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pan/midgard: Switch base for vertex texturing on T720

There aren't texture pipeline registers anymore; instead, space is
shared with work and ldst registers for output and input respectively.
We need to shift the base registers to represent this correctly.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
merge-requests/2650/head
Alyssa Rosenzweig 5 年前
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5f768eda43
共有 1 个文件被更改,包括 16 次插入11 次删除
  1. 16
    11
      src/panfrost/midgard/disassemble.c

+ 16
- 11
src/panfrost/midgard/disassemble.c 查看文件

@@ -1170,7 +1170,7 @@ print_load_store_word(uint32_t *word, unsigned tabs)
}

static void
print_texture_reg_select(uint8_t u)
print_texture_reg_select(uint8_t u, unsigned base)
{
midgard_tex_register_select sel;
memcpy(&sel, &u, sizeof(u));
@@ -1178,7 +1178,7 @@ print_texture_reg_select(uint8_t u)
if (!sel.full)
printf("h");

printf("r%u", REG_TEX_BASE + sel.select);
printf("r%u", base + sel.select);

unsigned component = sel.component;

@@ -1282,7 +1282,7 @@ sampler_type_name(enum mali_sampler_type t)
#undef DEFINE_CASE

static void
print_texture_word(uint32_t *word, unsigned tabs)
print_texture_word(uint32_t *word, unsigned tabs, unsigned in_reg_base, unsigned out_reg_base)
{
midgard_texture_word *texture = (midgard_texture_word *) word;

@@ -1310,7 +1310,7 @@ print_texture_word(uint32_t *word, unsigned tabs)
print_outmod(texture->outmod, false);

printf(" %sr%d", texture->out_full ? "" : "h",
REG_TEX_BASE + texture->out_reg_select);
out_reg_base + texture->out_reg_select);
print_mask_4(texture->mask, texture->out_upper);
assert(!(texture->out_full && texture->out_upper));
printf(", ");
@@ -1320,7 +1320,7 @@ print_texture_word(uint32_t *word, unsigned tabs)

if (texture->texture_register) {
printf("texture[");
print_texture_reg_select(texture->texture_handle);
print_texture_reg_select(texture->texture_handle, in_reg_base);
printf("], ");

/* Indirect, tut tut */
@@ -1335,7 +1335,7 @@ print_texture_word(uint32_t *word, unsigned tabs)

if (texture->sampler_register) {
printf("[");
print_texture_reg_select(texture->sampler_handle);
print_texture_reg_select(texture->sampler_handle, in_reg_base);
printf("]");

midg_stats.sampler_count = -16;
@@ -1345,7 +1345,7 @@ print_texture_word(uint32_t *word, unsigned tabs)
}

print_swizzle_vec4(texture->swizzle, false, false);
printf(", %sr%d", texture->in_reg_full ? "" : "h", REG_TEX_BASE + texture->in_reg_select);
printf(", %sr%d", texture->in_reg_full ? "" : "h", in_reg_base + texture->in_reg_select);
assert(!(texture->in_reg_full && texture->in_reg_upper));

/* TODO: integrate with swizzle */
@@ -1371,7 +1371,7 @@ print_texture_word(uint32_t *word, unsigned tabs)
bool select = texture->offset_x & 2;
bool upper = texture->offset_x & 4;

printf("%sr%d", full ? "" : "h", REG_TEX_BASE + select);
printf("%sr%d", full ? "" : "h", in_reg_base + select);
assert(!(texture->out_full && texture->out_upper));

/* TODO: integrate with swizzle */
@@ -1421,7 +1421,7 @@ print_texture_word(uint32_t *word, unsigned tabs)

if (texture->lod_register) {
printf("lod %c ", lod_operand);
print_texture_reg_select(texture->bias);
print_texture_reg_select(texture->bias, in_reg_base);
printf(", ");

if (texture->bias_int)
@@ -1513,9 +1513,14 @@ disassemble_midgard(uint8_t *code, size_t size, unsigned gpu_id, gl_shader_stage
last_next_tag = next_tag;

switch (midgard_word_types[tag]) {
case midgard_word_type_texture:
print_texture_word(&words[i], tabs);
case midgard_word_type_texture: {
/* Vertex texturing uses ldst/work space on older Midgard */
bool has_texture_pipeline = (stage == MESA_SHADER_FRAGMENT) && gpu_id >= 0x750;
print_texture_word(&words[i], tabs,
has_texture_pipeline ? REG_TEX_BASE : 0,
has_texture_pipeline ? REG_TEX_BASE : REGISTER_LDST_BASE);
break;
}

case midgard_word_type_load_store:
print_load_store_word(&words[i], tabs);

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