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swr/rast: Add some archrast counters

Hook up archrast counters for shader stats: instructions executed.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
tags/18.1-branchpoint
George Kyriazis 7 lat temu
rodzic
commit
7a5054aa1c

+ 2
- 2
src/gallium/drivers/swr/rasterizer/archrast/archrast.cpp Wyświetl plik

@@ -61,7 +61,7 @@ namespace ArchRast
//@todo:: Change this to numPatches. Assumed: 1 patch per prim. If holds, its fine.
};

struct GSStats
struct GSInfo
{
uint32_t inputPrimCount;
uint32_t primGeneratedCount;
@@ -369,7 +369,7 @@ namespace ArchRast
DepthStencilStats mDSOmZ = {};
CStats mClipper = {};
TEStats mTS = {};
GSStats mGS = {};
GSInfo mGS = {};
RastStats rastStats = {};
CullStats mCullStats = {};
AlphaStats mAlphaStats = {};

+ 30
- 0
src/gallium/drivers/swr/rasterizer/archrast/events.proto Wyświetl plik

@@ -115,6 +115,36 @@ event FrontendStatsEvent
uint64_t SoNumPrimsWritten3;
};

event VSStats
{
uint32_t numInstExecuted;
};

event HSStats
{
uint32_t numInstExecuted;
};

event DSStats
{
uint32_t numInstExecuted;
};

event GSStats
{
uint32_t numInstExecuted;
};

event PSStats
{
uint32_t numInstExecuted;
};

event CSStats
{
uint32_t numInstExecuted;
};

event BackendStatsEvent
{
uint32_t drawId;

+ 1
- 0
src/gallium/drivers/swr/rasterizer/core/backend.cpp Wyświetl plik

@@ -81,6 +81,7 @@ void ProcessComputeBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroup
state.pfnCsFunc(GetPrivateState(pDC), &csContext);

UPDATE_STAT_BE(CsInvocations, state.totalThreadsInGroup);
AR_EVENT(CSStats(csContext.stats.numInstExecuted));

RDTSC_END(BEDispatch, 1);
}

+ 4
- 0
src/gallium/drivers/swr/rasterizer/core/backend_impl.h Wyświetl plik

@@ -968,6 +968,10 @@ void BackendPixelRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes)));
RDTSC_END(BEPixelShader, 0);

// update stats
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes)));
AR_EVENT(PSStats(psContext.stats.numInstExecuted));

// update active lanes to remove any discarded or oMask'd pixels
activeLanes = _simd_castsi_ps(_simd_and_si(psContext.activeMask, _simd_cmpgt_epi32(psContext.oMask, _simd_setzero_si())));
if(!_simd_movemask_ps(activeLanes)) { goto Endtile; };

+ 4
- 1
src/gallium/drivers/swr/rasterizer/core/backend_sample.cpp Wyświetl plik

@@ -163,10 +163,13 @@ void BackendSampleRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_

// execute pixel shader
RDTSC_BEGIN(BEPixelShader, pDC->drawId);
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
RDTSC_END(BEPixelShader, 0);

// update stats
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
AR_EVENT(PSStats(psContext.stats.numInstExecuted));

vCoverageMask = _simd_castsi_ps(psContext.activeMask);

// late-Z

+ 4
- 1
src/gallium/drivers/swr/rasterizer/core/backend_singlesample.cpp Wyświetl plik

@@ -146,10 +146,13 @@ void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint3

// execute pixel shader
RDTSC_BEGIN(BEPixelShader, pDC->drawId);
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
RDTSC_END(BEPixelShader, 0);

// update stats
UPDATE_STAT_BE(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
AR_EVENT(PSStats(psContext.stats.numInstExecuted));

vCoverageMask = _simd_castsi_ps(psContext.activeMask);

// late-Z

+ 8
- 0
src/gallium/drivers/swr/rasterizer/core/frontend.cpp Wyświetl plik

@@ -851,6 +851,7 @@ static void GeometryShaderStage(

// execute the geometry shader
state.pfnGsFunc(GetPrivateState(pDC), &gsContext);
AR_EVENT(GSStats(gsContext.stats.numInstExecuted));

for (uint32_t i = 0; i < KNOB_SIMD_WIDTH; ++i)
{
@@ -1253,6 +1254,7 @@ static void TessellationStages(
RDTSC_END(FEHullShader, 0);

UPDATE_STAT_FE(HsInvocations, numPrims);
AR_EVENT(HSStats(hsContext.stats.numInstExecuted));

const uint32_t* pPrimId = (const uint32_t*)&primID;

@@ -1316,6 +1318,8 @@ static void TessellationStages(
state.pfnDsFunc(GetPrivateState(pDC), &dsContext);
RDTSC_END(FEDomainShader, 0);

AR_EVENT(DSStats(dsContext.stats.numInstExecuted));

dsInvocations += KNOB_SIMD_WIDTH;
}
UPDATE_STAT_FE(DsInvocations, tsData.NumDomainPoints);
@@ -1793,12 +1797,15 @@ void ProcessDraw(
RDTSC_BEGIN(FEVertexShader, pDC->drawId);
#if USE_SIMD16_VS
state.pfnVertexFunc(GetPrivateState(pDC), &vsContext_lo);
AR_EVENT(VSStats(vsContext_lo.stats.numInstExecuted));
#else
state.pfnVertexFunc(GetPrivateState(pDC), &vsContext_lo);
AR_EVENT(VSStats(vsContext_lo.stats.numInstExecuted));

if ((i + KNOB_SIMD_WIDTH) < endVertex) // 1/2 of KNOB_SIMD16_WIDTH
{
state.pfnVertexFunc(GetPrivateState(pDC), &vsContext_hi);
AR_EVENT(VSStats(vsContext_hi.stats.numInstExecuted));
}
#endif
RDTSC_END(FEVertexShader, 0);
@@ -2016,6 +2023,7 @@ void ProcessDraw(
RDTSC_END(FEVertexShader, 0);

UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex));
AR_EVENT(VSStats(vsContext.stats.numInstExecuted));
}
}


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