| @@ -1,56 +0,0 @@ | |||
| /* Copyright (c) Mark J. Kilgard, 1994. */ | |||
| /* This program is freely distributable without licensing fees | |||
| and is provided without guarantee or warrantee expressed or | |||
| implied. This program is -not- in the public domain. */ | |||
| #include "glutbitmap.h" | |||
| void APIENTRY | |||
| glutBitmapCharacter(GLUTbitmapFont font, int c) | |||
| { | |||
| const BitmapCharRec *ch; | |||
| BitmapFontPtr fontinfo; | |||
| GLint swapbytes, lsbfirst, rowlength; | |||
| GLint skiprows, skippixels, alignment; | |||
| #if defined(_WIN32) | |||
| fontinfo = (BitmapFontPtr) __glutFont(font); | |||
| #else | |||
| fontinfo = (BitmapFontPtr) font; | |||
| #endif | |||
| if (c < fontinfo->first || | |||
| c >= fontinfo->first + fontinfo->num_chars) | |||
| return; | |||
| ch = fontinfo->ch[c - fontinfo->first]; | |||
| if (ch) { | |||
| /* Save current modes. */ | |||
| glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); | |||
| glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); | |||
| glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); | |||
| glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); | |||
| glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); | |||
| glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); | |||
| /* Little endian machines (DEC Alpha for example) could | |||
| benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE | |||
| instead of GL_FALSE, but this would require changing the | |||
| generated bitmaps too. */ | |||
| glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); | |||
| glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); | |||
| glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | |||
| glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); | |||
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); | |||
| glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | |||
| glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, | |||
| ch->advance, 0, ch->bitmap); | |||
| /* Restore saved modes. */ | |||
| glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); | |||
| glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); | |||
| glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); | |||
| glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); | |||
| glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); | |||
| glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); | |||
| } | |||
| } | |||
| @@ -1,63 +0,0 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 3.4 | |||
| * Copyright (C) 1995-1998 Brian Paul | |||
| * | |||
| * This library is free software; you can redistribute it and/or | |||
| * modify it under the terms of the GNU Library General Public | |||
| * License as published by the Free Software Foundation; either | |||
| * version 2 of the License, or (at your option) any later version. | |||
| * | |||
| * This library is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
| * Library General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU Library General Public | |||
| * License along with this library; if not, write to the Free | |||
| * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| /* | |||
| * DOS/DJGPP glut driver v1.3 for Mesa 5.0 | |||
| * | |||
| * Copyright (C) 2002 - Borca Daniel | |||
| * Email : dborca@yahoo.com | |||
| * Web : http://www.geocities.com/dborca | |||
| */ | |||
| #include "GL/glut.h" | |||
| #include "internal.h" | |||
| GLuint g_display_mode = 0; | |||
| GLuint g_width = DEFAULT_WIDTH; | |||
| GLuint g_height = DEFAULT_HEIGHT; | |||
| GLuint g_bpp = DEFAULT_BPP; | |||
| GLuint g_refresh = 0; | |||
| GLuint g_mouse = 0; | |||
| GLboolean g_redisplay = GL_FALSE; | |||
| GLint g_xpos = 0; | |||
| GLint g_ypos = 0; | |||
| void (GLUTCALLBACK *display_func) (void) = NULL; | |||
| void (GLUTCALLBACK *reshape_func) (int width, int height) = NULL; | |||
| void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = NULL; | |||
| void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = NULL; | |||
| void (GLUTCALLBACK *motion_func) (int x, int y) = NULL; | |||
| void (GLUTCALLBACK *passive_motion_func) (int x, int y) = NULL; | |||
| void (GLUTCALLBACK *entry_func) (int state) = NULL; | |||
| void (GLUTCALLBACK *visibility_func) (int state) = NULL; | |||
| void (GLUTCALLBACK *idle_func) (void) = NULL; | |||
| void (GLUTCALLBACK *menu_state_func) (int state) = NULL; | |||
| void (GLUTCALLBACK *special_func) (int key, int x, int y) = NULL; | |||
| void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = NULL; | |||
| void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = NULL; | |||
| void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = NULL; | |||
| void (GLUTCALLBACK *button_box_func) (int button, int state) = NULL; | |||
| void (GLUTCALLBACK *dials_func) (int dial, int value) = NULL; | |||
| void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = NULL; | |||
| void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = NULL; | |||
| void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = NULL; | |||
| void (GLUTCALLBACK *overlay_display_func) (void) = NULL; | |||
| void (GLUTCALLBACK *window_status_func) (int state) = NULL; | |||
| @@ -1,80 +0,0 @@ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 4.0 | |||
| * Copyright (C) 1995-1998 Brian Paul | |||
| * | |||
| * This library is free software; you can redistribute it and/or | |||
| * modify it under the terms of the GNU Library General Public | |||
| * License as published by the Free Software Foundation; either | |||
| * version 2 of the License, or (at your option) any later version. | |||
| * | |||
| * This library is distributed in the hope that it will be useful, | |||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |||
| * Library General Public License for more details. | |||
| * | |||
| * You should have received a copy of the GNU Library General Public | |||
| * License along with this library; if not, write to the Free | |||
| * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
| */ | |||
| /* | |||
| * DOS/DJGPP glut driver v1.0 for Mesa 4.0 | |||
| * | |||
| * Copyright (C) 2002 - Borca Daniel | |||
| * Email : dborca@yahoo.com | |||
| * Web : http://www.geocities.com/dborca | |||
| */ | |||
| #ifndef INTERNAL_H_included | |||
| #define INTERNAL_H_included | |||
| #include "GL/glut.h" | |||
| #include "pc_hw/pc_hw.h" | |||
| #define MAX_WINDOWS 4 | |||
| #define DEFAULT_WIDTH 640 | |||
| #define DEFAULT_HEIGHT 480 | |||
| #define DEFAULT_BPP 16 | |||
| #define DEPTH_SIZE 16 | |||
| #define STENCIL_SIZE 8 | |||
| #define ACCUM_SIZE 16 | |||
| extern GLuint g_display_mode; | |||
| extern GLuint g_width; | |||
| extern GLuint g_height; | |||
| extern GLuint g_bpp; | |||
| extern GLuint g_refresh; | |||
| extern GLuint g_mouse; | |||
| extern GLboolean g_redisplay; | |||
| extern GLint g_xpos; | |||
| extern GLint g_ypos; | |||
| extern void (GLUTCALLBACK *display_func) (void); | |||
| extern void (GLUTCALLBACK *reshape_func) (int width, int height); | |||
| extern void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y); | |||
| extern void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y); | |||
| extern void (GLUTCALLBACK *motion_func) (int x, int y); | |||
| extern void (GLUTCALLBACK *passive_motion_func) (int x, int y); | |||
| extern void (GLUTCALLBACK *entry_func) (int state); | |||
| extern void (GLUTCALLBACK *visibility_func) (int state); | |||
| extern void (GLUTCALLBACK *idle_func) (void); | |||
| extern void (GLUTCALLBACK *menu_state_func) (int state); | |||
| extern void (GLUTCALLBACK *special_func) (int key, int x, int y); | |||
| extern void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z); | |||
| extern void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z); | |||
| extern void (GLUTCALLBACK *spaceball_button_func) (int button, int state); | |||
| extern void (GLUTCALLBACK *button_box_func) (int button, int state); | |||
| extern void (GLUTCALLBACK *dials_func) (int dial, int value); | |||
| extern void (GLUTCALLBACK *tablet_motion_func) (int x, int y); | |||
| extern void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y); | |||
| extern void (GLUTCALLBACK *menu_status_func) (int status, int x, int y); | |||
| extern void (GLUTCALLBACK *overlay_display_func) (void); | |||
| extern void (GLUTCALLBACK *window_status_func) (int state); | |||
| #endif | |||
| @@ -1,598 +0,0 @@ | |||
| /* Copyright (c) Mark J. Kilgard, 1994, 1997. */ | |||
| /** | |||
| (c) Copyright 1993, Silicon Graphics, Inc. | |||
| ALL RIGHTS RESERVED | |||
| Permission to use, copy, modify, and distribute this software | |||
| for any purpose and without fee is hereby granted, provided | |||
| that the above copyright notice appear in all copies and that | |||
| both the copyright notice and this permission notice appear in | |||
| supporting documentation, and that the name of Silicon | |||
| Graphics, Inc. not be used in advertising or publicity | |||
| pertaining to distribution of the software without specific, | |||
| written prior permission. | |||
| THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU | |||
| "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR | |||
| OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF | |||
| MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO | |||
| EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE | |||
| ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR | |||
| CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, | |||
| INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, | |||
| SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR | |||
| NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY | |||
| OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |||
| ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR | |||
| PERFORMANCE OF THIS SOFTWARE. | |||
| US Government Users Restricted Rights | |||
| Use, duplication, or disclosure by the Government is subject to | |||
| restrictions set forth in FAR 52.227.19(c)(2) or subparagraph | |||
| (c)(1)(ii) of the Rights in Technical Data and Computer | |||
| Software clause at DFARS 252.227-7013 and/or in similar or | |||
| successor clauses in the FAR or the DOD or NASA FAR | |||
| Supplement. Unpublished-- rights reserved under the copyright | |||
| laws of the United States. Contractor/manufacturer is Silicon | |||
| Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA | |||
| 94039-7311. | |||
| OpenGL(TM) is a trademark of Silicon Graphics, Inc. | |||
| */ | |||
| #include <math.h> | |||
| #include <GL/gl.h> | |||
| #include <GL/glu.h> | |||
| #include "GL/glut.h" | |||
| /* Some <math.h> files do not define M_PI... */ | |||
| #ifndef M_PI | |||
| #define M_PI 3.14159265358979323846 | |||
| #endif | |||
| static GLUquadricObj *quadObj; | |||
| #define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); } | |||
| static void | |||
| initQuadObj(void) | |||
| { | |||
| quadObj = gluNewQuadric(); | |||
| /* if (!quadObj) | |||
| __glutFatalError("out of memory."); */ | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireSphere(GLdouble radius, GLint slices, GLint stacks) | |||
| { | |||
| QUAD_OBJ_INIT(); | |||
| gluQuadricDrawStyle(quadObj, GLU_LINE); | |||
| gluQuadricNormals(quadObj, GLU_SMOOTH); | |||
| /* If we ever changed/used the texture or orientation state | |||
| of quadObj, we'd need to change it to the defaults here | |||
| with gluQuadricTexture and/or gluQuadricOrientation. */ | |||
| gluSphere(quadObj, radius, slices, stacks); | |||
| } | |||
| void APIENTRY | |||
| glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) | |||
| { | |||
| QUAD_OBJ_INIT(); | |||
| gluQuadricDrawStyle(quadObj, GLU_FILL); | |||
| gluQuadricNormals(quadObj, GLU_SMOOTH); | |||
| /* If we ever changed/used the texture or orientation state | |||
| of quadObj, we'd need to change it to the defaults here | |||
| with gluQuadricTexture and/or gluQuadricOrientation. */ | |||
| gluSphere(quadObj, radius, slices, stacks); | |||
| } | |||
| void APIENTRY | |||
| glutWireCone(GLdouble base, GLdouble height, | |||
| GLint slices, GLint stacks) | |||
| { | |||
| QUAD_OBJ_INIT(); | |||
| gluQuadricDrawStyle(quadObj, GLU_LINE); | |||
| gluQuadricNormals(quadObj, GLU_SMOOTH); | |||
| /* If we ever changed/used the texture or orientation state | |||
| of quadObj, we'd need to change it to the defaults here | |||
| with gluQuadricTexture and/or gluQuadricOrientation. */ | |||
| gluCylinder(quadObj, base, 0.0, height, slices, stacks); | |||
| } | |||
| void APIENTRY | |||
| glutSolidCone(GLdouble base, GLdouble height, | |||
| GLint slices, GLint stacks) | |||
| { | |||
| QUAD_OBJ_INIT(); | |||
| gluQuadricDrawStyle(quadObj, GLU_FILL); | |||
| gluQuadricNormals(quadObj, GLU_SMOOTH); | |||
| /* If we ever changed/used the texture or orientation state | |||
| of quadObj, we'd need to change it to the defaults here | |||
| with gluQuadricTexture and/or gluQuadricOrientation. */ | |||
| gluCylinder(quadObj, base, 0.0, height, slices, stacks); | |||
| } | |||
| /* ENDCENTRY */ | |||
| static void | |||
| drawBox(GLfloat size, GLenum type) | |||
| { | |||
| static GLfloat n[6][3] = | |||
| { | |||
| {-1.0, 0.0, 0.0}, | |||
| {0.0, 1.0, 0.0}, | |||
| {1.0, 0.0, 0.0}, | |||
| {0.0, -1.0, 0.0}, | |||
| {0.0, 0.0, 1.0}, | |||
| {0.0, 0.0, -1.0} | |||
| }; | |||
| static GLint faces[6][4] = | |||
| { | |||
| {0, 1, 2, 3}, | |||
| {3, 2, 6, 7}, | |||
| {7, 6, 5, 4}, | |||
| {4, 5, 1, 0}, | |||
| {5, 6, 2, 1}, | |||
| {7, 4, 0, 3} | |||
| }; | |||
| GLfloat v[8][3]; | |||
| GLint i; | |||
| v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; | |||
| v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; | |||
| v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; | |||
| v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; | |||
| v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; | |||
| v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; | |||
| for (i = 5; i >= 0; i--) { | |||
| glBegin(type); | |||
| glNormal3fv(&n[i][0]); | |||
| glVertex3fv(&v[faces[i][0]][0]); | |||
| glVertex3fv(&v[faces[i][1]][0]); | |||
| glVertex3fv(&v[faces[i][2]][0]); | |||
| glVertex3fv(&v[faces[i][3]][0]); | |||
| glEnd(); | |||
| } | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireCube(GLdouble size) | |||
| { | |||
| drawBox(size, GL_LINE_LOOP); | |||
| } | |||
| void APIENTRY | |||
| glutSolidCube(GLdouble size) | |||
| { | |||
| drawBox(size, GL_QUADS); | |||
| } | |||
| /* ENDCENTRY */ | |||
| static void | |||
| doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings) | |||
| { | |||
| int i, j; | |||
| GLfloat theta, phi, theta1; | |||
| GLfloat cosTheta, sinTheta; | |||
| GLfloat cosTheta1, sinTheta1; | |||
| GLfloat ringDelta, sideDelta; | |||
| ringDelta = 2.0 * M_PI / rings; | |||
| sideDelta = 2.0 * M_PI / nsides; | |||
| theta = 0.0; | |||
| cosTheta = 1.0; | |||
| sinTheta = 0.0; | |||
| for (i = rings - 1; i >= 0; i--) { | |||
| theta1 = theta + ringDelta; | |||
| cosTheta1 = cos(theta1); | |||
| sinTheta1 = sin(theta1); | |||
| glBegin(GL_QUAD_STRIP); | |||
| phi = 0.0; | |||
| for (j = nsides; j >= 0; j--) { | |||
| GLfloat cosPhi, sinPhi, dist; | |||
| phi += sideDelta; | |||
| cosPhi = cos(phi); | |||
| sinPhi = sin(phi); | |||
| dist = R + r * cosPhi; | |||
| glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); | |||
| glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); | |||
| glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); | |||
| glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi); | |||
| } | |||
| glEnd(); | |||
| theta = theta1; | |||
| cosTheta = cosTheta1; | |||
| sinTheta = sinTheta1; | |||
| } | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, | |||
| GLint nsides, GLint rings) | |||
| { | |||
| glPushAttrib(GL_POLYGON_BIT); | |||
| glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | |||
| doughnut(innerRadius, outerRadius, nsides, rings); | |||
| glPopAttrib(); | |||
| } | |||
| void APIENTRY | |||
| glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, | |||
| GLint nsides, GLint rings) | |||
| { | |||
| doughnut(innerRadius, outerRadius, nsides, rings); | |||
| } | |||
| /* ENDCENTRY */ | |||
| static GLfloat dodec[20][3]; | |||
| static void | |||
| initDodecahedron(void) | |||
| { | |||
| GLfloat alpha, beta; | |||
| alpha = sqrt(2.0 / (3.0 + sqrt(5.0))); | |||
| beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) - | |||
| 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0)))); | |||
| /* *INDENT-OFF* */ | |||
| dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; | |||
| dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; | |||
| dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; | |||
| dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; | |||
| dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; | |||
| dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; | |||
| dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; | |||
| dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; | |||
| dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; | |||
| dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; | |||
| dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; | |||
| dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; | |||
| dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; | |||
| dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; | |||
| dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; | |||
| dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; | |||
| dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; | |||
| dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; | |||
| dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; | |||
| dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; | |||
| /* *INDENT-ON* */ | |||
| } | |||
| #define DIFF3(_a,_b,_c) { \ | |||
| (_c)[0] = (_a)[0] - (_b)[0]; \ | |||
| (_c)[1] = (_a)[1] - (_b)[1]; \ | |||
| (_c)[2] = (_a)[2] - (_b)[2]; \ | |||
| } | |||
| static void | |||
| crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3]) | |||
| { | |||
| GLfloat p[3]; /* in case prod == v1 or v2 */ | |||
| p[0] = v1[1] * v2[2] - v2[1] * v1[2]; | |||
| p[1] = v1[2] * v2[0] - v2[2] * v1[0]; | |||
| p[2] = v1[0] * v2[1] - v2[0] * v1[1]; | |||
| prod[0] = p[0]; | |||
| prod[1] = p[1]; | |||
| prod[2] = p[2]; | |||
| } | |||
| static void | |||
| normalize(GLfloat v[3]) | |||
| { | |||
| GLfloat d; | |||
| d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); | |||
| if (d == 0.0) { | |||
| // __glutWarning("normalize: zero length vector"); | |||
| v[0] = d = 1.0; | |||
| } | |||
| d = 1 / d; | |||
| v[0] *= d; | |||
| v[1] *= d; | |||
| v[2] *= d; | |||
| } | |||
| static void | |||
| pentagon(int a, int b, int c, int d, int e, GLenum shadeType) | |||
| { | |||
| GLfloat n0[3], d1[3], d2[3]; | |||
| DIFF3(dodec[a], dodec[b], d1); | |||
| DIFF3(dodec[b], dodec[c], d2); | |||
| crossprod(d1, d2, n0); | |||
| normalize(n0); | |||
| glBegin(shadeType); | |||
| glNormal3fv(n0); | |||
| glVertex3fv(&dodec[a][0]); | |||
| glVertex3fv(&dodec[b][0]); | |||
| glVertex3fv(&dodec[c][0]); | |||
| glVertex3fv(&dodec[d][0]); | |||
| glVertex3fv(&dodec[e][0]); | |||
| glEnd(); | |||
| } | |||
| static void | |||
| dodecahedron(GLenum type) | |||
| { | |||
| static int inited = 0; | |||
| if (inited == 0) { | |||
| inited = 1; | |||
| initDodecahedron(); | |||
| } | |||
| pentagon(0, 1, 9, 16, 5, type); | |||
| pentagon(1, 0, 3, 18, 7, type); | |||
| pentagon(1, 7, 11, 10, 9, type); | |||
| pentagon(11, 7, 18, 19, 6, type); | |||
| pentagon(8, 17, 16, 9, 10, type); | |||
| pentagon(2, 14, 15, 6, 19, type); | |||
| pentagon(2, 13, 12, 4, 14, type); | |||
| pentagon(2, 19, 18, 3, 13, type); | |||
| pentagon(3, 0, 5, 12, 13, type); | |||
| pentagon(6, 15, 8, 10, 11, type); | |||
| pentagon(4, 17, 8, 15, 14, type); | |||
| pentagon(4, 12, 5, 16, 17, type); | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireDodecahedron(void) | |||
| { | |||
| dodecahedron(GL_LINE_LOOP); | |||
| } | |||
| void APIENTRY | |||
| glutSolidDodecahedron(void) | |||
| { | |||
| dodecahedron(GL_TRIANGLE_FAN); | |||
| } | |||
| /* ENDCENTRY */ | |||
| static void | |||
| recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3, | |||
| GLenum shadeType) | |||
| { | |||
| GLfloat q0[3], q1[3]; | |||
| DIFF3(n1, n2, q0); | |||
| DIFF3(n2, n3, q1); | |||
| crossprod(q0, q1, q1); | |||
| normalize(q1); | |||
| glBegin(shadeType); | |||
| glNormal3fv(q1); | |||
| glVertex3fv(n1); | |||
| glVertex3fv(n2); | |||
| glVertex3fv(n3); | |||
| glEnd(); | |||
| } | |||
| static void | |||
| subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2, | |||
| GLenum shadeType) | |||
| { | |||
| int depth; | |||
| GLfloat w0[3], w1[3], w2[3]; | |||
| GLfloat l; | |||
| int i, j, k, n; | |||
| depth = 1; | |||
| for (i = 0; i < depth; i++) { | |||
| for (j = 0; i + j < depth; j++) { | |||
| k = depth - i - j; | |||
| for (n = 0; n < 3; n++) { | |||
| w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; | |||
| w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) | |||
| / depth; | |||
| w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) | |||
| / depth; | |||
| } | |||
| l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); | |||
| w0[0] /= l; | |||
| w0[1] /= l; | |||
| w0[2] /= l; | |||
| l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); | |||
| w1[0] /= l; | |||
| w1[1] /= l; | |||
| w1[2] /= l; | |||
| l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); | |||
| w2[0] /= l; | |||
| w2[1] /= l; | |||
| w2[2] /= l; | |||
| recorditem(w1, w0, w2, shadeType); | |||
| } | |||
| } | |||
| } | |||
| static void | |||
| drawtriangle(int i, GLfloat data[][3], int ndx[][3], | |||
| GLenum shadeType) | |||
| { | |||
| GLfloat *x0, *x1, *x2; | |||
| x0 = data[ndx[i][0]]; | |||
| x1 = data[ndx[i][1]]; | |||
| x2 = data[ndx[i][2]]; | |||
| subdivide(x0, x1, x2, shadeType); | |||
| } | |||
| /* octahedron data: The octahedron produced is centered at the | |||
| origin and has radius 1.0 */ | |||
| static GLfloat odata[6][3] = | |||
| { | |||
| {1.0, 0.0, 0.0}, | |||
| {-1.0, 0.0, 0.0}, | |||
| {0.0, 1.0, 0.0}, | |||
| {0.0, -1.0, 0.0}, | |||
| {0.0, 0.0, 1.0}, | |||
| {0.0, 0.0, -1.0} | |||
| }; | |||
| static int ondex[8][3] = | |||
| { | |||
| {0, 4, 2}, | |||
| {1, 2, 4}, | |||
| {0, 3, 4}, | |||
| {1, 4, 3}, | |||
| {0, 2, 5}, | |||
| {1, 5, 2}, | |||
| {0, 5, 3}, | |||
| {1, 3, 5} | |||
| }; | |||
| static void | |||
| octahedron(GLenum shadeType) | |||
| { | |||
| int i; | |||
| for (i = 7; i >= 0; i--) { | |||
| drawtriangle(i, odata, ondex, shadeType); | |||
| } | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireOctahedron(void) | |||
| { | |||
| octahedron(GL_LINE_LOOP); | |||
| } | |||
| void APIENTRY | |||
| glutSolidOctahedron(void) | |||
| { | |||
| octahedron(GL_TRIANGLES); | |||
| } | |||
| /* ENDCENTRY */ | |||
| /* icosahedron data: These numbers are rigged to make an | |||
| icosahedron of radius 1.0 */ | |||
| #define X .525731112119133606 | |||
| #define Z .850650808352039932 | |||
| static GLfloat idata[12][3] = | |||
| { | |||
| {-X, 0, Z}, | |||
| {X, 0, Z}, | |||
| {-X, 0, -Z}, | |||
| {X, 0, -Z}, | |||
| {0, Z, X}, | |||
| {0, Z, -X}, | |||
| {0, -Z, X}, | |||
| {0, -Z, -X}, | |||
| {Z, X, 0}, | |||
| {-Z, X, 0}, | |||
| {Z, -X, 0}, | |||
| {-Z, -X, 0} | |||
| }; | |||
| static int index[20][3] = | |||
| { | |||
| {0, 4, 1}, | |||
| {0, 9, 4}, | |||
| {9, 5, 4}, | |||
| {4, 5, 8}, | |||
| {4, 8, 1}, | |||
| {8, 10, 1}, | |||
| {8, 3, 10}, | |||
| {5, 3, 8}, | |||
| {5, 2, 3}, | |||
| {2, 7, 3}, | |||
| {7, 10, 3}, | |||
| {7, 6, 10}, | |||
| {7, 11, 6}, | |||
| {11, 0, 6}, | |||
| {0, 1, 6}, | |||
| {6, 1, 10}, | |||
| {9, 0, 11}, | |||
| {9, 11, 2}, | |||
| {9, 2, 5}, | |||
| {7, 2, 11}, | |||
| }; | |||
| static void | |||
| icosahedron(GLenum shadeType) | |||
| { | |||
| int i; | |||
| for (i = 19; i >= 0; i--) { | |||
| drawtriangle(i, idata, index, shadeType); | |||
| } | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireIcosahedron(void) | |||
| { | |||
| icosahedron(GL_LINE_LOOP); | |||
| } | |||
| void APIENTRY | |||
| glutSolidIcosahedron(void) | |||
| { | |||
| icosahedron(GL_TRIANGLES); | |||
| } | |||
| /* ENDCENTRY */ | |||
| /* tetrahedron data: */ | |||
| #define T 1.73205080756887729 | |||
| static GLfloat tdata[4][3] = | |||
| { | |||
| {T, T, T}, | |||
| {T, -T, -T}, | |||
| {-T, T, -T}, | |||
| {-T, -T, T} | |||
| }; | |||
| static int tndex[4][3] = | |||
| { | |||
| {0, 1, 3}, | |||
| {2, 1, 0}, | |||
| {3, 2, 0}, | |||
| {1, 2, 3} | |||
| }; | |||
| static void | |||
| tetrahedron(GLenum shadeType) | |||
| { | |||
| int i; | |||
| for (i = 3; i >= 0; i--) | |||
| drawtriangle(i, tdata, tndex, shadeType); | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutWireTetrahedron(void) | |||
| { | |||
| tetrahedron(GL_LINE_LOOP); | |||
| } | |||
| void APIENTRY | |||
| glutSolidTetrahedron(void) | |||
| { | |||
| tetrahedron(GL_TRIANGLES); | |||
| } | |||
| /* ENDCENTRY */ | |||
| @@ -1,212 +0,0 @@ | |||
| /* Copyright (c) Mark J. Kilgard, 1994. */ | |||
| /** | |||
| (c) Copyright 1993, Silicon Graphics, Inc. | |||
| ALL RIGHTS RESERVED | |||
| Permission to use, copy, modify, and distribute this software | |||
| for any purpose and without fee is hereby granted, provided | |||
| that the above copyright notice appear in all copies and that | |||
| both the copyright notice and this permission notice appear in | |||
| supporting documentation, and that the name of Silicon | |||
| Graphics, Inc. not be used in advertising or publicity | |||
| pertaining to distribution of the software without specific, | |||
| written prior permission. | |||
| THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU | |||
| "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR | |||
| OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF | |||
| MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO | |||
| EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE | |||
| ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR | |||
| CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, | |||
| INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, | |||
| SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR | |||
| NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY | |||
| OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |||
| ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR | |||
| PERFORMANCE OF THIS SOFTWARE. | |||
| US Government Users Restricted Rights | |||
| Use, duplication, or disclosure by the Government is subject to | |||
| restrictions set forth in FAR 52.227.19(c)(2) or subparagraph | |||
| (c)(1)(ii) of the Rights in Technical Data and Computer | |||
| Software clause at DFARS 252.227-7013 and/or in similar or | |||
| successor clauses in the FAR or the DOD or NASA FAR | |||
| Supplement. Unpublished-- rights reserved under the copyright | |||
| laws of the United States. Contractor/manufacturer is Silicon | |||
| Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA | |||
| 94039-7311. | |||
| OpenGL(TM) is a trademark of Silicon Graphics, Inc. | |||
| */ | |||
| #include <GL/gl.h> | |||
| #include <GL/glu.h> | |||
| #include "GL/glut.h" | |||
| /* Rim, body, lid, and bottom data must be reflected in x and | |||
| y; handle and spout data across the y axis only. */ | |||
| static int patchdata[][16] = | |||
| { | |||
| /* rim */ | |||
| {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, | |||
| 12, 13, 14, 15}, | |||
| /* body */ | |||
| {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, | |||
| 24, 25, 26, 27}, | |||
| {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, | |||
| 37, 38, 39, 40}, | |||
| /* lid */ | |||
| {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, | |||
| 101, 0, 1, 2, 3,}, | |||
| {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, | |||
| 113, 114, 115, 116, 117}, | |||
| /* bottom */ | |||
| {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, | |||
| 125, 120, 40, 39, 38, 37}, | |||
| /* handle */ | |||
| {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, | |||
| 53, 54, 55, 56}, | |||
| {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, | |||
| 28, 65, 66, 67}, | |||
| /* spout */ | |||
| {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, | |||
| 80, 81, 82, 83}, | |||
| {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, | |||
| 92, 93, 94, 95} | |||
| }; | |||
| /* *INDENT-OFF* */ | |||
| static float cpdata[][3] = | |||
| { | |||
| {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0, | |||
| -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, | |||
| {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375, | |||
| 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375, | |||
| 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84, | |||
| 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875}, | |||
| {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75, | |||
| 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35}, | |||
| {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2, | |||
| 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12, | |||
| 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225}, | |||
| {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225}, | |||
| {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0, | |||
| -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5, | |||
| -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3, | |||
| 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0, | |||
| 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0, | |||
| 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, | |||
| {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, | |||
| -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, | |||
| 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, | |||
| -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, | |||
| 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, | |||
| 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, | |||
| 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, | |||
| {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7, | |||
| -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0, | |||
| 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, | |||
| {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, | |||
| {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, | |||
| {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0, | |||
| 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8, | |||
| 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4, | |||
| -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0, | |||
| 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4, | |||
| 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3, | |||
| 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4}, | |||
| {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425, | |||
| -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425, | |||
| 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075}, | |||
| {0.84, -1.5, 0.075} | |||
| }; | |||
| static float tex[2][2][2] = | |||
| { | |||
| { {0, 0}, | |||
| {1, 0}}, | |||
| { {0, 1}, | |||
| {1, 1}} | |||
| }; | |||
| /* *INDENT-ON* */ | |||
| static void | |||
| teapot(GLint grid, GLdouble scale, GLenum type) | |||
| { | |||
| float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; | |||
| long i, j, k, l; | |||
| glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); | |||
| glEnable(GL_AUTO_NORMAL); | |||
| glEnable(GL_NORMALIZE); | |||
| glEnable(GL_MAP2_VERTEX_3); | |||
| glEnable(GL_MAP2_TEXTURE_COORD_2); | |||
| glPushMatrix(); | |||
| glRotatef(270.0, 1.0, 0.0, 0.0); | |||
| glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); | |||
| glTranslatef(0.0, 0.0, -1.5); | |||
| for (i = 0; i < 10; i++) { | |||
| for (j = 0; j < 4; j++) { | |||
| for (k = 0; k < 4; k++) { | |||
| for (l = 0; l < 3; l++) { | |||
| p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; | |||
| q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; | |||
| if (l == 1) | |||
| q[j][k][l] *= -1.0; | |||
| if (i < 6) { | |||
| r[j][k][l] = | |||
| cpdata[patchdata[i][j * 4 + (3 - k)]][l]; | |||
| if (l == 0) | |||
| r[j][k][l] *= -1.0; | |||
| s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; | |||
| if (l == 0) | |||
| s[j][k][l] *= -1.0; | |||
| if (l == 1) | |||
| s[j][k][l] *= -1.0; | |||
| } | |||
| } | |||
| } | |||
| } | |||
| glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, | |||
| &tex[0][0][0]); | |||
| glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, | |||
| &p[0][0][0]); | |||
| glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); | |||
| glEvalMesh2(type, 0, grid, 0, grid); | |||
| glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, | |||
| &q[0][0][0]); | |||
| glEvalMesh2(type, 0, grid, 0, grid); | |||
| if (i < 6) { | |||
| glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, | |||
| &r[0][0][0]); | |||
| glEvalMesh2(type, 0, grid, 0, grid); | |||
| glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, | |||
| &s[0][0][0]); | |||
| glEvalMesh2(type, 0, grid, 0, grid); | |||
| } | |||
| } | |||
| glPopMatrix(); | |||
| glPopAttrib(); | |||
| } | |||
| /* CENTRY */ | |||
| void APIENTRY | |||
| glutSolidTeapot(GLdouble scale) | |||
| { | |||
| teapot(7, scale, GL_FILL); | |||
| } | |||
| void APIENTRY | |||
| glutWireTeapot(GLdouble scale) | |||
| { | |||
| teapot(10, scale, GL_LINE); | |||
| } | |||
| /* ENDCENTRY */ | |||