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mesa/es: Remove redundant glGetVertexAttribPointer pname validation

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
tags/mesa-9.0
Ian Romanick 13 years ago
parent
commit
68d7ce3e9e
1 changed files with 0 additions and 4 deletions
  1. 0
    4
      src/mesa/main/APIspec.xml

+ 0
- 4
src/mesa/main/APIspec.xml View File

<param name="pname" type="GLenum"/> <param name="pname" type="GLenum"/>
<vector name="pointer" type="GLvoid **" size="dynamic"/> <vector name="pointer" type="GLvoid **" size="dynamic"/>
</proto> </proto>

<desc name="pname">
<value name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
</desc>
</template> </template>


<template name="GetBufferPointer" direction="get"> <template name="GetBufferPointer" direction="get">

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