Преглед на файлове

Add hash table implementation from glsl2 project.

The preprocessor here is intended to become part of the glsl2 codebase
eventually anyway.
tags/mesa-7.9-rc1
Carl Worth преди 15 години
родител
ревизия
633a692225
променени са 5 файла, в които са добавени 526 реда и са изтрити 1 реда
  1. 1
    1
      Makefile
  2. 159
    0
      hash_table.c
  3. 125
    0
      hash_table.h
  4. 6
    0
      main/imports.h
  5. 235
    0
      main/simple_list.h

+ 1
- 1
Makefile Целия файл

@@ -1,6 +1,6 @@
override CFLAGS += -Wall -Wextra -Wwrite-strings -Wswitch-enum -Wno-unused

glcpp: glcpp.o glcpp-lex.o glcpp-parse.o
glcpp: glcpp.o glcpp-lex.o glcpp-parse.o hash_table.o

%.c %.h: %.y
bison --defines=$*.h --output=$*.c $^

+ 159
- 0
hash_table.c Целия файл

@@ -0,0 +1,159 @@
/*
* Copyright © 2008 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/

/**
* \file hash_table.c
* \brief Implementation of a generic, opaque hash table data type.
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/

#include "main/imports.h"
#include "main/simple_list.h"
#include "hash_table.h"

struct node {
struct node *next;
struct node *prev;
};

struct hash_table {
hash_func_t hash;
hash_compare_func_t compare;

unsigned num_buckets;
struct node buckets[1];
};


struct hash_node {
struct node link;
const void *key;
void *data;
};


struct hash_table *
hash_table_ctor(unsigned num_buckets, hash_func_t hash,
hash_compare_func_t compare)
{
struct hash_table *ht;
unsigned i;


if (num_buckets < 16) {
num_buckets = 16;
}

ht = _mesa_malloc(sizeof(*ht) + ((num_buckets - 1)
* sizeof(ht->buckets[0])));
if (ht != NULL) {
ht->hash = hash;
ht->compare = compare;
ht->num_buckets = num_buckets;

for (i = 0; i < num_buckets; i++) {
make_empty_list(& ht->buckets[i]);
}
}

return ht;
}


void
hash_table_dtor(struct hash_table *ht)
{
hash_table_clear(ht);
_mesa_free(ht);
}


void
hash_table_clear(struct hash_table *ht)
{
struct node *node;
struct node *temp;
unsigned i;


for (i = 0; i < ht->num_buckets; i++) {
foreach_s(node, temp, & ht->buckets[i]) {
remove_from_list(node);
_mesa_free(node);
}

assert(is_empty_list(& ht->buckets[i]));
}
}


void *
hash_table_find(struct hash_table *ht, const void *key)
{
const unsigned hash_value = (*ht->hash)(key);
const unsigned bucket = hash_value % ht->num_buckets;
struct node *node;

foreach(node, & ht->buckets[bucket]) {
struct hash_node *hn = (struct hash_node *) node;

if ((*ht->compare)(hn->key, key) == 0) {
return hn->data;
}
}

return NULL;
}


void
hash_table_insert(struct hash_table *ht, void *data, const void *key)
{
const unsigned hash_value = (*ht->hash)(key);
const unsigned bucket = hash_value % ht->num_buckets;
struct hash_node *node;

node = _mesa_calloc(sizeof(*node));

node->data = data;
node->key = key;

insert_at_head(& ht->buckets[bucket], & node->link);
}


unsigned
hash_table_string_hash(const void *key)
{
const char *str = (const char *) key;
unsigned hash = 5381;


while (*str != '\0') {
hash = (hash * 33) + *str;
str++;
}

return hash;
}

+ 125
- 0
hash_table.h Целия файл

@@ -0,0 +1,125 @@
/*
* Copyright © 2008 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/

/**
* \file hash_table.h
* \brief Implementation of a generic, opaque hash table data type.
*
* \author Ian Romanick <ian.d.romanick@intel.com>
*/

#ifndef HASH_TABLE_H
#define HASH_TABLE_H

#ifdef __cplusplus
extern "C" {
#endif

#include <string.h>

struct hash_table;

typedef unsigned (*hash_func_t)(const void *key);
typedef int (*hash_compare_func_t)(const void *key1, const void *key2);

/**
* Hash table constructor
*
* Creates a hash table with the specified number of buckets. The supplied
* \c hash and \c compare routines are used when adding elements to the table
* and when searching for elements in the table.
*
* \param num_buckets Number of buckets (bins) in the hash table.
* \param hash Function used to compute hash value of input keys.
* \param compare Function used to compare keys.
*/
extern struct hash_table *hash_table_ctor(unsigned num_buckets,
hash_func_t hash, hash_compare_func_t compare);


/**
* Release all memory associated with a hash table
*
* \warning
* This function cannot release memory occupied either by keys or data.
*/
extern void hash_table_dtor(struct hash_table *ht);


/**
* Flush all entries from a hash table
*
* \param ht Table to be cleared of its entries.
*/
extern void hash_table_clear(struct hash_table *ht);


/**
* Search a hash table for a specific element
*
* \param ht Table to be searched
* \param key Key of the desired element
*
* \return
* The \c data value supplied to \c hash_table_insert when the element with
* the matching key was added. If no matching key exists in the table,
* \c NULL is returned.
*/
extern void *hash_table_find(struct hash_table *ht, const void *key);


/**
* Add an element to a hash table
*/
extern void hash_table_insert(struct hash_table *ht, void *data,
const void *key);


/**
* Compute hash value of a string
*
* Computes the hash value of a string using the DJB2 algorithm developed by
* Professor Daniel J. Bernstein. It was published on comp.lang.c once upon
* a time. I was unable to find the original posting in the archives.
*
* \param key Pointer to a NUL terminated string to be hashed.
*
* \sa hash_table_string_compare
*/
extern unsigned hash_table_string_hash(const void *key);


/**
* Compare two strings used as keys
*
* This is just a macro wrapper around \c strcmp.
*
* \sa hash_table_string_hash
*/
#define hash_table_string_compare ((hash_compare_func_t) strcmp)

#ifdef __cplusplus
};
#endif

#endif /* HASH_TABLE_H */

+ 6
- 0
main/imports.h Целия файл

@@ -0,0 +1,6 @@
#include <assert.h>
#include <stdlib.h>

#define _mesa_malloc(x) malloc(x)
#define _mesa_free(x) free(x)
#define _mesa_calloc(x) calloc(1,x)

+ 235
- 0
main/simple_list.h Целия файл

@@ -0,0 +1,235 @@
/**
* \file simple_list.h
* Simple macros for type-safe, intrusive lists.
*
* Intended to work with a list sentinal which is created as an empty
* list. Insert & delete are O(1).
*
* \author
* (C) 1997, Keith Whitwell
*/

/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/


#ifndef _SIMPLE_LIST_H
#define _SIMPLE_LIST_H

struct simple_node {
struct simple_node *next;
struct simple_node *prev;
};

/**
* Remove an element from list.
*
* \param elem element to remove.
*/
#define remove_from_list(elem) \
do { \
(elem)->next->prev = (elem)->prev; \
(elem)->prev->next = (elem)->next; \
} while (0)

/**
* Insert an element to the list head.
*
* \param list list.
* \param elem element to insert.
*/
#define insert_at_head(list, elem) \
do { \
(elem)->prev = list; \
(elem)->next = (list)->next; \
(list)->next->prev = elem; \
(list)->next = elem; \
} while(0)

/**
* Insert an element to the list tail.
*
* \param list list.
* \param elem element to insert.
*/
#define insert_at_tail(list, elem) \
do { \
(elem)->next = list; \
(elem)->prev = (list)->prev; \
(list)->prev->next = elem; \
(list)->prev = elem; \
} while(0)

/**
* Move an element to the list head.
*
* \param list list.
* \param elem element to move.
*/
#define move_to_head(list, elem) \
do { \
remove_from_list(elem); \
insert_at_head(list, elem); \
} while (0)

/**
* Move an element to the list tail.
*
* \param list list.
* \param elem element to move.
*/
#define move_to_tail(list, elem) \
do { \
remove_from_list(elem); \
insert_at_tail(list, elem); \
} while (0)

/**
* Consatinate a cyclic list to a list
*
* Appends the sequence of nodes starting with \c tail to the list \c head.
* A "cyclic list" is a list that does not have a sentinal node. This means
* that the data pointed to by \c tail is an actual node, not a dataless
* sentinal. Note that if \c tail constist of a single node, this macro
* behaves identically to \c insert_at_tail
*
* \param head Head of the list to be appended to. This may or may not
* be a cyclic list.
* \param tail Head of the cyclic list to be appended to \c head.
* \param temp Temporary \c simple_list used by the macro
*
* \sa insert_at_tail
*/
#define concat_list_and_cycle(head, tail, temp) \
do { \
(head)->prev->next = (tail); \
(tail)->prev->next = (head); \
(temp) = (head)->prev; \
(head)->prev = (tail)->prev; \
(tail)->prev = (temp); \
} while (0)

#define concat_list(head, next_list) \
do { \
(next_list)->next->prev = (head)->prev; \
(next_list)->prev->next = (head); \
(head)->prev->next = (next_list)->next; \
(head)->prev = (next_list)->prev; \
} while (0)

/**
* Make a empty list empty.
*
* \param sentinal list (sentinal element).
*/
#define make_empty_list(sentinal) \
do { \
(sentinal)->next = sentinal; \
(sentinal)->prev = sentinal; \
} while (0)

/**
* Get list first element.
*
* \param list list.
*
* \return pointer to first element.
*/
#define first_elem(list) ((list)->next)

/**
* Get list last element.
*
* \param list list.
*
* \return pointer to last element.
*/
#define last_elem(list) ((list)->prev)

/**
* Get next element.
*
* \param elem element.
*
* \return pointer to next element.
*/
#define next_elem(elem) ((elem)->next)

/**
* Get previous element.
*
* \param elem element.
*
* \return pointer to previous element.
*/
#define prev_elem(elem) ((elem)->prev)

/**
* Test whether element is at end of the list.
*
* \param list list.
* \param elem element.
*
* \return non-zero if element is at end of list, or zero otherwise.
*/
#define at_end(list, elem) ((elem) == (list))

/**
* Test if a list is empty.
*
* \param list list.
*
* \return non-zero if list empty, or zero otherwise.
*/
#define is_empty_list(list) ((list)->next == (list))

/**
* Walk through the elements of a list.
*
* \param ptr pointer to the current element.
* \param list list.
*
* \note It should be followed by a { } block or a single statement, as in a \c
* for loop.
*/
#define foreach(ptr, list) \
for( ptr=(list)->next ; ptr!=list ; ptr=(ptr)->next )

/**
* Walk through the elements of a list.
*
* Same as #foreach but lets you unlink the current value during a list
* traversal. Useful for freeing a list, element by element.
*
* \param ptr pointer to the current element.
* \param t temporary pointer.
* \param list list.
*
* \note It should be followed by a { } block or a single statement, as in a \c
* for loop.
*/
#define foreach_s(ptr, t, list) \
for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)

#endif

Loading…
Отказ
Запис