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| <TITLE>Mesa Release Notes</TITLE> | |||
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| <H1>Mesa 7.0.3 Release Notes / April 4, 2008</H1> | |||
| <p> | |||
| Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. | |||
| </p> | |||
| <h2>MD5 checksums</h2> | |||
| <pre> | |||
| 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz | |||
| e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 | |||
| 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip | |||
| 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz | |||
| 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 | |||
| 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip | |||
| 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz | |||
| 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 | |||
| 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip | |||
| </pre> | |||
| <h2>Bug fixes</h2> | |||
| <ul> | |||
| <li>Added missing glw.pc.in file to release tarball | |||
| <li>Fix GLUT/Fortran issues | |||
| <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined | |||
| <li>Fix crash upon GLSL variable array indexes (not yet supported) | |||
| <li>Two-sided stencil test didn't work in software rendering | |||
| <li>Fix two-sided lighting bugs/crashes (bug 13368) | |||
| <li>GLSL gl_FrontFacing didn't work properly | |||
| <li>glGetActiveUniform returned incorrect sizes (bug 13751) | |||
| <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) | |||
| <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field | |||
| <li>Fixed GLX indirect vertex array rendering bug (14197) | |||
| <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) | |||
| <li>User-defined clip planes enabled for R300 (bug 9871) | |||
| <li>Fixed glBindTexture() crash upon bad target (bug 14514) | |||
| <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) | |||
| <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION | |||
| <li>Fixed minor point rasterization regression (bug 11016) | |||
| <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) | |||
| <li>glBitmap from a PBO didn't always work | |||
| <li>glGetTexImage into a PBO didn't always work | |||
| <li>Comments at the end of ARB vertex/fragment programs crashed the parser | |||
| </ul> | |||
| <h2>Changes</h2> | |||
| <ul> | |||
| <li>Updated glext.h to version 40 | |||
| </ul> | |||
| <h2>Driver Status</h2> | |||
| <pre> | |||
| Driver Status | |||
| ---------------------- ---------------------- | |||
| DRI drivers varies with the driver | |||
| XMesa/GLX (on Xlib) implements OpenGL 2.1 | |||
| OSMesa (off-screen) implements OpenGL 2.1 | |||
| Windows/Win32 implements OpenGL 2.1 | |||
| Glide (3dfx Voodoo1/2) implements OpenGL 1.3 | |||
| SVGA unsupported | |||
| Wind River UGL unsupported | |||
| DJGPP unsupported | |||
| GGI unsupported | |||
| BeOS unsupported | |||
| Allegro unsupported | |||
| D3D unsupported | |||
| </pre> | |||
| </body> | |||
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