************** | |||
| */ | |||
| static void upload_BFO( struct i915_context *i915 ) | |||
| { | |||
| GLuint bf[2]; | |||
| memset( bf, 0, sizeof(bf) ); | |||
| /* _NEW_STENCIL | |||
| */ | |||
| if (i915->stencil.back_enabled) { | |||
| GLint test = i915_translate_compare_func(i915->stencil.back_func); | |||
| GLint fop = i915_translate_stencil_op(i915->stencil.back_fail_op); | |||
| GLint dfop = i915_translate_stencil_op(i915->stencil.back_zfail_op); | |||
| GLint dpop = i915_translate_stencil_op(i915->stencil.back_zpass_op); | |||
| GLint ref = i915->stencil.ref_value[1] & 0xff; | |||
| GLint tmask = i915->stencil.value_mask[1] & 0xff; | |||
| GLint wmask = i915->stencil.write_mask[1] & 0xff; | |||
| bf[0] = (_3DSTATE_BACKFACE_STENCIL_OPS | | |||
| BFO_ENABLE_STENCIL_FUNCS | | |||
| BFO_ENABLE_STENCIL_TWO_SIDE | | |||
| BFO_ENABLE_STENCIL_REF | | |||
| BFO_STENCIL_TWO_SIDE | | |||
| (ref << BFO_STENCIL_REF_SHIFT) | | |||
| (test << BFO_STENCIL_TEST_SHIFT) | | |||
| (fop << BFO_STENCIL_FAIL_SHIFT) | | |||
| (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) | | |||
| (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT)); | |||
| bf[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS | | |||
| BFM_ENABLE_STENCIL_TEST_MASK | | |||
| BFM_ENABLE_STENCIL_WRITE_MASK | | |||
| (tmask << BFM_STENCIL_TEST_MASK_SHIFT) | | |||
| (wmask << BFM_STENCIL_WRITE_MASK_SHIFT)); | |||
| } | |||
| else { | |||
| /* This actually disables two-side stencil: The bit set is a | |||
| * modify-enable bit to indicate we are changing the two-side | |||
| * setting. Then there is a symbolic zero to show that we are | |||
| * setting the flag to zero/off. | |||
| */ | |||
| bf[0] = (_3DSTATE_BACKFACE_STENCIL_OPS | | |||
| BFO_ENABLE_STENCIL_TWO_SIDE | | |||
| 0); | |||
| bf[1] = 0; | |||
| } | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_BFO_0, | |||
| &bf[0], | |||
| 2 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_BFO = { | |||
| .dirty = I915_NEW_STENCIL, | |||
| .update = upload_BFO | |||
| }; | |||
| /*********************************************************************** | |||
| */ | |||
| static void upload_BLENDCOLOR( struct i915_context *i915 ) | |||
| { | |||
| GLuint bc[2]; | |||
| memset( bc, 0, sizeof(bc) ); | |||
| /* I915_NEW_BLEND {_COLOR} | |||
| */ | |||
| { | |||
| const GLfloat *color = i915->blend_color.color; | |||
| GLubyte r, g, b, a; | |||
| UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]); | |||
| UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]); | |||
| UNCLAMPED_FLOAT_TO_UBYTE(b, color[BCOMP]); | |||
| UNCLAMPED_FLOAT_TO_UBYTE(a, color[ACOMP]); | |||
| bc[0] = (_3DSTATE_CONST_BLEND_COLOR_CMD); | |||
| bc[1] = (a << 24) | (r << 16) | (g << 8) | b; | |||
| } | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_BC_0, | |||
| bc, | |||
| 2 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_BLENDCOLOR = { | |||
| .dirty = I915_NEW_BLEND, | |||
| .update = upload_BLENDCOLOR | |||
| }; | |||
| /*********************************************************************** | |||
| */ | |||
| static void upload_IAB( struct i915_context *i915 ) | |||
| { | |||
| GLuint iab = 0; | |||
| { | |||
| GLuint eqRGB = i915->blend.rgb_func; | |||
| GLuint srcRGB = i915->blend.rgb_src_factor; | |||
| GLuint dstRGB = i915->blend.rgb_dst_factor; | |||
| GLuint eqA = i915->blend.alpha_func; | |||
| GLuint srcA = i915->blend.alpha_src_factor; | |||
| GLuint dstA = i915->blend.alpha_dst_factor; | |||
| if (eqA == GL_MIN || eqA == GL_MAX) { | |||
| srcA = dstA = GL_ONE; | |||
| } | |||
| if (eqRGB == GL_MIN || eqRGB == GL_MAX) { | |||
| srcRGB = dstRGB = GL_ONE; | |||
| } | |||
| if (srcA != srcRGB || | |||
| dstA != dstRGB || | |||
| eqA != eqRGB) { | |||
| iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | | |||
| IAB_MODIFY_ENABLE | | |||
| IAB_ENABLE | | |||
| IAB_MODIFY_FUNC | | |||
| IAB_MODIFY_SRC_FACTOR | | |||
| IAB_MODIFY_DST_FACTOR | | |||
| SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) | | |||
| DST_ABLND_FACT(i915_translate_blend_factor(dstA)) | | |||
| (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT)); | |||
| } | |||
| else { | |||
| iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | | |||
| IAB_MODIFY_ENABLE | | |||
| 0); | |||
| } | |||
| } | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_IAB, | |||
| &iab, | |||
| 1 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_IAB = { | |||
| .dirty = I915_NEW_BLEND, | |||
| .update = upload_IAB | |||
| }; | |||
| /*********************************************************************** | |||
| */ | |||
| static void upload_DEPTHSCALE( struct i915_context *i915 ) | |||
| { | |||
| union { GLfloat f; GLuint u; } ds[2]; | |||
| memset( ds, 0, sizeof(ds) ); | |||
| /* I915_NEW_SETUP | |||
| */ | |||
| ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE; | |||
| ds[1].f = i915->setup.offset_scale; | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_DEPTHSCALE_0, | |||
| &ds[0].u, | |||
| 2 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_DEPTHSCALE = { | |||
| .dirty = I915_NEW_SETUP, | |||
| .update = upload_DEPTHSCALE | |||
| }; | |||
| /*********************************************************************** | |||
| * Polygon stipple | |||
| * | |||
| * The i915 supports a 4x4 stipple natively, GL wants 32x32. | |||
| * Fortunately stipple is usually a repeating pattern. | |||
| * | |||
| * XXX: does stipple pattern need to be adjusted according to | |||
| * the window position? | |||
| * | |||
| * XXX: possibly need workaround for conform paths test. | |||
| */ | |||
| static void upload_STIPPLE( struct i915_context *i915 ) | |||
| { | |||
| GLuint st[2]; | |||
| st[0] = _3DSTATE_STIPPLE; | |||
| st[1] = 0; | |||
| /* I915_NEW_SETUP | |||
| */ | |||
| if (i915->setup.poly_stipple_enable) { | |||
| st[1] |= ST1_ENABLE; | |||
| } | |||
| /* I915_NEW_STIPPLE | |||
| */ | |||
| { | |||
| const GLubyte *mask = (const GLubyte *)i915->poly_stipple.stipple; | |||
| GLubyte p[4]; | |||
| p[0] = mask[12] & 0xf; | |||
| p[1] = mask[8] & 0xf; | |||
| p[2] = mask[4] & 0xf; | |||
| p[3] = mask[0] & 0xf; | |||
| /* Not sure what to do about fallbacks, so for now just dont: | |||
| */ | |||
| st[1] |= ((p[0] << 0) | | |||
| (p[1] << 4) | | |||
| (p[2] << 8) | | |||
| (p[3] << 12)); | |||
| } | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_STP_0, | |||
| &st[0], | |||
| 2 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_STIPPLE = { | |||
| .dirty = I915_NEW_SETUP | I915_NEW_STIPPLE, | |||
| .update = upload_STIPPLE | |||
| }; | |||
| /*********************************************************************** | |||
| * Scissor. | |||
| */ | |||
| static void upload_SCISSOR_ENABLE( struct i915_context *i915 ) | |||
| { | |||
| unsigned sc[1]; | |||
| if (i915->setup.scissor) | |||
| sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT; | |||
| else | |||
| sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT; | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_SC_ENA_0, | |||
| &sc[0], | |||
| 1 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_SCISSOR_ENABLE = { | |||
| .dirty = I915_NEW_SETUP, | |||
| .update = upload_SCISSOR_ENABLE | |||
| }; | |||
| static void upload_SCISSOR_RECT( struct i915_context *i915 ) | |||
| { | |||
| unsigned x1 = i915->scissor.minx; | |||
| unsigned y1 = i915->scissor.miny; | |||
| unsigned x2 = i915->scissor.maxx; | |||
| unsigned y2 = i915->scissor.maxy; | |||
| unsigned sc[3]; | |||
| sc[0] = _3DSTATE_SCISSOR_RECT_0_CMD; | |||
| sc[1] = (y1 << 16) | (x1 & 0xffff); | |||
| sc[2] = (y2 << 16) | (x2 & 0xffff); | |||
| set_dynamic_indirect( i915, | |||
| I915_DYNAMIC_SC_RECT_0, | |||
| &sc[0], | |||
| 3 ); | |||
| } | |||
| const struct i915_tracked_state i915_upload_SCISSOR_RECT = { | |||
| .dirty = I915_NEW_SCISSOR, | |||
| .update = upload_SCISSOR_RECT | |||
| }; | |||
| static const struct i915_tracked_state *atoms[] = { | |||
| &i915_upload_MODES4, | |||
| &i915_upload_BFO, | |||
| &i915_upload_BLENDCOLOR, | |||
| &i915_upload_IAB, | |||
| &i915_upload_DEPTHSCALE, | |||
| &i915_upload_STIPPLE, | |||
| &i915_upload_SCISSOR_ENABLE, | |||
| &i915_upload_SCISSOR_RECT | |||
| }; | |||
| /* These will be dynamic indirect state commands, but for now just end | |||
| * up on the batch buffer with everything else. | |||
| */ | |||
| void i915_update_dynamic( struct i915_context *i915 ) | |||
| { | |||
| int i; | |||
| for (i = 0; i < Elements(atoms); i++) | |||
| if (i915->dirty & atoms[i]->dirty) | |||
| atoms[i]->update( i915 ); | |||
| } | |||
| @@ -66,14 +66,13 @@ i915_emit_hardware_state(struct i915_context *i915 ) | |||
| { | |||
| BEGIN_BATCH(100, 10); | |||
| if (i915->hardware_dirty & I915_HW_INVARIENT) | |||
| { | |||
| OUT_BATCH(_3DSTATE_AA_CMD | | |||
| AA_LINE_ECAAR_WIDTH_ENABLE | | |||
| AA_LINE_ECAAR_WIDTH_1_0 | | |||
| AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); | |||
| OUT_BATCH(0); | |||
| @@ -82,10 +81,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) | |||
| OUT_BATCH(_3DSTATE_DFLT_Z_CMD); | |||
| OUT_BATCH(0); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | | |||
| CSB_TCB(0, 0) | | |||
| CSB_TCB(1, 1) | | |||
| @@ -95,9 +91,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) | |||
| CSB_TCB(5, 5) | | |||
| CSB_TCB(6, 6) | | |||
| CSB_TCB(7, 7)); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | | |||
| ENABLE_POINT_RASTER_RULE | | |||
| OGL_POINT_RASTER_RULE | | |||
| @@ -107,42 +101,25 @@ i915_emit_hardware_state(struct i915_context *i915 ) | |||
| TRI_FAN_PROVOKE_VRTX(2) | | |||
| ENABLE_TEXKILL_3D_4D | | |||
| TEXKILL_4D); | |||
| } | |||
| /* Need to initialize this to zero. | |||
| */ | |||
| { | |||
| /* Need to initialize this to zero. | |||
| */ | |||
| OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (0)); | |||
| OUT_BATCH(0); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); | |||
| OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD); | |||
| OUT_BATCH(0); | |||
| OUT_BATCH(0); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ | |||
| /* disable indirect state for now | |||
| */ | |||
| OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); | |||
| OUT_BATCH(0); | |||
| } | |||
| { | |||
| /* Don't support twosided stencil yet */ | |||
| OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0); | |||
| OUT_BATCH(0); | |||
| } | |||
| if (i915->hardware_dirty & I915_HW_IMMEDIATE) | |||
| { | |||
| OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | | |||
| I1_LOAD_S(2) | | |||
| @@ -156,93 +133,76 @@ i915_emit_hardware_state(struct i915_context *i915 ) | |||
| OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S5]); | |||
| OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S6]); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_MODES_4_CMD | | |||
| ENABLE_LOGIC_OP_FUNC | | |||
| LOGIC_OP_FUNC(LOGICOP_COPY) | | |||
| ENABLE_STENCIL_TEST_MASK | | |||
| STENCIL_TEST_MASK(0xff) | | |||
| ENABLE_STENCIL_WRITE_MASK | | |||
| STENCIL_WRITE_MASK(0xff)); | |||
| } | |||
| if (0) { | |||
| OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | | |||
| IAB_MODIFY_ENABLE | | |||
| IAB_MODIFY_FUNC | | |||
| IAB_MODIFY_SRC_FACTOR | | |||
| IAB_MODIFY_DST_FACTOR); | |||
| } | |||
| if (i915->hardware_dirty & I915_HW_DYNAMIC) | |||
| { | |||
| //3DSTATE_INDEPENDENT_ALPHA_BLEND (1 dwords): | |||
| OUT_BATCH(0x6ba008a1); | |||
| //3DSTATE_CONSTANT_BLEND_COLOR (2 dwords): | |||
| OUT_BATCH(0x7d880000); | |||
| OUT_BATCH(0x00000000); | |||
| int i; | |||
| for (i = 0; i < I915_MAX_DYNAMIC; i++) { | |||
| OUT_BATCH(i915->current.dynamic[i]); | |||
| } | |||
| } | |||
| if (i915->framebuffer.cbufs[0]) { | |||
| struct pipe_region *cbuf_region = i915->framebuffer.cbufs[0]->region; | |||
| unsigned pitch = (cbuf_region->pitch * | |||
| cbuf_region->cpp); | |||
| OUT_BATCH(_3DSTATE_BUF_INFO_CMD); | |||
| OUT_BATCH(BUF_3D_ID_COLOR_BACK | | |||
| BUF_3D_PITCH(pitch) | /* pitch in bytes */ | |||
| BUF_3D_USE_FENCE); | |||
| OUT_RELOC(cbuf_region->buffer, | |||
| I915_BUFFER_ACCESS_WRITE, | |||
| 0); | |||
| } | |||
| /* What happens if no zbuf?? | |||
| */ | |||
| if (i915->framebuffer.zbuf) { | |||
| struct pipe_region *depth_region = i915->framebuffer.zbuf->region; | |||
| unsigned zpitch = (depth_region->pitch * | |||
| depth_region->cpp); | |||
| if (i915->hardware_dirty & I915_HW_STATIC) | |||
| { | |||
| if (i915->framebuffer.cbufs[0]) { | |||
| struct pipe_region *cbuf_region = i915->framebuffer.cbufs[0]->region; | |||
| unsigned pitch = (cbuf_region->pitch * | |||
| cbuf_region->cpp); | |||
| OUT_BATCH(_3DSTATE_BUF_INFO_CMD); | |||
| OUT_BATCH(BUF_3D_ID_COLOR_BACK | | |||
| BUF_3D_PITCH(pitch) | /* pitch in bytes */ | |||
| BUF_3D_USE_FENCE); | |||
| OUT_RELOC(cbuf_region->buffer, | |||
| I915_BUFFER_ACCESS_WRITE, | |||
| 0); | |||
| } | |||
| /* What happens if no zbuf?? | |||
| */ | |||
| if (i915->framebuffer.zbuf) { | |||
| struct pipe_region *depth_region = i915->framebuffer.zbuf->region; | |||
| unsigned zpitch = (depth_region->pitch * | |||
| depth_region->cpp); | |||
| OUT_BATCH(_3DSTATE_BUF_INFO_CMD); | |||
| OUT_BATCH(_3DSTATE_BUF_INFO_CMD); | |||
| OUT_BATCH(BUF_3D_ID_DEPTH | | |||
| BUF_3D_PITCH(zpitch) | /* pitch in bytes */ | |||
| BUF_3D_USE_FENCE); | |||
| OUT_BATCH(BUF_3D_ID_DEPTH | | |||
| BUF_3D_PITCH(zpitch) | /* pitch in bytes */ | |||
| BUF_3D_USE_FENCE); | |||
| OUT_RELOC(depth_region->buffer, | |||
| I915_BUFFER_ACCESS_WRITE, | |||
| 0); | |||
| } | |||
| OUT_RELOC(depth_region->buffer, | |||
| I915_BUFFER_ACCESS_WRITE, | |||
| 0); | |||
| } | |||
| { | |||
| unsigned cformat = translate_format( i915->framebuffer.cbufs[0]->format ); | |||
| unsigned zformat = 0; | |||
| { | |||
| unsigned cformat = translate_format( i915->framebuffer.cbufs[0]->format ); | |||
| unsigned zformat = 0; | |||
| if (i915->framebuffer.zbuf) | |||
| zformat = translate_depth_format( i915->framebuffer.zbuf->format ); | |||
| if (i915->framebuffer.zbuf) | |||
| zformat = translate_depth_format( i915->framebuffer.zbuf->format ); | |||
| OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); | |||
| OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); | |||
| OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ | |||
| DSTORG_VERT_BIAS(0x8) | /* .5 */ | |||
| LOD_PRECLAMP_OGL | | |||
| TEX_DEFAULT_COLOR_OGL | | |||
| cformat | | |||
| zformat ); | |||
| } | |||
| OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ | |||
| DSTORG_VERT_BIAS(0x8) | /* .5 */ | |||
| LOD_PRECLAMP_OGL | | |||
| TEX_DEFAULT_COLOR_OGL | | |||
| cformat | | |||
| zformat ); | |||
| } | |||
| { | |||
| OUT_BATCH(_3DSTATE_STIPPLE); | |||
| OUT_BATCH(0); | |||
| } | |||
| { | |||
| GLuint i, dwords; | |||
| GLuint *prog = i915_passthrough_program( &dwords ); | |||
| @@ -44,11 +44,6 @@ | |||
| */ | |||
| struct i915_tracked_state { | |||
| unsigned dirty; | |||
| void (*update)( struct i915_context * ); | |||
| }; | |||
| /*********************************************************************** | |||