Funnily enough, some of these were turned into a compile-time error by gcc
with -fsanitize=undefined ("initializer is not a constant").
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
tags/12.0-branchpoint
| @@ -1735,7 +1735,7 @@ static void emit_decls( struct ureg_program *ureg ) | |||
| if (ureg->processor == PIPE_SHADER_VERTEX) { | |||
| for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { | |||
| if (ureg->vs_inputs[i/32] & (1 << (i%32))) { | |||
| if (ureg->vs_inputs[i/32] & (1u << (i%32))) { | |||
| emit_decl_range( ureg, TGSI_FILE_INPUT, i, 1 ); | |||
| } | |||
| } | |||
| @@ -367,7 +367,7 @@ util_pack_color(const float rgba[4], enum pipe_format format, union util_color * | |||
| return; | |||
| case PIPE_FORMAT_BGRX8888_UNORM: | |||
| { | |||
| uc->ui[0] = (0xff << 24) | (r << 16) | (g << 8) | b; | |||
| uc->ui[0] = (0xffu << 24) | (r << 16) | (g << 8) | b; | |||
| } | |||
| return; | |||
| case PIPE_FORMAT_ARGB8888_UNORM: | |||
| @@ -63,7 +63,7 @@ util_pstipple_update_stipple_texture(struct pipe_context *pipe, | |||
| struct pipe_resource *tex, | |||
| const uint32_t pattern[32]) | |||
| { | |||
| static const uint bit31 = 1 << 31; | |||
| static const uint bit31 = 1u << 31; | |||
| struct pipe_transfer *transfer; | |||
| ubyte *data; | |||
| int i, j; | |||
| @@ -16,8 +16,8 @@ | |||
| static void | |||
| stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr) | |||
| { | |||
| static const uint bit31 = 1 << 31; | |||
| static const uint bit30 = 1 << 30; | |||
| static const uint bit31 = 1u << 31; | |||
| static const uint bit30 = 1u << 30; | |||
| unsigned pass = nr; | |||
| struct softpipe_context *softpipe = qs->softpipe; | |||
| @@ -1159,7 +1159,7 @@ st_translate_mesa_program( | |||
| /* texture samplers */ | |||
| for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { | |||
| if (program->SamplersUsed & (1 << i)) { | |||
| if (program->SamplersUsed & (1u << i)) { | |||
| unsigned target = | |||
| translate_texture_index(program->TexturesUsed[i], | |||
| !!(program->ShadowSamplers & (1 << i))); | |||
| @@ -1121,7 +1121,7 @@ st_translate_program_common(struct st_context *st, | |||
| /* Also add patch inputs. */ | |||
| for (attr = 0; attr < 32; attr++) { | |||
| if (prog->PatchInputsRead & (1 << attr)) { | |||
| if (prog->PatchInputsRead & (1u << attr)) { | |||
| GLuint slot = num_inputs++; | |||
| GLuint patch_attr = VARYING_SLOT_PATCH0 + attr; | |||
| @@ -1240,7 +1240,7 @@ st_translate_program_common(struct st_context *st, | |||
| /* Also add patch outputs. */ | |||
| for (attr = 0; attr < 32; attr++) { | |||
| if (prog->PatchOutputsWritten & (1 << attr)) { | |||
| if (prog->PatchOutputsWritten & (1u << attr)) { | |||
| GLuint slot = num_outputs++; | |||
| GLuint patch_attr = VARYING_SLOT_PATCH0 + attr; | |||