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llvmpipe: Code generate the position interpolation.

tags/mesa_7_6_rc1
José Fonseca 16 years ago
parent
commit
7c2dc3faa8

+ 1
- 1
src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c View File

@@ -1353,7 +1353,7 @@ emit_declaration(
LLVMValueRef input = bld->base.undef;

if( mask & (1 << chan) ) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), attrib*NUM_CHANNELS + chan, 0);
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), (1 + attrib)*NUM_CHANNELS + chan, 0);
LLVMValueRef a0;
LLVMValueRef dadx;
LLVMValueRef dady;

+ 5
- 41
src/gallium/drivers/llvmpipe/lp_quad_fs.c View File

@@ -67,37 +67,6 @@ quad_shade_stage(struct quad_stage *qs)
}


static void
setup_pos_vector(struct quad_shade_stage *qss,
const struct quad_interp_coef *coef,
float x, float y)
{
uint chan;

/* do X */
qss->pos[0].f[0] = x;
qss->pos[0].f[1] = x + 1;
qss->pos[0].f[2] = x;
qss->pos[0].f[3] = x + 1;

/* do Y */
qss->pos[1].f[0] = y;
qss->pos[1].f[1] = y;
qss->pos[1].f[2] = y + 1;
qss->pos[1].f[3] = y + 1;

/* do Z and W for all fragments in the quad */
for (chan = 2; chan < 4; chan++) {
const float dadx = coef->dadx[0][chan];
const float dady = coef->dady[0][chan];
const float a0 = coef->a0[0][chan] + dadx * x + dady * y;
qss->pos[chan].f[0] = a0;
qss->pos[chan].f[1] = a0 + dadx;
qss->pos[chan].f[2] = a0 + dady;
qss->pos[chan].f[3] = a0 + dadx + dady;
}
}


/**
* Execute fragment shader for the four fragments in the quad.
@@ -111,12 +80,6 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
struct tgsi_sampler **samplers;
unsigned chan_index;

/* Compute X, Y, Z, W vals for this quad */
setup_pos_vector(qss,
quad->coef,
(float)quad->input.x0, (float)quad->input.y0);


constants = llvmpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;

@@ -124,10 +87,11 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
qss->mask[chan_index] = ~0;

/* run shader */
llvmpipe->fs->jit_function( qss->pos,
quad->coef->a0 + 1,
quad->coef->dadx + 1,
quad->coef->dady + 1,
llvmpipe->fs->jit_function( quad->input.x0,
quad->input.y0,
quad->coef->a0,
quad->coef->dadx,
quad->coef->dady,
constants,
qss->mask,
quad->output.color,

+ 2
- 1
src/gallium/drivers/llvmpipe/lp_state.h View File

@@ -59,7 +59,8 @@ struct vertex_info;


typedef void
(*lp_shader_fs_func)(const void *pos,
(*lp_shader_fs_func)(uint32_t x,
uint32_t y,
const void *a0,
const void *dadx,
const void *dady,

+ 90
- 29
src/gallium/drivers/llvmpipe/lp_state_fs.c View File

@@ -36,6 +36,7 @@
#include "tgsi/tgsi_parse.h"
#include "lp_bld_type.h"
#include "lp_bld_tgsi.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_debug.h"
#include "lp_screen.h"
#include "lp_context.h"
@@ -43,6 +44,65 @@
#include "lp_quad.h"


static const unsigned char quad_offset_x[4] = {0, 1, 0, 1};
static const unsigned char quad_offset_y[4] = {0, 0, 1, 1};


static void
setup_pos_vector(LLVMBuilderRef builder,
LLVMValueRef x,
LLVMValueRef y,
LLVMValueRef a0_ptr,
LLVMValueRef dadx_ptr,
LLVMValueRef dady_ptr,
LLVMValueRef *pos)
{
LLVMTypeRef int_elem_type = LLVMInt32Type();
LLVMTypeRef int_vec_type = LLVMVectorType(int_elem_type, QUAD_SIZE);
LLVMTypeRef elem_type = LLVMFloatType();
LLVMTypeRef vec_type = LLVMVectorType(elem_type, QUAD_SIZE);
LLVMValueRef x_offsets[QUAD_SIZE];
LLVMValueRef y_offsets[QUAD_SIZE];
unsigned chan;
unsigned i;

x = lp_build_broadcast(builder, int_vec_type, x);
y = lp_build_broadcast(builder, int_vec_type, y);

for(i = 0; i < QUAD_SIZE; ++i) {
x_offsets[i] = LLVMConstInt(int_elem_type, quad_offset_x[i], 0);
y_offsets[i] = LLVMConstInt(int_elem_type, quad_offset_y[i], 0);
}

x = LLVMBuildAdd(builder, x, LLVMConstVector(x_offsets, QUAD_SIZE), "");
y = LLVMBuildAdd(builder, y, LLVMConstVector(y_offsets, QUAD_SIZE), "");

x = LLVMBuildSIToFP(builder, x, vec_type, "");
y = LLVMBuildSIToFP(builder, y, vec_type, "");

pos[0] = x;
pos[1] = y;

for(chan = 2; chan < NUM_CHANNELS; ++chan) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
LLVMValueRef a0 = LLVMBuildLoad(builder, LLVMBuildGEP(builder, a0_ptr, &index, 1, ""), "");
LLVMValueRef dadx = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dadx_ptr, &index, 1, ""), "");
LLVMValueRef dady = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dady_ptr, &index, 1, ""), "");
LLVMValueRef res;
a0 = lp_build_broadcast(builder, vec_type, a0);
dadx = lp_build_broadcast(builder, vec_type, dadx);
dady = lp_build_broadcast(builder, vec_type, dady);
res = a0;
res = LLVMBuildAdd(builder, res, LLVMBuildMul(builder, dadx, x, ""), "");
res = LLVMBuildAdd(builder, res, LLVMBuildMul(builder, dady, y, ""), "");
pos[chan] = res;
}

for(chan = 0; chan < NUM_CHANNELS; ++chan)
lp_build_name(pos[chan], "pos.%c", "xyzw"[chan]);
}


static void
shader_generate(struct llvmpipe_screen *screen,
struct lp_fragment_shader *shader)
@@ -52,9 +112,10 @@ shader_generate(struct llvmpipe_screen *screen,
LLVMTypeRef elem_type;
LLVMTypeRef vec_type;
LLVMTypeRef int_vec_type;
LLVMTypeRef arg_types[9];
LLVMTypeRef arg_types[10];
LLVMTypeRef func_type;
LLVMValueRef pos_ptr;
LLVMValueRef x;
LLVMValueRef y;
LLVMValueRef a0_ptr;
LLVMValueRef dadx_ptr;
LLVMValueRef dady_ptr;
@@ -83,34 +144,38 @@ shader_generate(struct llvmpipe_screen *screen,
vec_type = lp_build_vec_type(type);
int_vec_type = lp_build_int_vec_type(type);

arg_types[0] = LLVMPointerType(vec_type, 0); /* pos */
arg_types[1] = LLVMPointerType(elem_type, 0); /* a0 */
arg_types[2] = LLVMPointerType(elem_type, 0); /* dadx */
arg_types[3] = LLVMPointerType(elem_type, 0); /* dady */
arg_types[4] = LLVMPointerType(elem_type, 0); /* consts */
arg_types[5] = LLVMPointerType(int_vec_type, 0); /* mask */
arg_types[6] = LLVMPointerType(vec_type, 0); /* color */
arg_types[7] = LLVMPointerType(vec_type, 0); /* depth */
arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
arg_types[0] = LLVMInt32Type(); /* x */
arg_types[1] = LLVMInt32Type(); /* y */
arg_types[2] = LLVMPointerType(elem_type, 0); /* a0 */
arg_types[3] = LLVMPointerType(elem_type, 0); /* dadx */
arg_types[4] = LLVMPointerType(elem_type, 0); /* dady */
arg_types[5] = LLVMPointerType(elem_type, 0); /* consts */
arg_types[6] = LLVMPointerType(int_vec_type, 0); /* mask */
arg_types[7] = LLVMPointerType(vec_type, 0); /* color */
arg_types[8] = LLVMPointerType(vec_type, 0); /* depth */
arg_types[9] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */

func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);

shader->function = LLVMAddFunction(screen->module, "shader", func_type);
LLVMSetFunctionCallConv(shader->function, LLVMCCallConv);
for(i = 0; i < Elements(arg_types); ++i)
LLVMAddAttribute(LLVMGetParam(shader->function, i), LLVMNoAliasAttribute);

pos_ptr = LLVMGetParam(shader->function, 0);
a0_ptr = LLVMGetParam(shader->function, 1);
dadx_ptr = LLVMGetParam(shader->function, 2);
dady_ptr = LLVMGetParam(shader->function, 3);
consts_ptr = LLVMGetParam(shader->function, 4);
mask_ptr = LLVMGetParam(shader->function, 5);
color_ptr = LLVMGetParam(shader->function, 6);
depth_ptr = LLVMGetParam(shader->function, 7);
samplers_ptr = LLVMGetParam(shader->function, 8);

lp_build_name(pos_ptr, "pos");
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
LLVMAddAttribute(LLVMGetParam(shader->function, i), LLVMNoAliasAttribute);

x = LLVMGetParam(shader->function, 0);
y = LLVMGetParam(shader->function, 1);
a0_ptr = LLVMGetParam(shader->function, 2);
dadx_ptr = LLVMGetParam(shader->function, 3);
dady_ptr = LLVMGetParam(shader->function, 4);
consts_ptr = LLVMGetParam(shader->function, 5);
mask_ptr = LLVMGetParam(shader->function, 6);
color_ptr = LLVMGetParam(shader->function, 7);
depth_ptr = LLVMGetParam(shader->function, 8);
samplers_ptr = LLVMGetParam(shader->function, 9);

lp_build_name(x, "x");
lp_build_name(y, "y");
lp_build_name(a0_ptr, "a0");
lp_build_name(dadx_ptr, "dadx");
lp_build_name(dady_ptr, "dady");
@@ -124,11 +189,7 @@ shader_generate(struct llvmpipe_screen *screen,
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, block);

for(chan = 0; chan < NUM_CHANNELS; ++chan) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
pos[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, pos_ptr, &index, 1, ""), "");
lp_build_name(pos[chan], "pos.%c", "xyzw"[chan]);
}
setup_pos_vector(builder, x, y, a0_ptr, dadx_ptr, dady_ptr, pos);

memset(outputs, 0, sizeof outputs);


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