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Fixes for compiling assembly (disable unused 'masked' versions)

Fixes for compiling without debug.
Fix line clipping
Fix unfilled polygon clipping (should be correct now).
tags/mesa_3_5
Keith Whitwell 24年前
コミット
719344b23e

+ 7
- 2
src/mesa/swrast/s_context.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: s_context.c,v 1.8 2000/12/26 05:09:32 keithw Exp $ */
/* $Id: s_context.c,v 1.9 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -367,12 +367,17 @@ _swrast_Triangle( GLcontext *ctx, const SWvertex *v0,
void
_swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
{
/* fprintf(stderr, "%s\n", __FUNCTION__); */
/* _swrast_print_vertex( ctx, v0 ); */
/* _swrast_print_vertex( ctx, v1 ); */
SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 );
}

void
_swrast_Point( GLcontext *ctx, const SWvertex *v0 )
{
/* fprintf(stderr, "%s\n", __FUNCTION__); */
/* _swrast_print_vertex( ctx, v0 ); */
SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
}

@@ -474,7 +479,6 @@ void
_swrast_print_vertex( GLcontext *ctx, const SWvertex *v )
{
GLuint i;
fprintf(stderr, "\n");

fprintf(stderr, "win %f %f %f %f\n",
v->win[0], v->win[1], v->win[2], v->win[3]);
@@ -491,4 +495,5 @@ _swrast_print_vertex( GLcontext *ctx, const SWvertex *v )
fprintf(stderr, "fog %f\n", v->fog);
fprintf(stderr, "index %d\n", v->index);
fprintf(stderr, "pointsize %f\n", v->pointSize);
fprintf(stderr, "\n");
}

+ 3
- 2
src/mesa/tnl/t_array_import.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: t_array_import.c,v 1.1 2000/12/26 05:09:32 keithw Exp $ */
/* $Id: t_array_import.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -248,9 +248,10 @@ static void _tnl_upgrade_client_data( GLcontext *ctx,
{
GLuint i;
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
GLboolean writeable = (flags & VEC_NOT_WRITEABLE) != 0;
GLboolean stride = (flags & VEC_BAD_STRIDE) != 0;
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
(void) inputs;

if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr)
required |= VERT_OBJ;

+ 83
- 47
src/mesa/tnl/t_vb_cliptmp.h ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: t_vb_cliptmp.h,v 1.1 2000/12/26 05:09:33 keithw Exp $ */
/* $Id: t_vb_cliptmp.h,v 1.2 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -60,10 +60,14 @@ static GLuint TAG(userclip_line)( GLcontext *ctx,
if (flagI ^ flagJ) {
if (flagJ) {
GLfloat t = dpI / (dpI - dpJ);
VB->ClipMask[jj] |= CLIP_USER_BIT;
jj = interp( ctx, t, ii, jj, GL_FALSE );
VB->ClipMask[jj] = 0;
} else {
GLfloat t = dpJ / (dpJ - dpI);
VB->ClipMask[ii] |= CLIP_USER_BIT;
ii = interp( ctx, t, jj, ii, GL_FALSE );
VB->ClipMask[ii] = 0;
}
}
else if (flagI)
@@ -86,8 +90,15 @@ static GLuint TAG(userclip_polygon)( GLcontext *ctx,
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint vlist2[MAX_CLIPPED_VERTICES];
GLuint *inlist = vlist, *outlist = vlist2;
GLubyte *clipmask = VB->ClipMask;
GLuint p;

#define CLIP_DOTPROD(xx) d*W(xx) + c*Z(xx) + b*Y(xx) + a*X(xx)
/* Can be speeded up to if vertex_stage actually saves the
* UserClipMask, and if it is used in this loop (after computing a
* UserClipOrMask).
*/
for (p=0;p<MAX_CLIP_PLANES;p++) {
if (ctx->Transform.ClipEnabled[p]) {
register float a = ctx->Transform._ClipUserPlane[p][0];
@@ -96,47 +107,63 @@ static GLuint TAG(userclip_polygon)( GLcontext *ctx,
register float d = ctx->Transform._ClipUserPlane[p][3];

/* initialize prev to be last in the input list */
GLuint prevj = inlist[0];
GLfloat dpJ = d*W(prevj) + c*Z(prevj) + b*Y(prevj) + a*X(prevj);
GLuint idxPrev = inlist[n-1];
GLfloat dpPrev = CLIP_DOTPROD(idxPrev);
GLuint outcount = 0;
GLuint curri;

inlist[n] = inlist[0];

for (curri=1;curri<n+1;curri++) { GLuint currj = inlist[curri];
GLfloat dpI = d*W(currj) + c*Z(currj) + b*Y(currj) + a*X(currj);

if (!NEGATIVE(dpJ)) {
outlist[outcount++] = prevj;
VB->ClipMask[prevj] &= ~CLIP_USER_BIT;
GLuint i;
for (i = 0 ; i < n ; i++) {
GLuint idx = inlist[i];
GLfloat dp = CLIP_DOTPROD(idx);

if (!NEGATIVE(dpPrev)) {
outlist[outcount++] = idxPrev;
clipmask[idxPrev] &= ~CLIP_USER_BIT;
} else {
VB->ClipMask[prevj] |= CLIP_USER_BIT;
clipmask[idxPrev] |= CLIP_USER_BIT;
}

if (DIFFERENT_SIGNS(dpI, dpJ)) {
if (NEGATIVE(dpI)) {
GLfloat t = dpI/(dpI-dpJ);
outlist[outcount++] = interp( ctx, t, currj, prevj, GL_TRUE);

if (DIFFERENT_SIGNS(dp, dpPrev)) {
GLuint newvert;
if (NEGATIVE(dp)) {
/* Going out of bounds. Avoid division by zero as we
* know dp != dpPrev from DIFFERENT_SIGNS, above.
*/
GLfloat t = dp / (dp - dpPrev);
newvert = interp( ctx, t, idx, idxPrev, GL_TRUE );
/* fprintf(stderr,"Goint out: in: %d/%d out: %d/%d new: %d/%d\n", */
/* idxPrev, VB->EdgeFlagPtr->data[idxPrev], */
/* idx, VB->EdgeFlagPtr->data[idx], */
/* newvert, VB->EdgeFlagPtr->data[newvert]); */
} else {
GLfloat t = dpJ/(dpJ-dpI);
outlist[outcount++] = interp( ctx, t, prevj, currj, GL_FALSE);
}
/* Coming back in.
*/
GLfloat t = dpPrev / (dpPrev - dp);
newvert = interp( ctx, t, idxPrev, idx, GL_FALSE );
/* fprintf(stderr,"coming in: in: %d/%d out: %d/%d new: %d/%d\n", */
/* idx, VB->EdgeFlagPtr->data[idx], */
/* idxPrev, VB->EdgeFlagPtr->data[idxPrev], */
/* newvert, VB->EdgeFlagPtr->data[newvert]); */
}
clipmask[newvert] = 0;
outlist[outcount++] = newvert;
}

prevj = currj;
dpJ = dpI;
}
idxPrev = idx;
dpPrev = dp;
}

if (outcount < 3)
return 0;
else {

{
GLuint *tmp;
tmp = inlist;
inlist = outlist;
outlist = tmp;
n = outcount;
}

} /* if */
} /* for p */

@@ -146,6 +173,10 @@ static GLuint TAG(userclip_polygon)( GLcontext *ctx,
vlist[i] = inlist[i];
}

/* fprintf(stderr, "%s: finally:\n", __FUNCTION__); */
/* for (i = 0 ; i < n ; i++) */
/* fprintf(stderr, "%d: %d\n", vlist[i], VB->EdgeFlagPtr->data[vlist[i]]); */

return n;
}

@@ -168,25 +199,29 @@ static void TAG(viewclip_line)( GLcontext *ctx,
/*
* We use 6 instances of this code to clip against the 6 planes.
*/
#define GENERAL_CLIP \
if (mask & PLANE) { \
GLfloat dpI = CLIP_DOTPROD( ii ); \
GLfloat dpJ = CLIP_DOTPROD( jj ); \
\
if (DIFFERENT_SIGNS(dpI, dpJ)) { \
if (NEGATIVE(dpJ)) { \
GLfloat t = dpI / (dpI - dpJ); \
jj = interp( ctx, t, ii, jj, GL_FALSE ); \
} else { \
GLfloat t = dpJ / (dpJ - dpI); \
ii = interp( ctx, t, jj, ii, GL_FALSE ); \
} \
} \
else if (NEGATIVE(dpI)) \
return; \
}

#define GENERAL_CLIP \
if (mask & PLANE) { \
GLfloat dpI = CLIP_DOTPROD( ii ); \
GLfloat dpJ = CLIP_DOTPROD( jj ); \
\
if (DIFFERENT_SIGNS(dpI, dpJ)) { \
if (NEGATIVE(dpJ)) { \
GLfloat t = dpI / (dpI - dpJ); \
VB->ClipMask[jj] |= PLANE; \
jj = interp( ctx, t, ii, jj, GL_FALSE ); \
VB->ClipMask[jj] = 0; \
} else { \
GLfloat t = dpJ / (dpJ - dpI); \
VB->ClipMask[ii] |= PLANE; \
ii = interp( ctx, t, jj, ii, GL_FALSE ); \
VB->ClipMask[ii] = 0; \
} \
} \
else if (NEGATIVE(dpI)) \
return; \
}

#undef CLIP_DOTPROD
#define PLANE CLIP_RIGHT_BIT
#define CLIP_DOTPROD(K) (- X(K) + W(K))

@@ -271,11 +306,12 @@ static void TAG(viewclip_line)( GLcontext *ctx,
}
}

if (ctx->Driver.BuildProjectedVertices)
if (ctx->Driver.BuildProjectedVertices)
ctx->Driver.BuildProjectedVertices(ctx,
VB->FirstClipped,
VB->LastClipped,
~0);

/* Render the new line.
*/

+ 3
- 1
src/mesa/tnl/t_vb_light.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: t_vb_light.c,v 1.1 2000/12/26 05:09:33 keithw Exp $ */
/* $Id: t_vb_light.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -176,6 +176,8 @@ static GLboolean run_validate_lighting( GLcontext *ctx,
}
/* tab = _tnl_light_tab; */
}
else
tab = _tnl_light_ci_tab;

if (ctx->Light.ColorMaterialEnabled)
ind |= LIGHT_COLORMATERIAL;

+ 2
- 1
src/mesa/tnl/t_vb_normals.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: t_vb_normals.c,v 1.1 2000/12/26 05:09:33 keithw Exp $ */
/* $Id: t_vb_normals.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -64,6 +64,7 @@ static GLboolean run_normal_stage( GLcontext *ctx,
if (VB->NormalLengthPtr) {
GLfloat diff = VB->NormalLengthPtr[0] -
1.0/LEN_3FV(VB->NormalPtr->data[0]);
(void)diff;
ASSERT((diff*diff) < .01);
}


+ 2
- 1
src/mesa/tnl/t_vb_render.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: t_vb_render.c,v 1.1 2000/12/26 05:09:33 keithw Exp $ */
/* $Id: t_vb_render.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -630,6 +630,7 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )

if (ctx->_TriangleCaps & DD_TRI_UNFILLED) {
inputs |= VERT_EDGE;
interp |= INTERP_EDGE;
}

if (ctx->RenderMode==GL_FEEDBACK) {

+ 35
- 40
src/mesa/tnl/t_vb_rendertmp.h ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: t_vb_rendertmp.h,v 1.1 2000/12/26 05:09:33 keithw Exp $ */
/* $Id: t_vb_rendertmp.h,v 1.2 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -105,9 +105,8 @@ static void TAG(render_line_strip)( GLcontext *ctx,
RESET_OCCLUSION;
INIT(GL_LINES);

for (j=start+1; j<count; j++ ) {
for (j=start+1; j<count; j++ )
RENDER_LINE( ELT(j-1), ELT(j) );
}

if (TEST_PRIM_END(flags))
RESET_STIPPLE;
@@ -273,55 +272,51 @@ static void TAG(render_poly_pv)( GLcontext *ctx,

INIT(GL_POLYGON);
if (NEED_EDGEFLAG_SETUP) {
if (start+3 < count) {
GLboolean efstart = EDGEFLAG_GET( ELT(start) );
GLboolean efcount = EDGEFLAG_GET( ELT(count-1) );
GLboolean efstart = EDGEFLAG_GET( ELT(start) );
GLboolean efcount = EDGEFLAG_GET( ELT(count-1) );

/* If the primitive does not begin here, the first edge
* is non-boundary.
*/
if (!TEST_PRIM_BEGIN(flags))
EDGEFLAG_SET( ELT(start), GL_FALSE );
/* If the primitive does not begin here, the first edge
* is non-boundary.
*/
if (!TEST_PRIM_BEGIN(flags))
EDGEFLAG_SET( ELT(start), GL_FALSE );

/* If the primitive does not end here, the final edge is
* non-boundary.
*/
if (!TEST_PRIM_END(flags))
EDGEFLAG_SET( ELT(count-1), GL_FALSE );
/* If the primitive does not end here, the final edge is
* non-boundary.
*/
if (!TEST_PRIM_END(flags))
EDGEFLAG_SET( ELT(count-1), GL_FALSE );

/* Draw the first triangle (possibly also the last).
*/
if (j<count) {
GLboolean ef = EDGEFLAG_GET( ELT(j) );
EDGEFLAG_SET( ELT(j), GL_FALSE );
RENDER_TRI( ELT(start), ELT(j-1), ELT(j), ELT(pv), 0 );
EDGEFLAG_SET( ELT(j), ef );
j++;
}
/* Draw the first triangles (possibly zero)
*/
if (j<count-1) {
GLboolean ef = EDGEFLAG_GET( ELT(j) );
EDGEFLAG_SET( ELT(j), GL_FALSE );
RENDER_TRI( ELT(start), ELT(j-1), ELT(j), ELT(pv), 0 );
EDGEFLAG_SET( ELT(j), ef );
j++;
/* For internal tris, the first and last edges are non-boundary.
/* Don't render the first edge again:
*/
EDGEFLAG_SET( ELT(start), GL_FALSE );

for (;j<count-1;j++) {
GLboolean ef = EDGEFLAG_GET( ELT(j) );
GLboolean efj = EDGEFLAG_GET( ELT(j) );
EDGEFLAG_SET( ELT(j), GL_FALSE );
RENDER_TRI( ELT(start), ELT(j-1), ELT(j), ELT(pv), 0 );
EDGEFLAG_SET( ELT(j), ef );
EDGEFLAG_SET( ELT(j), efj );
}
}

/* Draw the last triangle
*/
if (j < count) {
RENDER_TRI( ELT(start), ELT(j-1), ELT(j), ELT(pv), 0 );
j++;
}
/* Draw the last or only triangle
*/
if (j < count)
RENDER_TRI( ELT(start), ELT(j-1), ELT(j), ELT(pv), 0 );

/* Restore the first, last edgeflags:
*/
EDGEFLAG_SET( ELT(count-1), efcount );
EDGEFLAG_SET( ELT(start), efstart );
}
/* Restore the first and last edgeflags:
*/
EDGEFLAG_SET( ELT(count-1), efcount );
EDGEFLAG_SET( ELT(start), efstart );
if (TEST_PRIM_END(flags)) {
RESET_STIPPLE;

+ 5
- 5
src/mesa/x86/3dnow.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: 3dnow.c,v 1.12 2000/11/22 08:55:53 joukj Exp $ */
/* $Id: 3dnow.c,v 1.13 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -159,10 +159,10 @@ void gl_init_3dnow_transform_asm( void )
ASSIGN_XFORM_GROUP( 3dnow, 0, 3, raw );
ASSIGN_XFORM_GROUP( 3dnow, 0, 4, raw );

ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 1, masked );
ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 2, masked );
ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 3, masked );
ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 4, masked );
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 1, masked ); */
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 2, masked ); */
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 3, masked ); */
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 4, masked ); */

ASSIGN_NORM_GROUP( 3dnow, 0, raw );
/* ASSIGN_NORM_GROUP( 3dnow, CULL_MASK_ACTIVE, masked ); */

+ 4
- 4
src/mesa/x86/x86.c ファイルの表示

@@ -1,4 +1,4 @@
/* $Id: x86.c,v 1.13 2000/11/22 08:55:53 joukj Exp $ */
/* $Id: x86.c,v 1.14 2000/12/27 19:57:37 keithw Exp $ */

/*
* Mesa 3-D graphics library
@@ -115,9 +115,9 @@ void gl_init_x86_transform_asm( void )
ASSIGN_XFORM_GROUP( x86, 0, 3, raw );
ASSIGN_XFORM_GROUP( x86, 0, 4, raw );

ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 2, masked );
ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 3, masked );
ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 4, masked );
/* ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 2, masked ); */
/* ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 3, masked ); */
/* ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 4, masked ); */

/* XXX this function has been found to cause FP overflow exceptions */
gl_clip_tab[4] = gl_x86_cliptest_points4;

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