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progs/tests: Use rand() instead of random().

More portable. Same implementation on Linux.
tags/mesa_7_7_rc1
José Fonseca 16 years ago
parent
commit
699260b195
1 changed files with 1 additions and 1 deletions
  1. 1
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      progs/tests/prog_parameter.c

+ 1
- 1
progs/tests/prog_parameter.c View File

@@ -116,7 +116,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param,


for ( i = 0 ; i < (4 * count) ; i++ ) {
param[i] = (GLfloat) random() / (GLfloat) random();
param[i] = (GLfloat) rand() / (GLfloat) rand();
}

/* Try using the "classic" interface.

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