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remove incorrect negation in fog coord computation

tags/R300_DRIVER_0
Brian Paul 21 years ago
parent
commit
64d6ddabaa
1 changed files with 4 additions and 1 deletions
  1. 4
    1
      progs/tests/fogcoord.c

+ 4
- 1
progs/tests/fogcoord.c View File

@@ -22,7 +22,8 @@ static void Display( void )
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );

for (t = 0.0; t <= 1.0; t += 0.25) {
GLfloat f = -(Near + t * (Far - Near));
GLfloat f = Near + t * (Far - Near);
printf("glFogCoord(%4.1f)\n", f);
glFogCoordfEXT(f);

glPushMatrix();
@@ -69,6 +70,8 @@ static void Key( unsigned char key, int x, int y )

static void Init( void )
{
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
/* setup lighting, etc */
if (!glutExtensionSupported("GL_EXT_fog_coord")) {
printf("Sorry, this program requires GL_EXT_fog_coord\n");

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