| @@ -736,7 +736,7 @@ alloc_texture(struct temp_texture *tex, | |||
| { | |||
| GLboolean newTex = GL_FALSE; | |||
| if (1|| width > tex->Width || | |||
| if (width > tex->Width || | |||
| height > tex->Height || | |||
| intFormat != tex->IntFormat) { | |||
| /* alloc new texture (larger or different format) */ | |||