v2: Use AM_V_GEN to silence generated code rules. Add BUILT_SOURCES to CLEANFILES v3: - Fix an accidental // in a path - Use automake make rules for lex/yacc rather than writing our own - Update .gitignore appropriately - Build a libglcpp convenience library rather than awkwardly including the files in libglsl and delegating the generation - Remove libglsl.a compatibility link on clean v4: - Automake's rules for lex/yacc make .cc if source is .ll or .yy, and apparently we must use those extensions "because of scons", so update everywhere glsl_parser.cpp -> glsl_parser.cc and glsl_lexer.cpp -> glsl_lexer.cc. This fixes 'make tarballs' and building with dricore enabled. Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Reviewed-by: Eric Anholt <eric@anholt.net> Tested-by: Matt Turner <mattst88@gmail.com>tags/rgb10_a2ui-v3
@@ -58,9 +58,9 @@ PACKAGE_NAME = MesaLib-$(PACKAGE_VERSION) | |||
EXTRA_FILES = \ | |||
aclocal.m4 \ | |||
configure \ | |||
src/glsl/glsl_parser.cpp \ | |||
src/glsl/glsl_parser.cc \ | |||
src/glsl/glsl_parser.h \ | |||
src/glsl/glsl_lexer.cpp \ | |||
src/glsl/glsl_lexer.cc \ | |||
src/glsl/glcpp/glcpp-lex.c \ | |||
src/glsl/glcpp/glcpp-parse.c \ | |||
src/glsl/glcpp/glcpp-parse.h \ | |||
@@ -80,7 +80,7 @@ IGNORE_FILES = \ | |||
parsers: configure | |||
-@touch $(top_builddir)/configs/current | |||
$(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp | |||
$(MAKE) -C src/glsl glsl_parser.cc glsl_parser.h glsl_lexer.cc | |||
$(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h | |||
$(MAKE) -C src/mesa program/lex.yy.c program/program_parse.tab.c program/program_parse.tab.h | |||
@@ -2151,6 +2151,8 @@ AC_CONFIG_FILES([configs/current | |||
src/egl/wayland/wayland-egl/Makefile | |||
src/egl/wayland/wayland-egl/wayland-egl.pc | |||
src/egl/wayland/wayland-drm/Makefile | |||
src/glsl/Makefile | |||
src/glsl/glcpp/Makefile | |||
src/glsl/tests/Makefile | |||
src/glx/Makefile | |||
src/glx/tests/Makefile |
@@ -1,8 +1,11 @@ | |||
glsl_compiler | |||
glsl_lexer.cc | |||
glsl_lexer.cpp | |||
glsl_parser.cc | |||
glsl_parser.cpp | |||
glsl_parser.h | |||
glsl_parser.output | |||
builtin_function.cpp | |||
builtin_compiler | |||
glsl_test | |||
/Makefile |
@@ -1,144 +0,0 @@ | |||
#src/glsl/pp/Makefile | |||
TOP = ../.. | |||
include $(TOP)/configs/current | |||
LIBNAME = glsl | |||
GLSL_SRCDIR=. | |||
include Makefile.sources | |||
GLCPP_SOURCES = \ | |||
$(LIBGLCPP_GENERATED_FILES) \ | |||
$(LIBGLCPP_FILES) \ | |||
ralloc.c \ | |||
glcpp/glcpp.c | |||
C_SOURCES = \ | |||
$(LIBGLCPP_GENERATED_FILES) \ | |||
$(LIBGLCPP_FILES) \ | |||
$(LIBGLSL_FILES) | |||
# common sources for builtin_compiler and libglsl | |||
CXX_SOURCES = \ | |||
$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ | |||
$(LIBGLSL_CXX_FILES) | |||
LIBS = \ | |||
$(TOP)/src/glsl/libglsl.a | |||
APPS = glsl_compiler glsl_test glcpp/glcpp | |||
GLSL2_C_SOURCES = \ | |||
../mesa/program/hash_table.c \ | |||
../mesa/program/symbol_table.c | |||
GLSL2_CXX_SOURCES = \ | |||
$(GLSL_COMPILER_CXX_FILES) | |||
GLSL2_OBJECTS = \ | |||
$(GLSL2_C_SOURCES:.c=.o) \ | |||
$(GLSL2_CXX_SOURCES:.cpp=.o) | |||
TEST_C_SOURCES = \ | |||
../mesa/program/hash_table.c \ | |||
../mesa/program/symbol_table.c | |||
TEST_CXX_SOURCES = \ | |||
standalone_scaffolding.cpp \ | |||
test.cpp \ | |||
test_optpass.cpp | |||
TEST_OBJECTS = \ | |||
$(TEST_C_SOURCES:.c=.o) \ | |||
$(TEST_CXX_SOURCES:.cpp=.o) | |||
### Basic defines ### | |||
DEFINES += \ | |||
$(LIBRARY_DEFINES) \ | |||
$(API_DEFINES) | |||
GLCPP_OBJECTS = \ | |||
$(GLCPP_SOURCES:.c=.o) \ | |||
../mesa/program/hash_table.o | |||
OBJECTS = \ | |||
$(C_SOURCES:.c=.o) \ | |||
$(CXX_SOURCES:.cpp=.o) | |||
INCLUDES = \ | |||
-I. \ | |||
-I../mesa \ | |||
-I../mapi \ | |||
-I../../include \ | |||
$(LIBRARY_INCLUDES) | |||
ALL_SOURCES = \ | |||
$(C_SOURCES) \ | |||
$(CXX_SOURCES) \ | |||
$(GLSL2_CXX_SOURCES) \ | |||
$(GLSL2_C_SOURCES) \ | |||
$(TEST_CXX_SOURCES) \ | |||
$(TEST_C_SOURCES) | |||
##### TARGETS ##### | |||
default: depend lib$(LIBNAME).a $(APPS) | |||
lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template | |||
$(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o | |||
depend: $(ALL_SOURCES) Makefile | |||
rm -f depend | |||
touch depend | |||
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null | |||
# Remove .o and backup files | |||
clean: | |||
rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler | |||
-rm -f $(APPS) | |||
# Dummy target | |||
install: | |||
@echo -n "" | |||
##### RULES ##### | |||
glsl_compiler: $(GLSL2_OBJECTS) libglsl.a | |||
$(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@ | |||
glsl_test: $(TEST_OBJECTS) libglsl.a | |||
$(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@ | |||
glcpp: glcpp/glcpp | |||
glcpp/glcpp: $(GLCPP_OBJECTS) | |||
$(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@ | |||
.cpp.o: | |||
$(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@ | |||
.c.o: | |||
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ | |||
glsl_lexer.cpp: glsl_lexer.ll | |||
$(FLEX) --nounistd -o$@ $< | |||
glsl_parser.cpp: glsl_parser.yy | |||
$(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $< | |||
glcpp/glcpp-lex.c: glcpp/glcpp-lex.l | |||
$(FLEX) --nounistd -o$@ $< | |||
glcpp/glcpp-parse.c: glcpp/glcpp-parse.y | |||
$(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $< | |||
builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o | |||
$(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@ | |||
builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler | |||
@echo Regenerating builtin_function.cpp... | |||
$(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp | |||
-include depend |
@@ -0,0 +1,106 @@ | |||
# Copyright © 2012 Jon TURNEY | |||
# | |||
# Permission is hereby granted, free of charge, to any person obtaining a | |||
# copy of this software and associated documentation files (the "Software"), | |||
# to deal in the Software without restriction, including without limitation | |||
# the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
# and/or sell copies of the Software, and to permit persons to whom the | |||
# Software is furnished to do so, subject to the following conditions: | |||
# | |||
# The above copyright notice and this permission notice (including the next | |||
# paragraph) shall be included in all copies or substantial portions of the | |||
# Software. | |||
# | |||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | |||
# IN THE SOFTWARE. | |||
# builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl. | |||
# For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used. | |||
# Hack to make some of the non-automake variables work. | |||
TOP=$(top_builddir) | |||
AM_CFLAGS = \ | |||
-I$(top_srcdir)/include \ | |||
-I$(top_srcdir)/src/mapi \ | |||
-I$(top_srcdir)/src/mesa/ \ | |||
$(LIBRARY_INCLUDES) \ | |||
$(DEFINES) \ | |||
$(LIBRARY_DEFINES) \ | |||
$(API_DEFINES) | |||
AM_CXXFLAGS = $(AM_CFLAGS) | |||
AM_YFLAGS = -v -d -p "_mesa_glsl_" | |||
AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c | |||
GLSL_SRCDIR=$(top_srcdir)/src/glsl | |||
include Makefile.sources | |||
noinst_LTLIBRARIES = libglslcommon.la libglsl.la | |||
noinst_PROGRAMS = glsl_compiler glsl_test builtin_compiler | |||
# common sources for builtin_compiler and libglsl | |||
libglslcommon_la_SOURCES = \ | |||
glsl_lexer.ll \ | |||
glsl_parser.yy \ | |||
$(LIBGLSL_FILES) \ | |||
$(LIBGLSL_CXX_FILES) | |||
libglslcommon_la_LIBADD = glcpp/libglcpp.la | |||
# common sources for builtin_compiler and glsl_compiler | |||
GLSL2_SOURCES = \ | |||
$(top_srcdir)/src/mesa/program/hash_table.c \ | |||
$(top_srcdir)/src/mesa/program/symbol_table.c \ | |||
$(GLSL_COMPILER_CXX_FILES) | |||
libglsl_la_SOURCES = \ | |||
builtin_function.cpp | |||
libglsl_la_LIBADD = libglslcommon.la | |||
libglsl_la_LDFLAGS = | |||
glsl_compiler_SOURCES = \ | |||
$(GLSL2_SOURCES) | |||
glsl_compiler_LDADD = libglsl.la | |||
glsl_test_SOURCES = \ | |||
$(top_srcdir)/src/mesa/program/hash_table.c \ | |||
$(top_srcdir)/src/mesa/program/symbol_table.c \ | |||
$(GLSL_SRCDIR)/standalone_scaffolding.cpp \ | |||
test.cpp \ | |||
test_optpass.cpp | |||
glsl_test_LDADD = libglsl.la | |||
builtin_compiler_SOURCES = \ | |||
$(GLSL2_SOURCES) \ | |||
builtin_stubs.cpp | |||
builtin_compiler_LDADD = libglslcommon.la | |||
BUILT_SOURCES = glsl_lexer.cc glsl_parser.cc glsl_parser.h builtin_function.cpp | |||
CLEANFILES = $(BUILT_SOURCES) | |||
builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT) | |||
$(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp | |||
glcpp/libglcpp.la: | |||
cd glcpp ; $(MAKE) $(AM_MAKEFLAGS) | |||
SUBDIRS = glcpp | |||
# Provide compatibility with scripts for the old Mesa build system for | |||
# a while by putting a link to the library in the current directory. | |||
all-local: libglsl.la | |||
ln -f .libs/libglsl.a . | |||
CLEANFILES += libglsl.a |
@@ -101,8 +101,8 @@ BUILTIN_COMPILER_CXX_FILES = \ | |||
$(GLSL_SRCDIR)/builtin_stubs.cpp | |||
BUILTIN_COMPILER_GENERATED_CXX_FILES = \ | |||
$(GLSL_SRCDIR)/glsl_lexer.cpp \ | |||
$(GLSL_SRCDIR)/glsl_parser.cpp | |||
$(GLSL_SRCDIR)/glsl_lexer.cc \ | |||
$(GLSL_SRCDIR)/glsl_parser.cc | |||
# libglsl generated sources | |||
LIBGLSL_GENERATED_CXX_FILES = \ |
@@ -4,3 +4,4 @@ glcpp-parse.output | |||
glcpp-parse.c | |||
glcpp-parse.h | |||
tests/*.out | |||
/Makefile |
@@ -0,0 +1,57 @@ | |||
# Copyright © 2012 Jon TURNEY | |||
# | |||
# Permission is hereby granted, free of charge, to any person obtaining a | |||
# copy of this software and associated documentation files (the "Software"), | |||
# to deal in the Software without restriction, including without limitation | |||
# the rights to use, copy, modify, merge, publish, distribute, sublicense, | |||
# and/or sell copies of the Software, and to permit persons to whom the | |||
# Software is furnished to do so, subject to the following conditions: | |||
# | |||
# The above copyright notice and this permission notice (including the next | |||
# paragraph) shall be included in all copies or substantial portions of the | |||
# Software. | |||
# | |||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |||
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | |||
# IN THE SOFTWARE. | |||
# Hack to make some of the non-automake variables work. | |||
TOP=$(top_builddir) | |||
GLSL_SRCDIR=$(top_srcdir)/src/glsl | |||
include ../Makefile.sources | |||
AM_CFLAGS = \ | |||
-I$(top_srcdir)/include \ | |||
-I$(top_srcdir)/src/mapi \ | |||
-I$(top_srcdir)/src/mesa/ \ | |||
$(LIBRARY_INCLUDES) \ | |||
$(DEFINES) \ | |||
$(LIBRARY_DEFINES) \ | |||
$(API_DEFINES) | |||
AM_YFLAGS = -v -d | |||
AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c | |||
noinst_LTLIBRARIES = libglcpp.la | |||
noinst_PROGRAMS = glcpp | |||
libglcpp_la_SOURCES = \ | |||
glcpp-lex.l \ | |||
glcpp-parse.y \ | |||
$(LIBGLCPP_FILES) | |||
glcpp_SOURCES = \ | |||
../ralloc.c \ | |||
$(top_srcdir)/src/mesa/program/hash_table.c \ | |||
glcpp.c | |||
glcpp_LDADD = libglcpp.la | |||
BUILT_SOURCES = glcpp-lex.c glcpp-parse.c glcpp-parse.h | |||
CLEANFILES = $(BUILT_SOURCES) |
@@ -27,7 +27,7 @@ uniform_initializer_test_SOURCES = \ | |||
uniform_initializer_test_LDADD = \ | |||
$(top_builddir)/src/gtest/libgtest.la \ | |||
$(top_builddir)/src/glsl/libglsl.a \ | |||
$(top_builddir)/src/glsl/libglsl.la \ | |||
$(top_builddir)/src/mesa/libmesa.a \ | |||
-lpthread | |||
@@ -41,7 +41,7 @@ lib@OSMESA_LIB@_la_LDFLAGS = -module -version-number @OSMESA_VERSION@ -shared | |||
lib@OSMESA_LIB@_la_LIBADD = \ | |||
$(top_builddir)/src/mesa/libmesa.a \ | |||
$(top_builddir)/src/mapi/glapi/libglapi.a \ | |||
$(top_builddir)/src/glsl/libglsl.a | |||
$(top_builddir)/src/glsl/libglsl.la | |||
# Provide compatibility with scripts for the old Mesa build system for | |||
# a while by putting a link to the driver into /lib of the build tree. |