Browse Source

Implement blend state

tags/mesa_20090313
Brian 18 years ago
parent
commit
6debc8078a

+ 3
- 0
src/mesa/softpipe/sp_context.h View File

@@ -52,6 +52,9 @@ struct softpipe_context {
void (*set_scissor_rect)( struct softpipe_context *,
const struct softpipe_scissor_rect * );

void (*set_blend_state)( struct softpipe_context *,
const struct softpipe_blend_state * );

void (*set_fs_state)( struct softpipe_context *,
const struct softpipe_fs_state * );


+ 7
- 8
src/mesa/softpipe/sp_state.h View File

@@ -102,18 +102,17 @@ struct softpipe_constant_buffer {

struct softpipe_blend_state {
GLuint blend_enable:1;
GLuint ia_blend_enable:1;

GLuint ia_dest_blend_factor:5;
GLuint ia_src_blend_factor:5;
GLuint ia_blend_function:3;
GLuint rgb_func:3;
GLuint rgb_src_factor:5;
GLuint rgb_dst_factor:5;

GLuint dest_blend_factor:5;
GLuint src_blend_factor:5;
GLuint blend_function:3;
GLuint alpha_func:3;
GLuint alpha_src_factor:5;
GLuint alpha_dst_factor:5;

GLuint logicop_enable:1;
GLuint logicop_func:4;
GLuint logicop_func:4;
};

struct softpipe_blend_color {

+ 1
- 0
src/mesa/softpipe/state_tracker/st_atom.c View File

@@ -48,6 +48,7 @@ static const struct st_tracked_state *atoms[] =
&st_update_setup,
&st_update_viewport,
&st_update_scissor,
&st_update_blend,
/* will be patched out at runtime */
/* &st_update_constants */
};

+ 1
- 0
src/mesa/softpipe/state_tracker/st_atom.h View File

@@ -51,6 +51,7 @@ const struct st_tracked_state st_update_setup;
const struct st_tracked_state st_update_viewport;
const struct st_tracked_state st_update_constants;
const struct st_tracked_state st_update_scissor;
const struct st_tracked_state st_update_blend;


#endif

+ 202
- 0
src/mesa/softpipe/state_tracker/st_atom_blend.c View File

@@ -0,0 +1,202 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/

/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Brian Paul
*/

#include "st_context.h"
#include "st_atom.h"
#include "softpipe/sp_context.h"
#include "softpipe/sp_defines.h"


/**
* Convert GLenum blend tokens to softpipe tokens.
* Both blend factors and blend funcs are accepted.
*/
static GLuint
gl_blend_to_sp(GLenum blend)
{
switch (blend) {
/* blend functions */
case GL_FUNC_ADD:
return SP_BLEND_ADD;
case GL_FUNC_SUBTRACT:
return SP_BLEND_SUBTRACT;
case GL_FUNC_REVERSE_SUBTRACT:
return SP_BLEND_REVERSE_SUBTRACT;
case GL_MIN:
return SP_BLEND_MIN;
case GL_MAX:
return SP_BLEND_MAX;

/* blend factors */
case GL_ONE:
return SP_BLENDFACTOR_ONE;
case GL_SRC_COLOR:
return SP_BLENDFACTOR_SRC_COLOR;
case GL_SRC_ALPHA:
return SP_BLENDFACTOR_SRC_ALPHA;
case GL_DST_ALPHA:
return SP_BLENDFACTOR_DST_ALPHA;
case GL_DST_COLOR:
return SP_BLENDFACTOR_DST_COLOR;
case GL_SRC_ALPHA_SATURATE:
return SP_BLENDFACTOR_SRC_ALPHA_SATURATE;
case GL_CONSTANT_COLOR:
return SP_BLENDFACTOR_CONST_COLOR;
case GL_CONSTANT_ALPHA:
return SP_BLENDFACTOR_CONST_ALPHA;
/*
return SP_BLENDFACTOR_SRC1_COLOR;
return SP_BLENDFACTOR_SRC1_ALPHA;
*/
case GL_ZERO:
return SP_BLENDFACTOR_ZERO;
case GL_ONE_MINUS_SRC_COLOR:
return SP_BLENDFACTOR_INV_SRC_COLOR;
case GL_ONE_MINUS_SRC_ALPHA:
return SP_BLENDFACTOR_INV_SRC_ALPHA;
case GL_ONE_MINUS_DST_COLOR:
return SP_BLENDFACTOR_INV_DST_ALPHA;
case GL_ONE_MINUS_DST_ALPHA:
return SP_BLENDFACTOR_INV_DST_COLOR;
case GL_ONE_MINUS_CONSTANT_COLOR:
return SP_BLENDFACTOR_INV_CONST_COLOR;
case GL_ONE_MINUS_CONSTANT_ALPHA:
return SP_BLENDFACTOR_INV_CONST_ALPHA;
/*
return SP_BLENDFACTOR_INV_SRC1_COLOR;
return SP_BLENDFACTOR_INV_SRC1_ALPHA;
*/
default:
assert("invalid GL token in gl_blend_to_sp()" == NULL);
return 0;
}
}


/**
* Convert GLenum logicop tokens to softpipe tokens.
*/
static GLuint
gl_logicop_to_sp(GLenum logicop)
{
switch (logicop) {
case GL_CLEAR:
return SP_LOGICOP_CLEAR;
case GL_NOR:
return SP_LOGICOP_NOR;
case GL_AND_INVERTED:
return SP_LOGICOP_AND_INVERTED;
case GL_COPY_INVERTED:
return SP_LOGICOP_COPY_INVERTED;
case GL_AND_REVERSE:
return SP_LOGICOP_AND_REVERSE;
case GL_INVERT:
return SP_LOGICOP_INVERT;
case GL_XOR:
return SP_LOGICOP_XOR;
case GL_NAND:
return SP_LOGICOP_NAND;
case GL_AND:
return SP_LOGICOP_AND;
case GL_EQUIV:
return SP_LOGICOP_EQUIV;
case GL_NOOP:
return SP_LOGICOP_NOOP;
case GL_OR_INVERTED:
return SP_LOGICOP_OR_INVERTED;
case GL_COPY:
return SP_LOGICOP_COPY;
case GL_OR_REVERSE:
return SP_LOGICOP_OR_REVERSE;
case GL_OR:
return SP_LOGICOP_OR;
case GL_SET:
return SP_LOGICOP_SET;
default:
assert("invalid GL token in gl_logicop_to_sp()" == NULL);
return 0;
}
}


static void
update_blend( struct st_context *st )
{
struct softpipe_blend_state blend;

memset(&blend, 0, sizeof(blend));

if (st->ctx->Color.ColorLogicOpEnabled ||
(st->ctx->Color.BlendEnabled &&
st->ctx->Color.BlendEquationRGB == GL_LOGIC_OP)) {
/* logicop enabled */
blend.logicop_enable = 1;
blend.logicop_func = gl_logicop_to_sp(st->ctx->Color.LogicOp);
}
else if (st->ctx->Color.BlendEnabled) {
/* blending enabled */
blend.blend_enable = 1;

blend.rgb_func = gl_blend_to_sp(st->ctx->Color.BlendEquationRGB);
blend.rgb_src_factor = gl_blend_to_sp(st->ctx->Color.BlendSrcRGB);
blend.rgb_dst_factor = gl_blend_to_sp(st->ctx->Color.BlendDstRGB);

blend.alpha_func = gl_blend_to_sp(st->ctx->Color.BlendEquationA);
blend.alpha_src_factor = gl_blend_to_sp(st->ctx->Color.BlendSrcA);
blend.alpha_dst_factor = gl_blend_to_sp(st->ctx->Color.BlendDstA);
}
else {
/* no blending / logicop */
}

if (memcmp(&blend, &st->state.blend, sizeof(blend)) != 0) {
/* state has changed */
st->state.blend = blend; /* struct copy */
st->softpipe->set_blend_state(st->softpipe, &blend); /* set new state */
}
}


const struct st_tracked_state st_update_blend = {
.dirty = {
.mesa = (_NEW_COLOR), /* XXX _NEW_BLEND someday? */
.st = 0,
},
.update = update_blend
};






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