|
|
|
@@ -1,4 +1,4 @@ |
|
|
|
/* $Id: image.c,v 1.18 2000/03/03 17:47:39 brianp Exp $ */ |
|
|
|
/* $Id: image.c,v 1.19 2000/03/13 18:31:51 brianp Exp $ */ |
|
|
|
|
|
|
|
/* |
|
|
|
* Mesa 3-D graphics library |
|
|
|
@@ -493,22 +493,25 @@ GLvoid *gl_pixel_addr_in_image( const struct gl_pixelstore_attrib *packing, |
|
|
|
* Unpack a 32x32 pixel polygon stipple from user memory using the |
|
|
|
* current pixel unpack settings. |
|
|
|
*/ |
|
|
|
void gl_unpack_polygon_stipple( const GLcontext *ctx, |
|
|
|
const GLubyte *pattern, GLuint dest[32] ) |
|
|
|
void |
|
|
|
_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32], |
|
|
|
const struct gl_pixelstore_attrib *unpacking ) |
|
|
|
{ |
|
|
|
GLint i; |
|
|
|
for (i = 0; i < 32; i++) { |
|
|
|
GLubyte *src = (GLubyte *) gl_pixel_addr_in_image( &ctx->Unpack, pattern, |
|
|
|
32, 32, GL_COLOR_INDEX, GL_BITMAP, 0, i, 0 ); |
|
|
|
dest[i] = (src[0] << 24) |
|
|
|
| (src[1] << 16) |
|
|
|
| (src[2] << 8) |
|
|
|
| (src[3] ); |
|
|
|
} |
|
|
|
|
|
|
|
/* Bit flipping within each byte */ |
|
|
|
if (ctx->Unpack.LsbFirst) { |
|
|
|
gl_flip_bytes( (GLubyte *) dest, 32 * 4 ); |
|
|
|
GLubyte *ptrn = _mesa_unpack_bitmap( 32, 32, pattern, unpacking ); |
|
|
|
if (ptrn) { |
|
|
|
/* Convert pattern from GLubytes to GLuints and handle big/little |
|
|
|
* endian differences |
|
|
|
*/ |
|
|
|
GLubyte *p = ptrn; |
|
|
|
GLint i; |
|
|
|
for (i = 0; i < 32; i++) { |
|
|
|
dest[i] = (p[0] << 24) |
|
|
|
| (p[1] << 16) |
|
|
|
| (p[2] << 8) |
|
|
|
| (p[3] ); |
|
|
|
p += 4; |
|
|
|
} |
|
|
|
FREE(ptrn); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
@@ -518,24 +521,23 @@ void gl_unpack_polygon_stipple( const GLcontext *ctx, |
|
|
|
* Pack polygon stipple into user memory given current pixel packing |
|
|
|
* settings. |
|
|
|
*/ |
|
|
|
void gl_pack_polygon_stipple( const GLcontext *ctx, |
|
|
|
const GLuint pattern[32], |
|
|
|
GLubyte *dest ) |
|
|
|
void |
|
|
|
_mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest, |
|
|
|
const struct gl_pixelstore_attrib *packing ) |
|
|
|
{ |
|
|
|
/* Convert pattern from GLuints to GLubytes to handle big/little |
|
|
|
* endian differences. |
|
|
|
*/ |
|
|
|
GLubyte ptrn[32*4]; |
|
|
|
GLint i; |
|
|
|
for (i = 0; i < 32; i++) { |
|
|
|
GLubyte *dst = (GLubyte *) gl_pixel_addr_in_image( &ctx->Pack, dest, |
|
|
|
32, 32, GL_COLOR_INDEX, GL_BITMAP, 0, i, 0 ); |
|
|
|
dst[0] = (pattern[i] >> 24) & 0xff; |
|
|
|
dst[1] = (pattern[i] >> 16) & 0xff; |
|
|
|
dst[2] = (pattern[i] >> 8) & 0xff; |
|
|
|
dst[3] = (pattern[i] ) & 0xff; |
|
|
|
|
|
|
|
/* Bit flipping within each byte */ |
|
|
|
if (ctx->Pack.LsbFirst) { |
|
|
|
gl_flip_bytes( (GLubyte *) dst, 4 ); |
|
|
|
} |
|
|
|
ptrn[i * 4 + 0] = (GLubyte) ((pattern[i] >> 24) & 0xff); |
|
|
|
ptrn[i * 4 + 1] = (GLubyte) ((pattern[i] >> 16) & 0xff); |
|
|
|
ptrn[i * 4 + 2] = (GLubyte) ((pattern[i] >> 8 ) & 0xff); |
|
|
|
ptrn[i * 4 + 3] = (GLubyte) ((pattern[i] ) & 0xff); |
|
|
|
} |
|
|
|
|
|
|
|
_mesa_pack_bitmap(32, 32, ptrn, dest, packing); |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
@@ -2827,3 +2829,94 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, |
|
|
|
|
|
|
|
return buffer; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/* |
|
|
|
* Pack bitmap data. |
|
|
|
*/ |
|
|
|
void |
|
|
|
_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, |
|
|
|
GLubyte *dest, const struct gl_pixelstore_attrib *packing ) |
|
|
|
{ |
|
|
|
GLint row, width_in_bytes; |
|
|
|
const GLubyte *src; |
|
|
|
|
|
|
|
if (!source) |
|
|
|
return; |
|
|
|
|
|
|
|
width_in_bytes = CEILING( width, 8 ); |
|
|
|
src = source; |
|
|
|
for (row = 0; row < height; row++) { |
|
|
|
GLubyte *dst = gl_pixel_addr_in_image( packing, dest, width, height, |
|
|
|
GL_COLOR_INDEX, GL_BITMAP, |
|
|
|
0, row, 0 ); |
|
|
|
if (!dst) |
|
|
|
return; |
|
|
|
|
|
|
|
if (packing->SkipPixels == 0) { |
|
|
|
MEMCPY( dst, src, width_in_bytes ); |
|
|
|
if (packing->LsbFirst) { |
|
|
|
gl_flip_bytes( dst, width_in_bytes ); |
|
|
|
} |
|
|
|
} |
|
|
|
else { |
|
|
|
/* handling SkipPixels is a bit tricky (no pun intended!) */ |
|
|
|
GLint i; |
|
|
|
if (packing->LsbFirst) { |
|
|
|
GLubyte srcMask = 1 << (packing->SkipPixels & 0x7); |
|
|
|
GLubyte dstMask = 128; |
|
|
|
const GLubyte *s = src; |
|
|
|
GLubyte *d = dst; |
|
|
|
*d = 0; |
|
|
|
for (i = 0; i < width; i++) { |
|
|
|
if (*s & srcMask) { |
|
|
|
*d |= dstMask; |
|
|
|
} |
|
|
|
if (srcMask == 128) { |
|
|
|
srcMask = 1; |
|
|
|
s++; |
|
|
|
} |
|
|
|
else { |
|
|
|
srcMask = srcMask << 1; |
|
|
|
} |
|
|
|
if (dstMask == 1) { |
|
|
|
dstMask = 128; |
|
|
|
d++; |
|
|
|
*d = 0; |
|
|
|
} |
|
|
|
else { |
|
|
|
dstMask = dstMask >> 1; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
else { |
|
|
|
GLubyte srcMask = 128 >> (packing->SkipPixels & 0x7); |
|
|
|
GLubyte dstMask = 128; |
|
|
|
const GLubyte *s = src; |
|
|
|
GLubyte *d = dst; |
|
|
|
*d = 0; |
|
|
|
for (i = 0; i < width; i++) { |
|
|
|
if (*s & srcMask) { |
|
|
|
*d |= dstMask; |
|
|
|
} |
|
|
|
if (srcMask == 1) { |
|
|
|
srcMask = 128; |
|
|
|
s++; |
|
|
|
} |
|
|
|
else { |
|
|
|
srcMask = srcMask >> 1; |
|
|
|
} |
|
|
|
if (dstMask == 1) { |
|
|
|
dstMask = 128; |
|
|
|
d++; |
|
|
|
*d = 0; |
|
|
|
} |
|
|
|
else { |
|
|
|
dstMask = dstMask >> 1; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
src += width_in_bytes; |
|
|
|
} |
|
|
|
} |