glX_proto_send.py script. This eliminates ~600 lines of non-generated code. With proper compiler optimization settings, it also decreases the size of libGL.so by about 3KB.tags/jump_and_click
@@ -35,7 +35,7 @@ | |||
*/ | |||
#include <GL/gl.h> | |||
#include "size.h" | |||
#include "indirect_size.h" | |||
/* | |||
** Return the number of elements per group of a specified format | |||
@@ -147,14 +147,28 @@ GLint __glBytesPerElement(GLenum type) | |||
** and format. | |||
*/ | |||
GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth, | |||
GLenum format, GLenum type) | |||
GLenum format, GLenum type, GLenum target) | |||
{ | |||
int bytes_per_row; | |||
int components; | |||
switch( target ) { | |||
case GL_PROXY_TEXTURE_1D: | |||
case GL_PROXY_TEXTURE_2D: | |||
case GL_PROXY_TEXTURE_3D: | |||
case GL_PROXY_TEXTURE_4D_SGIS: | |||
case GL_PROXY_TEXTURE_CUBE_MAP: | |||
case GL_PROXY_TEXTURE_RECTANGLE_ARB: | |||
case GL_PROXY_COLOR_TABLE: | |||
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: | |||
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: | |||
return 0; | |||
} | |||
if (width < 0 || height < 0 || depth < 0) { | |||
return 0; | |||
} | |||
/* | |||
** Zero is returned if either format or type are invalid. | |||
*/ | |||
@@ -168,5 +182,6 @@ GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth, | |||
} else { | |||
bytes_per_row = __glBytesPerElement(type) * width; | |||
} | |||
return bytes_per_row * height * depth * components; | |||
} |
@@ -737,8 +737,15 @@ extern CARD8 __glXSetupForCommand(Display *dpy); | |||
** Data conversion and packing support. | |||
*/ | |||
extern const GLuint __glXDefaultPixelStore[9]; | |||
/* Send an image to the server using RenderLarge. */ | |||
extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, | |||
GLint width, GLint height, GLint depth, GLenum format, GLenum type, | |||
const GLvoid *src, GLubyte *pc, GLubyte *modes); | |||
/* Return the size, in bytes, of some pixel data */ | |||
extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum); | |||
extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); | |||
/* Return the number of elements per group of a specified format*/ | |||
extern GLint __glElementsPerGroup(GLenum format, GLenum type); | |||
@@ -748,9 +755,6 @@ extern GLint __glElementsPerGroup(GLenum format, GLenum type); | |||
*/ | |||
extern GLint __glBytesPerElement(GLenum type); | |||
/* Return the k value for a given map target */ | |||
extern GLint __glEvalComputeK(GLenum); | |||
/* | |||
** Fill the transport buffer with the data from the users buffer, | |||
** applying some of the pixel store modes (unpack modes) to the data |
@@ -1,7 +1,7 @@ | |||
/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ | |||
/* | |||
* (C) Copyright IBM Corporation 2004 | |||
* (C) Copyright IBM Corporation 2004, 2005 | |||
* All Rights Reserved. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a | |||
@@ -29,7 +29,7 @@ | |||
#include <GL/gl.h> | |||
#include "indirect.h" | |||
#include "glxclient.h" | |||
#include "size.h" | |||
#include "indirect_size.h" | |||
#include <GL/glxproto.h> | |||
#define __GLX_PAD(n) (((n) + 3) & ~3) | |||
@@ -115,6 +115,19 @@ setup_vendor_request( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) | |||
return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; | |||
} | |||
const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; | |||
#define zero (__glXDefaultPixelStore+0) | |||
#define one (__glXDefaultPixelStore+8) | |||
#define default_pixel_store_1D (__glXDefaultPixelStore+4) | |||
#define default_pixel_store_1D_size 20 | |||
#define default_pixel_store_2D (__glXDefaultPixelStore+4) | |||
#define default_pixel_store_2D_size 20 | |||
#define default_pixel_store_3D (__glXDefaultPixelStore+0) | |||
#define default_pixel_store_3D_size 36 | |||
#define default_pixel_store_4D (__glXDefaultPixelStore+0) | |||
#define default_pixel_store_4D_size 36 | |||
static FASTCALL NOINLINE void | |||
generic_3_byte( GLint rop, const void * ptr ) | |||
{ | |||
@@ -342,6 +355,51 @@ __indirect_glBegin(GLenum mode) | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
#define X_GLrop_Bitmap 5 | |||
void | |||
__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; | |||
const GLuint cmdlen = 48 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, X_GLrop_Bitmap, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&xorig), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&yorig), 4); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&xmove), 4); | |||
(void) memcpy((void *)(gc->pc + 44), (void *)(&ymove), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 2, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = X_GLrop_Bitmap; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&xorig), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&yorig), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&xmove), 4); | |||
(void) memcpy((void *)(pc + 48), (void *)(&ymove), 4); | |||
__glXSendLargeImage(gc, compsize, 2, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_Color3bv 6 | |||
void | |||
__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) | |||
@@ -2193,6 +2251,24 @@ __indirect_glPolygonMode(GLenum face, GLenum mode) | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
#define X_GLrop_PolygonStipple 102 | |||
void | |||
__indirect_glPolygonStipple(const GLubyte * mask) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; | |||
const GLuint cmdlen = 24 + __GLX_PAD(compsize); | |||
emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, gc->pc + 24, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
#define X_GLrop_Scissor 103 | |||
void | |||
__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | |||
@@ -2278,6 +2354,68 @@ __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
static void | |||
__glx_TexImage_1D2D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels ) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = __glImageSize(width, height, 1, format, type, target); | |||
const GLuint cmdlen = 56 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, opcode, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&level), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 44), (void *)(&border), 4); | |||
(void) memcpy((void *)(gc->pc + 48), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 52), (void *)(&type), 4); | |||
if ((compsize > 0) && (pixels != NULL)) { | |||
(*gc->fillImage)(gc, dim, width, height, 1, format, type, pixels, gc->pc + 56, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = opcode; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&level), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 48), (void *)(&border), 4); | |||
(void) memcpy((void *)(pc + 52), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 56), (void *)(&type), 4); | |||
__glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 60, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_TexImage1D 109 | |||
void | |||
__indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, width, 1, border, format, type, pixels ); | |||
} | |||
#define X_GLrop_TexImage2D 110 | |||
void | |||
__indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, width, height, border, format, type, pixels ); | |||
} | |||
#define X_GLrop_TexEnvf 111 | |||
void | |||
__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) | |||
@@ -3091,6 +3229,47 @@ __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
#define X_GLrop_DrawPixels 173 | |||
void | |||
__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0; | |||
const GLuint cmdlen = 40 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&type), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 2, width, height, 1, format, type, pixels, gc->pc + 40, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = X_GLrop_DrawPixels; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&type), 4); | |||
__glXSendLargeImage(gc, compsize, 2, width, height, 1, format, type, pixels, pc + 44, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLsop_GetClipPlane 113 | |||
void | |||
__indirect_glGetClipPlane(GLenum plane, GLdouble * equation) | |||
@@ -3893,6 +4072,70 @@ __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclam | |||
} | |||
} | |||
static void | |||
__glx_TexSubImage_1D2D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels ) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; | |||
const GLuint cmdlen = 60 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, opcode, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&level), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&xoffset), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&yoffset), 4); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 44), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 48), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 52), (void *)(&type), 4); | |||
(void) memcpy((void *)(gc->pc + 56), (void *)((pixels == NULL) ? one : zero), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, dim, width, height, 1, format, type, pixels, gc->pc + 60, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = opcode; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&level), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&xoffset), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&yoffset), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 48), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 52), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 56), (void *)(&type), 4); | |||
(void) memcpy((void *)(pc + 60), zero, 4); | |||
__glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 64, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_TexSubImage1D 4099 | |||
void | |||
__indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, 1, width, 1, format, type, pixels ); | |||
} | |||
#define X_GLrop_TexSubImage2D 4100 | |||
void | |||
__indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, yoffset, width, height, format, type, pixels ); | |||
} | |||
#define X_GLrop_BlendColor 4096 | |||
void | |||
__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | |||
@@ -3920,6 +4163,49 @@ __indirect_glBlendEquation(GLenum mode) | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
#define X_GLrop_ColorTable 2053 | |||
void | |||
__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0; | |||
const GLuint cmdlen = 44 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, X_GLrop_ColorTable, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&type), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 1, width, 1, 1, format, type, table, gc->pc + 44, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = X_GLrop_ColorTable; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&type), 4); | |||
__glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, table, pc + 48, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_ColorTableParameterfv 2054 | |||
void | |||
__indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params) | |||
@@ -4000,6 +4286,49 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * param | |||
return; | |||
} | |||
#define X_GLrop_ColorSubTable 195 | |||
void | |||
__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; | |||
const GLuint cmdlen = 44 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&start), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&count), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&type), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 1, count, 1, 1, format, type, data, gc->pc + 44, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = X_GLrop_ColorSubTable; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&start), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&count), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&type), 4); | |||
__glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, data, pc + 48, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_CopyColorSubTable 196 | |||
void | |||
__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) | |||
@@ -4016,6 +4345,64 @@ __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, G | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
static void | |||
__glx_ConvolutionFilter_1D2D( unsigned opcode, unsigned dim, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image ) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; | |||
const GLuint cmdlen = 48 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, opcode, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 28), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 36), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 44), (void *)(&type), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, dim, width, height, 1, format, type, image, gc->pc + 48, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = opcode; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 28), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 32), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(pc + 36), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 40), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 48), (void *)(&type), 4); | |||
__glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, image, pc + 52, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_ConvolutionFilter1D 4101 | |||
void | |||
__indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) | |||
{ | |||
__glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, internalformat, width, 1, format, type, image ); | |||
} | |||
#define X_GLrop_ConvolutionFilter2D 4102 | |||
void | |||
__indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) | |||
{ | |||
__glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, internalformat, width, height, format, type, image ); | |||
} | |||
#define X_GLrop_ConvolutionParameterf 4103 | |||
void | |||
__indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) | |||
@@ -4262,6 +4649,132 @@ __indirect_glResetMinmax(GLenum target) | |||
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
static void | |||
__glx_TexImage_3D4D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid * pixels ) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; | |||
const GLuint cmdlen = 84 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, opcode, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 44), (void *)(&level), 4); | |||
(void) memcpy((void *)(gc->pc + 48), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(gc->pc + 52), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 56), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 60), (void *)(&depth), 4); | |||
(void) memcpy((void *)(gc->pc + 64), (void *)(&extent), 4); | |||
(void) memcpy((void *)(gc->pc + 68), (void *)(&border), 4); | |||
(void) memcpy((void *)(gc->pc + 72), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 76), (void *)(&type), 4); | |||
(void) memcpy((void *)(gc->pc + 80), (void *)((pixels == NULL) ? one : zero), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, dim, width, height, depth, format, type, pixels, gc->pc + 84, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = opcode; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 48), (void *)(&level), 4); | |||
(void) memcpy((void *)(pc + 52), (void *)(&internalformat), 4); | |||
(void) memcpy((void *)(pc + 56), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 60), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 64), (void *)(&depth), 4); | |||
(void) memcpy((void *)(pc + 68), (void *)(&extent), 4); | |||
(void) memcpy((void *)(pc + 72), (void *)(&border), 4); | |||
(void) memcpy((void *)(pc + 76), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 80), (void *)(&type), 4); | |||
(void) memcpy((void *)(pc + 84), zero, 4); | |||
__glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 88, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_TexImage3D 4114 | |||
void | |||
__indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, width, height, depth, 1, border, format, type, pixels ); | |||
} | |||
static void | |||
__glx_TexSubImage_3D4D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid * pixels ) | |||
{ | |||
__GLXcontext * const gc = __glXGetCurrentContext(); | |||
const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; | |||
const GLuint cmdlen = 92 + __GLX_PAD(compsize); | |||
if (__builtin_expect(gc->currentDpy != NULL, 1)) { | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
if ( (gc->pc + cmdlen) > gc->bufEnd ) { | |||
(void) __glXFlushRenderBuffer(gc, gc->pc); | |||
} | |||
emit_header(gc->pc, opcode, cmdlen); | |||
(void) memcpy((void *)(gc->pc + 40), (void *)(&target), 4); | |||
(void) memcpy((void *)(gc->pc + 44), (void *)(&level), 4); | |||
(void) memcpy((void *)(gc->pc + 48), (void *)(&xoffset), 4); | |||
(void) memcpy((void *)(gc->pc + 52), (void *)(&yoffset), 4); | |||
(void) memcpy((void *)(gc->pc + 56), (void *)(&zoffset), 4); | |||
(void) memcpy((void *)(gc->pc + 60), (void *)(&woffset), 4); | |||
(void) memcpy((void *)(gc->pc + 64), (void *)(&width), 4); | |||
(void) memcpy((void *)(gc->pc + 68), (void *)(&height), 4); | |||
(void) memcpy((void *)(gc->pc + 72), (void *)(&depth), 4); | |||
(void) memcpy((void *)(gc->pc + 76), (void *)(&extent), 4); | |||
(void) memcpy((void *)(gc->pc + 80), (void *)(&format), 4); | |||
(void) memcpy((void *)(gc->pc + 84), (void *)(&type), 4); | |||
(void) memcpy((void *)(gc->pc + 88), (void *)((pixels == NULL) ? one : zero), 4); | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, dim, width, height, depth, format, type, pixels, gc->pc + 92, gc->pc + 4); | |||
} | |||
else { | |||
(void) memcpy( gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size ); | |||
} | |||
gc->pc += cmdlen; | |||
if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } | |||
} | |||
else { | |||
const GLint op = opcode; | |||
const GLuint cmdlenLarge = cmdlen + 4; | |||
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); | |||
(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); | |||
(void) memcpy((void *)(pc + 4), (void *)(&op), 4); | |||
(void) memcpy((void *)(pc + 44), (void *)(&target), 4); | |||
(void) memcpy((void *)(pc + 48), (void *)(&level), 4); | |||
(void) memcpy((void *)(pc + 52), (void *)(&xoffset), 4); | |||
(void) memcpy((void *)(pc + 56), (void *)(&yoffset), 4); | |||
(void) memcpy((void *)(pc + 60), (void *)(&zoffset), 4); | |||
(void) memcpy((void *)(pc + 64), (void *)(&woffset), 4); | |||
(void) memcpy((void *)(pc + 68), (void *)(&width), 4); | |||
(void) memcpy((void *)(pc + 72), (void *)(&height), 4); | |||
(void) memcpy((void *)(pc + 76), (void *)(&depth), 4); | |||
(void) memcpy((void *)(pc + 80), (void *)(&extent), 4); | |||
(void) memcpy((void *)(pc + 84), (void *)(&format), 4); | |||
(void) memcpy((void *)(pc + 88), (void *)(&type), 4); | |||
(void) memcpy((void *)(pc + 92), zero, 4); | |||
__glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 96, pc + 8); | |||
} | |||
} | |||
} | |||
#define X_GLrop_TexSubImage3D 4115 | |||
void | |||
__indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) | |||
{ | |||
__glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, yoffset, zoffset, 1, width, height, depth, 1, format, type, pixels ); | |||
} | |||
#define X_GLrop_CopyTexSubImage3D 4123 | |||
void | |||
__indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
@@ -249,31 +249,12 @@ void __glFillImage(__GLXcontext *gc, GLint dim, GLint width, GLint height, | |||
/* Setup store modes that describe what we just did */ | |||
if (modes) { | |||
if (dim == 3) { | |||
GLubyte *pc = modes; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,0); | |||
__GLX_PUT_LONG(20,0); | |||
__GLX_PUT_LONG(24,0); | |||
__GLX_PUT_LONG(28,0); | |||
__GLX_PUT_LONG(32,1); | |||
} else { | |||
GLubyte *pc = modes; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
if ( dim < 3 ) { | |||
(void) memcpy( modes, __glXDefaultPixelStore + 4, 20 ); | |||
} | |||
else { | |||
(void) memcpy( modes, __glXDefaultPixelStore + 0, 36 ); | |||
} | |||
} | |||
} | |||
@@ -36,7 +36,7 @@ | |||
#include "packrender.h" | |||
#include "indirect.h" | |||
#include "size.h" | |||
#include "indirect_size.h" | |||
/* | |||
** This file contains routines that might need to be transported as |
@@ -34,32 +34,65 @@ | |||
** | |||
*/ | |||
#include "packrender.h" | |||
/* | |||
** This file contains routines that deal with unpacking data from client | |||
** memory using the pixel store unpack modes and then shipping it to | |||
** the server. For all of these routines (except glPolygonStipple) there | |||
** are two forms of the transport - small and large. Small commands are | |||
** the commands that fit into the "rendering" transport buffer. Large | |||
** commands are sent to the server in chunks by __glXSendLargeCommand. | |||
** | |||
** All of the commands send over a pixel header (see glxproto.h) which | |||
** describes the pixel store modes that the server must use to properly | |||
** handle the data. Any pixel store modes not done by the __glFillImage | |||
** routine are passed on to the server. | |||
*/ | |||
* (C) Copyright IBM Corporation 2005 | |||
* All Rights Reserved. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a | |||
* copy of this software and associated documentation files (the "Software"), | |||
* to deal in the Software without restriction, including without limitation | |||
* the rights to use, copy, modify, merge, publish, distribute, sub license, | |||
* and/or sell copies of the Software, and to permit persons to whom the | |||
* Software is furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice and this permission notice (including the next | |||
* paragraph) shall be included in all copies or substantial portions of the | |||
* Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | |||
* IBM, | |||
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF | |||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |||
* SOFTWARE. | |||
*/ | |||
/* | |||
** Send a large image to the server. If necessary, a buffer is allocated | |||
** to hold the unpacked data that is copied from the clients memory. | |||
*/ | |||
static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, | |||
GLint width, GLint height, GLint depth, | |||
GLenum format, GLenum type, const GLvoid *src, | |||
GLubyte *pc, GLubyte *modes) | |||
{ | |||
if (!gc->fastImageUnpack) { | |||
#include "packrender.h" | |||
/** | |||
* Send a large image to the server. If necessary, a buffer is allocated | |||
* to hold the unpacked data that is copied from the clients memory. | |||
* | |||
* \param gc Current GLX context | |||
* \param compsize Size, in bytes, of the image portion | |||
* \param dim Number of dimensions of the image | |||
* \param width Width of the image | |||
* \param height Height of the image, must be 1 for 1D images | |||
* \param depth Depth of the image, must be 1 for 1D or 2D images | |||
* \param format Format of the image | |||
* \param type Data type of the image | |||
* \param src Pointer to the image data | |||
* \param pc Pointer to end of the command header | |||
* \param modes Pointer to the pixel unpack data | |||
* | |||
* \todo | |||
* Modify this function so that \c NULL images are sent using | |||
* \c __glXSendLargeChunk instead of __glXSendLargeCommand. Doing this | |||
* will eliminate the need to allocate a buffer for that case. | |||
* | |||
* \bugs | |||
* The \c fastImageUnpack path, which is thankfully never used, is completely | |||
* broken. | |||
*/ | |||
void | |||
__glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, | |||
GLint width, GLint height, GLint depth, | |||
GLenum format, GLenum type, const GLvoid *src, | |||
GLubyte *pc, GLubyte *modes) | |||
{ | |||
if ( !gc->fastImageUnpack || (src == NULL) ) { | |||
/* Allocate a temporary holding buffer */ | |||
GLubyte *buf = (GLubyte *) Xmalloc(compsize); | |||
if (!buf) { | |||
@@ -68,8 +101,18 @@ static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, | |||
} | |||
/* Apply pixel store unpack modes to copy data into buf */ | |||
(*gc->fillImage)(gc, dim, width, height, depth, format, type, src, buf, | |||
modes); | |||
if ( src != NULL ) { | |||
(*gc->fillImage)(gc, dim, width, height, depth, format, type, | |||
src, buf, modes); | |||
} | |||
else { | |||
if ( dim < 3 ) { | |||
(void) memcpy( modes, __glXDefaultPixelStore + 4, 20 ); | |||
} | |||
else { | |||
(void) memcpy( modes, __glXDefaultPixelStore + 0, 36 ); | |||
} | |||
} | |||
/* Send large command */ | |||
__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); | |||
@@ -82,578 +125,15 @@ static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, | |||
} | |||
} | |||
/* | |||
** Send a large null image to the server. To be backwards compatible, | |||
** data must be sent to the server even when the application has passed | |||
** a null pointer into glTexImage1D, glTexImage2D or glTexImage3D. | |||
*/ | |||
static void SendLargeNULLImage(__GLXcontext *gc, GLint compsize, | |||
GLint width, GLint height, GLint depth, | |||
GLenum format, GLenum type, const GLvoid *src, | |||
GLubyte *pc, GLubyte *modes) | |||
{ | |||
GLubyte *buf = (GLubyte *) Xmalloc(compsize); | |||
/* Allocate a temporary holding buffer */ | |||
if (!buf) { | |||
__glXSetError(gc, GL_OUT_OF_MEMORY); | |||
return; | |||
} | |||
/* Send large command */ | |||
__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); | |||
/* Free buffer */ | |||
Xfree((char*) buf); | |||
} | |||
/************************************************************************/ | |||
void __indirect_glPolygonStipple(const GLubyte *mask) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
compsize = __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP); | |||
cmdlen = __GLX_PAD(__GLX_POLYGONSTIPPLE_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
__GLX_BEGIN(X_GLrop_PolygonStipple,cmdlen); | |||
pc += __GLX_RENDER_HDR_SIZE; | |||
pixelHeaderPC = pc; | |||
pc += __GLX_PIXEL_HDR_SIZE; | |||
(*gc->fillImage)(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, | |||
mask, pc, pixelHeaderPC); | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} | |||
void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, | |||
GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
compsize = __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP); | |||
cmdlen = __GLX_PAD(__GLX_BITMAP_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen); | |||
__GLX_PUT_LONG(0,width); | |||
__GLX_PUT_LONG(4,height); | |||
__GLX_PUT_FLOAT(8,xorig); | |||
__GLX_PUT_FLOAT(12,yorig); | |||
__GLX_PUT_FLOAT(16,xmove); | |||
__GLX_PUT_FLOAT(20,ymove); | |||
pc += __GLX_BITMAP_HDR_SIZE; | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 2, width, height, 1, GL_COLOR_INDEX, | |||
GL_BITMAP, bitmap, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen+4); | |||
__GLX_PUT_LONG(0,width); | |||
__GLX_PUT_LONG(4,height); | |||
__GLX_PUT_FLOAT(8,xorig); | |||
__GLX_PUT_FLOAT(12,yorig); | |||
__GLX_PUT_FLOAT(16,xmove); | |||
__GLX_PUT_FLOAT(20,ymove); | |||
pc += __GLX_BITMAP_HDR_SIZE; | |||
SendLargeImage(gc, compsize, 2, width, height, 1, GL_COLOR_INDEX, | |||
GL_BITMAP, bitmap, pc, pixelHeaderPC); | |||
} | |||
} | |||
void __indirect_glTexImage1D(GLenum target, GLint level, GLint components, | |||
GLsizei width, GLint border, GLenum format, GLenum type, | |||
const GLvoid *image) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
if (target == GL_PROXY_TEXTURE_1D) { | |||
compsize = 0; | |||
} else { | |||
compsize = __glImageSize(width, 1, 1, format, type); | |||
} | |||
cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,components); | |||
__GLX_PUT_LONG(12,width); | |||
__GLX_PUT_LONG(20,border); | |||
__GLX_PUT_LONG(24,format); | |||
__GLX_PUT_LONG(28,type); | |||
pc += __GLX_TEXIMAGE_HDR_SIZE; | |||
if (compsize > 0 && image != NULL) { | |||
(*gc->fillImage)(gc, 1, width, 1, 1, format, type, | |||
image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen+4); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,components); | |||
__GLX_PUT_LONG(12,width); | |||
__GLX_PUT_LONG(16,1); | |||
__GLX_PUT_LONG(20,border); | |||
__GLX_PUT_LONG(24,format); | |||
__GLX_PUT_LONG(28,type); | |||
pc += __GLX_TEXIMAGE_HDR_SIZE; | |||
if (image != NULL) { | |||
SendLargeImage(gc, compsize, 1, width, 1, 1, format, | |||
type, image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
{ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
SendLargeNULLImage(gc, compsize, width, 1, 1, format, | |||
type, image, pc, pixelHeaderPC); | |||
} | |||
} | |||
} | |||
void __indirect_glTexImage2D(GLenum target, GLint level, GLint components, | |||
GLsizei width, GLsizei height, GLint border, GLenum format, | |||
GLenum type, const GLvoid *image) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
if (target == GL_PROXY_TEXTURE_2D || | |||
target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { | |||
compsize = 0; | |||
} else { | |||
compsize = __glImageSize(width, height, 1, format, type); | |||
} | |||
cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,components); | |||
__GLX_PUT_LONG(12,width); | |||
__GLX_PUT_LONG(16,height); | |||
__GLX_PUT_LONG(20,border); | |||
__GLX_PUT_LONG(24,format); | |||
__GLX_PUT_LONG(28,type); | |||
pc += __GLX_TEXIMAGE_HDR_SIZE; | |||
if (compsize > 0 && image != NULL) { | |||
(*gc->fillImage)(gc, 2, width, height, 1, format, type, | |||
image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen+4); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,components); | |||
__GLX_PUT_LONG(12,width); | |||
__GLX_PUT_LONG(16,height); | |||
__GLX_PUT_LONG(20,border); | |||
__GLX_PUT_LONG(24,format); | |||
__GLX_PUT_LONG(28,type); | |||
pc += __GLX_TEXIMAGE_HDR_SIZE; | |||
if (image != NULL) { | |||
SendLargeImage(gc, compsize, 2, width, height, 1, format, | |||
type, image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
{ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
SendLargeNULLImage(gc, compsize, width, height, 1, format, | |||
type, image, pc, pixelHeaderPC); | |||
} | |||
} | |||
} | |||
void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, | |||
const GLvoid *image) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
compsize = __glImageSize(width, height, 1, format, type); | |||
cmdlen = __GLX_PAD(__GLX_DRAWPIXELS_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen); | |||
__GLX_PUT_LONG(0,width); | |||
__GLX_PUT_LONG(4,height); | |||
__GLX_PUT_LONG(8,format); | |||
__GLX_PUT_LONG(12,type); | |||
pc += __GLX_DRAWPIXELS_HDR_SIZE; | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 2, width, height, 1, format, type, | |||
image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen+4); | |||
__GLX_PUT_LONG(0,width); | |||
__GLX_PUT_LONG(4,height); | |||
__GLX_PUT_LONG(8,format); | |||
__GLX_PUT_LONG(12,type); | |||
pc += __GLX_DRAWPIXELS_HDR_SIZE; | |||
SendLargeImage(gc, compsize, 2, width, height, 1, format, | |||
type, image, pc, pixelHeaderPC); | |||
} | |||
} | |||
static void __glx_TexSubImage1D2D(GLshort opcode, GLenum target, GLint level, | |||
GLint xoffset, GLint yoffset, GLsizei width, | |||
GLsizei height, GLenum format, GLenum type, | |||
const GLvoid *image, GLint dim) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
if (image == NULL) { | |||
compsize = 0; | |||
} else { | |||
compsize = __glImageSize(width, height, 1, format, type); | |||
} | |||
cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,xoffset); | |||
__GLX_PUT_LONG(12,yoffset); | |||
__GLX_PUT_LONG(16,width); | |||
__GLX_PUT_LONG(20,height); | |||
__GLX_PUT_LONG(24,format); | |||
__GLX_PUT_LONG(28,type); | |||
if (image == NULL) { | |||
__GLX_PUT_LONG(32,GL_TRUE); | |||
} else { | |||
__GLX_PUT_LONG(32,GL_FALSE); | |||
} | |||
pc += __GLX_TEXSUBIMAGE_HDR_SIZE; | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, dim, width, height, 1, format, type, image, | |||
pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,xoffset); | |||
__GLX_PUT_LONG(12,yoffset); | |||
__GLX_PUT_LONG(16,width); | |||
__GLX_PUT_LONG(20,height); | |||
__GLX_PUT_LONG(24,format); | |||
__GLX_PUT_LONG(28,type); | |||
if (image == NULL) { | |||
__GLX_PUT_LONG(32,GL_TRUE); | |||
} else { | |||
__GLX_PUT_LONG(32,GL_FALSE); | |||
} | |||
pc += __GLX_TEXSUBIMAGE_HDR_SIZE; | |||
SendLargeImage(gc, compsize, dim, width, height, 1, | |||
format, type, image, pc, pixelHeaderPC); | |||
} | |||
} | |||
void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, | |||
GLsizei width, GLenum format, GLenum type, | |||
const GLvoid *image) | |||
{ | |||
__glx_TexSubImage1D2D(X_GLrop_TexSubImage1D, target, level, xoffset, | |||
0, width, 1, format, type, image, 1); | |||
} | |||
void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, | |||
GLint yoffset, GLsizei width, GLsizei height, | |||
GLenum format, GLenum type, const GLvoid *image) | |||
{ | |||
__glx_TexSubImage1D2D(X_GLrop_TexSubImage2D, target, level, xoffset, | |||
yoffset, width, height, format, type, image, 2); | |||
} | |||
void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, | |||
GLenum format, GLenum type, const GLvoid *table) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
switch (target) { | |||
case GL_PROXY_TEXTURE_1D: | |||
case GL_PROXY_TEXTURE_2D: | |||
case GL_PROXY_TEXTURE_3D: | |||
case GL_PROXY_COLOR_TABLE: | |||
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: | |||
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: | |||
case GL_PROXY_TEXTURE_CUBE_MAP_ARB: | |||
compsize = 0; | |||
break; | |||
default: | |||
compsize = __glImageSize(width, 1, 1, format, type); | |||
break; | |||
} | |||
cmdlen = __GLX_PAD(__GLX_COLOR_TABLE_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) { | |||
return; | |||
} | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_ColorTable, (short)cmdlen); | |||
__GLX_PUT_LONG(0, (long)target); | |||
__GLX_PUT_LONG(4, (long)internalformat); | |||
__GLX_PUT_LONG(8, width); | |||
__GLX_PUT_LONG(12, (long)format); | |||
__GLX_PUT_LONG(16, (long)type); | |||
pc += __GLX_COLOR_TABLE_HDR_SIZE; | |||
if (compsize > 0 && table != NULL) { | |||
(*gc->fillImage)(gc, 1, width, 1, 1, format, type, table, pc, | |||
pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0, GL_FALSE); | |||
__GLX_PUT_CHAR(1, GL_FALSE); | |||
__GLX_PUT_CHAR(2, 0); | |||
__GLX_PUT_CHAR(3, 0); | |||
__GLX_PUT_LONG(4, 0); | |||
__GLX_PUT_LONG(8, 0); | |||
__GLX_PUT_LONG(12, 0); | |||
__GLX_PUT_LONG(16, 1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_ColorTable, cmdlen+4); | |||
__GLX_PUT_LONG(0, (long)target); | |||
__GLX_PUT_LONG(4, (long)internalformat); | |||
__GLX_PUT_LONG(8, width); | |||
__GLX_PUT_LONG(12, (long)format); | |||
__GLX_PUT_LONG(16, (long)type); | |||
pc += __GLX_COLOR_TABLE_HDR_SIZE; | |||
SendLargeImage(gc, compsize, 1, width, 1, 1, format, | |||
type, table, pc, pixelHeaderPC); | |||
} | |||
} | |||
void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, | |||
GLenum format, GLenum type, const GLvoid *table) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
compsize = __glImageSize(count, 1, 1, format, type); | |||
cmdlen = __GLX_PAD(__GLX_COLOR_SUBTABLE_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) { | |||
return; | |||
} | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_ColorSubTable, (short)cmdlen); | |||
__GLX_PUT_LONG(0, (long)target); | |||
__GLX_PUT_LONG(4, start); | |||
__GLX_PUT_LONG(8, count); | |||
__GLX_PUT_LONG(12, (long)format); | |||
__GLX_PUT_LONG(16, (long)type); | |||
pc += __GLX_COLOR_SUBTABLE_HDR_SIZE; | |||
if (compsize > 0 && table != NULL) { | |||
(*gc->fillImage)(gc, 1, start+count, 1, 1, format, type, table, pc, | |||
pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0, GL_FALSE); | |||
__GLX_PUT_CHAR(1, GL_FALSE); | |||
__GLX_PUT_CHAR(2, 0); | |||
__GLX_PUT_CHAR(3, 0); | |||
__GLX_PUT_LONG(4, 0); | |||
__GLX_PUT_LONG(8, 0); | |||
__GLX_PUT_LONG(12, 0); | |||
__GLX_PUT_LONG(16, 1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_ColorSubTable, cmdlen+4); | |||
__GLX_PUT_LONG(0, (long)target); | |||
__GLX_PUT_LONG(4, start); | |||
__GLX_PUT_LONG(8, count); | |||
__GLX_PUT_LONG(12, (long)format); | |||
__GLX_PUT_LONG(16, (long)type); | |||
pc += __GLX_COLOR_SUBTABLE_HDR_SIZE; | |||
SendLargeImage(gc, compsize, 1, start+count, 1, 1, format, | |||
type, table, pc, pixelHeaderPC); | |||
} | |||
} | |||
static void __glx_ConvolutionFilter1D2D(GLshort opcode, GLint dim, | |||
GLenum target, | |||
GLenum internalformat, | |||
GLsizei width, GLsizei height, | |||
GLenum format, GLenum type, const GLvoid *image) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
compsize = __glImageSize(width, height, 1, format, type); | |||
cmdlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,internalformat); | |||
__GLX_PUT_LONG(8,width); | |||
__GLX_PUT_LONG(12,height); | |||
__GLX_PUT_LONG(16,format); | |||
__GLX_PUT_LONG(20,type); | |||
pc += __GLX_CONV_FILT_HDR_SIZE; | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, dim, width, height, 1, format, type, | |||
image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,internalformat); | |||
__GLX_PUT_LONG(8,width); | |||
__GLX_PUT_LONG(12,height); | |||
__GLX_PUT_LONG(16,format); | |||
__GLX_PUT_LONG(20,type); | |||
pc += __GLX_CONV_FILT_HDR_SIZE; | |||
SendLargeImage(gc, compsize, dim, width, height, 1, format, | |||
type, image, pc, pixelHeaderPC); | |||
} | |||
} | |||
void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, | |||
GLsizei width, GLenum format, | |||
GLenum type, const GLvoid *image) | |||
{ | |||
__glx_ConvolutionFilter1D2D(X_GLrop_ConvolutionFilter1D, 1, target, | |||
internalformat, width, 1, format, type, | |||
image); | |||
} | |||
void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, | |||
GLsizei width, GLsizei height, GLenum format, | |||
GLenum type, const GLvoid *image) | |||
{ | |||
__glx_ConvolutionFilter1D2D(X_GLrop_ConvolutionFilter2D, 2, target, | |||
internalformat, width, height, format, type, | |||
image); | |||
} | |||
/** | |||
* Implement GLX protocol for \c glSeparableFilter2D. | |||
* | |||
* \bugs | |||
* The \c fastImageUnpack path, which is thankfully never used, is completely | |||
* broken. | |||
*/ | |||
void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, | |||
GLsizei width, GLsizei height, GLenum format, | |||
GLenum type, const GLvoid *row, | |||
@@ -663,8 +143,8 @@ void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, | |||
GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len; | |||
__GLX_LOAD_VARIABLES(); | |||
compsize = __glImageSize(width, 1, 1, format, type); | |||
compsize2 = __glImageSize(height, 1, 1, format, type); | |||
compsize = __glImageSize(width, 1, 1, format, type, 0); | |||
compsize2 = __glImageSize(height, 1, 1, format, type, 0); | |||
totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); | |||
hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE); | |||
image1len = __GLX_PAD(compsize); | |||
@@ -694,21 +174,11 @@ void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, | |||
} | |||
if ((compsize == 0) && (compsize2 == 0)) { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,1); | |||
(void) memcpy( pixelHeaderPC, __glXDefaultPixelStore + 4, 20 ); | |||
} | |||
__GLX_END(0); | |||
} else { | |||
GLint bufsize; | |||
bufsize = image1len + image2len; | |||
const GLint bufsize = image1len + image2len; | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D,cmdlen+4); | |||
@@ -742,165 +212,3 @@ void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, | |||
} | |||
} | |||
} | |||
void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, | |||
GLsizei width, GLsizei height, GLsizei depth, GLint border, | |||
GLenum format, GLenum type, const GLvoid *image) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
if ((target == GL_PROXY_TEXTURE_3D) || (image == NULL)) { | |||
compsize = 0; | |||
} else { | |||
compsize = __glImageSize(width, height, depth, format, type); | |||
} | |||
cmdlen = __GLX_PAD(__GLX_TEXIMAGE_3D_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(X_GLrop_TexImage3D,cmdlen); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,internalformat); | |||
__GLX_PUT_LONG(12,width); | |||
__GLX_PUT_LONG(16,height); | |||
__GLX_PUT_LONG(20,depth); | |||
__GLX_PUT_LONG(24,0); /* size4d */ | |||
__GLX_PUT_LONG(28,border); | |||
__GLX_PUT_LONG(32,format); | |||
__GLX_PUT_LONG(36,type); | |||
if (image == NULL) { | |||
__GLX_PUT_LONG(40,GL_TRUE); | |||
} else { | |||
__GLX_PUT_LONG(40,GL_FALSE); | |||
} | |||
pc += __GLX_TEXIMAGE_3D_HDR_SIZE; | |||
if (compsize > 0 && image != NULL) { | |||
(*gc->fillImage)(gc, 3, width, height, depth, format, type, | |||
image, pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,0); | |||
__GLX_PUT_LONG(20,0); | |||
__GLX_PUT_LONG(24,0); | |||
__GLX_PUT_LONG(28,0); | |||
__GLX_PUT_LONG(32,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(X_GLrop_TexImage3D,cmdlen+4); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,internalformat); | |||
__GLX_PUT_LONG(12,width); | |||
__GLX_PUT_LONG(16,height); | |||
__GLX_PUT_LONG(20,depth); | |||
__GLX_PUT_LONG(24,0); /* size4d */ | |||
__GLX_PUT_LONG(28,border); | |||
__GLX_PUT_LONG(32,format); | |||
__GLX_PUT_LONG(36,type); | |||
if (image == NULL) { | |||
__GLX_PUT_LONG(40,GL_TRUE); | |||
} else { | |||
__GLX_PUT_LONG(40,GL_FALSE); | |||
} | |||
pc += __GLX_TEXIMAGE_3D_HDR_SIZE; | |||
SendLargeImage(gc, compsize, 3, width, height, depth, format, | |||
type, image, pc, pixelHeaderPC); | |||
} | |||
} | |||
void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | |||
GLint zoffset, GLsizei width, GLsizei height, | |||
GLsizei depth, GLenum format, GLenum type, | |||
const GLvoid *image) | |||
{ | |||
__GLX_DECLARE_VARIABLES(); | |||
__GLX_LOAD_VARIABLES(); | |||
if (image == NULL) { | |||
compsize = 0; | |||
} else { | |||
compsize = __glImageSize(width, height, depth, format, type); | |||
} | |||
cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_3D_CMD_HDR_SIZE + compsize); | |||
if (!gc->currentDpy) return; | |||
if (cmdlen <= gc->maxSmallRenderCommandSize) { | |||
/* Use GLXRender protocol to send small command */ | |||
__GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(X_GLrop_TexSubImage3D,cmdlen); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,xoffset); | |||
__GLX_PUT_LONG(12,yoffset); | |||
__GLX_PUT_LONG(16,zoffset); | |||
__GLX_PUT_LONG(20,0); /* woffset */ | |||
__GLX_PUT_LONG(24,width); | |||
__GLX_PUT_LONG(28,height); | |||
__GLX_PUT_LONG(32,depth); | |||
__GLX_PUT_LONG(36,0); /* size4d */ | |||
__GLX_PUT_LONG(40,format); | |||
__GLX_PUT_LONG(44,type); | |||
if (image == NULL) { | |||
__GLX_PUT_LONG(48,GL_TRUE); | |||
} else { | |||
__GLX_PUT_LONG(48,GL_FALSE); | |||
} | |||
pc += __GLX_TEXSUBIMAGE_3D_HDR_SIZE; | |||
if (compsize > 0) { | |||
(*gc->fillImage)(gc, 3, width, height, depth, format, type, image, | |||
pc, pixelHeaderPC); | |||
} else { | |||
/* Setup default store modes */ | |||
GLubyte *pc = pixelHeaderPC; | |||
__GLX_PUT_CHAR(0,GL_FALSE); | |||
__GLX_PUT_CHAR(1,GL_FALSE); | |||
__GLX_PUT_CHAR(2,0); | |||
__GLX_PUT_CHAR(3,0); | |||
__GLX_PUT_LONG(4,0); | |||
__GLX_PUT_LONG(8,0); | |||
__GLX_PUT_LONG(12,0); | |||
__GLX_PUT_LONG(16,0); | |||
__GLX_PUT_LONG(20,0); | |||
__GLX_PUT_LONG(24,0); | |||
__GLX_PUT_LONG(28,0); | |||
__GLX_PUT_LONG(32,1); | |||
} | |||
__GLX_END(__GLX_PAD(compsize)); | |||
} else { | |||
/* Use GLXRenderLarge protocol to send command */ | |||
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(X_GLrop_TexSubImage3D, | |||
cmdlen+4); | |||
__GLX_PUT_LONG(0,target); | |||
__GLX_PUT_LONG(4,level); | |||
__GLX_PUT_LONG(8,xoffset); | |||
__GLX_PUT_LONG(12,yoffset); | |||
__GLX_PUT_LONG(16,zoffset); | |||
__GLX_PUT_LONG(20,0); /* woffset */ | |||
__GLX_PUT_LONG(24,width); | |||
__GLX_PUT_LONG(28,height); | |||
__GLX_PUT_LONG(32,depth); | |||
__GLX_PUT_LONG(36,0); /* size4d */ | |||
__GLX_PUT_LONG(40,format); | |||
__GLX_PUT_LONG(44,type); | |||
if (image == NULL) { | |||
__GLX_PUT_LONG(48,GL_TRUE); | |||
} else { | |||
__GLX_PUT_LONG(48,GL_FALSE); | |||
} | |||
pc += __GLX_TEXSUBIMAGE_3D_HDR_SIZE; | |||
SendLargeImage(gc, compsize, 3, width, height, depth, format, type, | |||
image, pc, pixelHeaderPC); | |||
} | |||
} |
@@ -280,8 +280,8 @@ void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, | |||
width = reply.width; | |||
height = reply.height; | |||
widthsize = __glImageSize(width,1,1,format, type); | |||
heightsize = __glImageSize(height,1,1,format, type); | |||
widthsize = __glImageSize(width,1,1,format, type, 0); | |||
heightsize = __glImageSize(height,1,1,format, type, 0); | |||
/* Allocate a holding buffer to transform the data from */ | |||
rowBuf = (GLubyte*) Xmalloc(widthsize); |
@@ -1,53 +0,0 @@ | |||
/* $XFree86: xc/lib/GL/glx/size.h,v 1.4 2003/09/28 20:15:04 alanh Exp $ */ | |||
#ifndef _size_h_ | |||
#define _size_h_ | |||
/* | |||
** License Applicability. Except to the extent portions of this file are | |||
** made subject to an alternative license as permitted in the SGI Free | |||
** Software License B, Version 1.1 (the "License"), the contents of this | |||
** file are subject only to the provisions of the License. You may not use | |||
** this file except in compliance with the License. You may obtain a copy | |||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 | |||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: | |||
** | |||
** http://oss.sgi.com/projects/FreeB | |||
** | |||
** Note that, as provided in the License, the Software is distributed on an | |||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS | |||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND | |||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A | |||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. | |||
** | |||
** Original Code. The Original Code is: OpenGL Sample Implementation, | |||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, | |||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. | |||
** Copyright in any portions created by third parties is as indicated | |||
** elsewhere herein. All Rights Reserved. | |||
** | |||
** Additional Notice Provisions: The application programming interfaces | |||
** established by SGI in conjunction with the Original Code are The | |||
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released | |||
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version | |||
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X | |||
** Window System(R) (Version 1.3), released October 19, 1998. This software | |||
** was created using the OpenGL(R) version 1.2.1 Sample Implementation | |||
** published by SGI, but has not been independently verified as being | |||
** compliant with the OpenGL(R) version 1.2.1 Specification. | |||
** | |||
*/ | |||
/* | |||
** These are _size functions that are needed to pack the arguments | |||
** into the protocol | |||
*/ | |||
#include "indirect_size.h" | |||
extern GLint __glBitmap_size(GLsizei w, GLsizei h); | |||
extern GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w,GLsizei h); | |||
extern GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w); | |||
extern GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h); | |||
extern GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d); | |||
#endif /* _size_h_ */ |
@@ -1,6 +1,6 @@ | |||
#!/usr/bin/python2 | |||
# (C) Copyright IBM Corporation 2004 | |||
# (C) Copyright IBM Corporation 2004, 2005 | |||
# All Rights Reserved. | |||
# | |||
# Permission is hereby granted, free of charge, to any person obtaining a | |||
@@ -400,6 +400,36 @@ class glXFunction(gl_XML.glFunction): | |||
def command_payload_length(self): | |||
size = 0 | |||
if self.image: | |||
[dim, junk, junk, junk, junk] = self.dimensions() | |||
# The base size is the size of the pixel pack info | |||
# header used by images with the specified number | |||
# of dimensions. | |||
if dim <= 2: | |||
size = 20 | |||
elif dim <= 4: | |||
size = 36 | |||
else: | |||
raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) | |||
if self.image.img_null_flag: | |||
size += 4 | |||
if self.image.img_pad_dimensions: | |||
size += 4 * (dim & 1) | |||
# If the image has offset parameters, like | |||
# TexSubImage1D or TexSubImage3D, they need to | |||
# be padded out as well. | |||
if self.image.img_xoff: | |||
size += 4 * (dim & 1) | |||
size_string = "" | |||
for p in gl_XML.glFunction.parameterIterator(self): | |||
if p.is_output: continue | |||
@@ -507,6 +537,60 @@ class glXFunction(gl_XML.glFunction): | |||
return self.fn_return_type != 'void' or self.output != None | |||
def dimensions(self): | |||
"""Determine the dimensions of an image. | |||
Returns a tuple representing the number of dimensions and the | |||
string name of each of the dimensions of an image, If the | |||
function is not a pixel function, the number of dimensions | |||
will be zero.""" | |||
if not self.image: | |||
return [0, "0", "0", "0", "0"] | |||
else: | |||
dim = 1 | |||
w = self.image.width | |||
if self.image.height: | |||
dim = 2 | |||
h = self.image.height | |||
else: | |||
h = "1" | |||
if self.image.depth: | |||
dim = 3 | |||
d = self.image.depth | |||
else: | |||
d = "1" | |||
if self.image.extent: | |||
dim = 4 | |||
e = self.image.extent | |||
else: | |||
e = "1" | |||
return [dim, w, h, d, e] | |||
def pad_after(self, p): | |||
"""Returns the name of the field inserted after the | |||
specified field to pad out the command header.""" | |||
if self.image and self.image.img_pad_dimensions: | |||
if not self.image.height: | |||
if p.name == self.image.width: | |||
return "height" | |||
elif p.name == self.image.img_xoff: | |||
return "yoffset" | |||
elif not self.image.extent: | |||
if p.name == self.image.depth: | |||
# Should this be "size4d"? | |||
return "extent" | |||
elif p.name == self.image.img_zoff: | |||
return "woffset" | |||
return None | |||
class GlxProto(gl_XML.FilterGLAPISpecBase): | |||
name = "glX_proto_send.py (from Mesa)" | |||
@@ -1,6 +1,6 @@ | |||
#!/usr/bin/python2 | |||
# (C) Copyright IBM Corporation 2004 | |||
# (C) Copyright IBM Corporation 2004, 2005 | |||
# All Rights Reserved. | |||
# | |||
# Permission is hereby granted, free of charge, to any person obtaining a | |||
@@ -32,15 +32,87 @@ from xml.sax.handler import feature_namespaces | |||
import gl_XML | |||
import glX_XML | |||
import license | |||
import sys, getopt | |||
import sys, getopt, copy | |||
def hash_pixel_function(func): | |||
"""Generate a 'unique' key for a pixel function. The key is based on | |||
the parameters written in the command packet. This includes any | |||
padding that might be added for the original function and the 'NULL | |||
image' flag.""" | |||
[dim, junk, junk, junk, junk] = func.dimensions() | |||
d = (dim + 1) & ~1 | |||
h = "%uD%uD_" % (d - 1, d) | |||
for p in func.parameterIterator(1, 1): | |||
h = "%s%u" % (h, p.size()) | |||
if func.pad_after(p): | |||
h += "4" | |||
if func.image.img_null_flag: | |||
h += "_NF" | |||
n = func.name.replace("%uD" % (dim), "") | |||
n = "__glx_%s_%uD%uD" % (n, d - 1, d) | |||
return [h, n] | |||
class glXPixelFunctionUtility(glX_XML.glXFunction): | |||
"""Dummy class used to generate pixel "utility" functions that are | |||
shared by multiple dimension image functions. For example, these | |||
objects are used to generate shared functions used to send GLX | |||
protocol for TexImage1D and TexImage2D, TexSubImage1D and | |||
TexSubImage2D, etc.""" | |||
def __init__(self, func, name): | |||
# The parameters to the utility function are the same as the | |||
# parameters to the real function except for the added "pad" | |||
# parameters. | |||
self.name = name | |||
self.image = copy.copy(func.image) | |||
self.fn_parameters = [] | |||
for p in gl_XML.glFunction.parameterIterator(func): | |||
self.fn_parameters.append(p) | |||
pad_name = func.pad_after(p) | |||
if pad_name: | |||
pad = copy.copy(p) | |||
pad.name = pad_name | |||
self.fn_parameters.append(pad) | |||
if self.image.height == None: | |||
self.image.height = "height" | |||
if self.image.img_yoff == None: | |||
self.image.img_yoff = "yoffset" | |||
if func.image.depth: | |||
if self.image.extent == None: | |||
self.image.extent = "extent" | |||
if self.image.img_woff == None: | |||
self.image.img_woff = "woffset" | |||
self.set_return_type( func.fn_return_type ) | |||
self.glx_rop = ~0 | |||
self.can_be_large = func.can_be_large | |||
self.count_parameters = func.count_parameters | |||
self.counter = func.counter | |||
return | |||
class PrintGlxProtoStubs(glX_XML.GlxProto): | |||
def __init__(self): | |||
glX_XML.GlxProto.__init__(self) | |||
self.last_category = "" | |||
self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM") | |||
self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") | |||
self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] | |||
self.pixel_stubs = {} | |||
return | |||
def printRealHeader(self): | |||
@@ -48,7 +120,7 @@ class PrintGlxProtoStubs(glX_XML.GlxProto): | |||
print '#include <GL/gl.h>' | |||
print '#include "indirect.h"' | |||
print '#include "glxclient.h"' | |||
print '#include "size.h"' | |||
print '#include "indirect_size.h"' | |||
print '#include <GL/glxproto.h>' | |||
print '' | |||
print '#define __GLX_PAD(n) (((n) + 3) & ~3)' | |||
@@ -125,6 +197,19 @@ setup_vendor_request( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) | |||
req->contextTag = gc->currentContextTag; | |||
return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; | |||
} | |||
const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; | |||
#define zero (__glXDefaultPixelStore+0) | |||
#define one (__glXDefaultPixelStore+8) | |||
#define default_pixel_store_1D (__glXDefaultPixelStore+4) | |||
#define default_pixel_store_1D_size 20 | |||
#define default_pixel_store_2D (__glXDefaultPixelStore+4) | |||
#define default_pixel_store_2D_size 20 | |||
#define default_pixel_store_3D (__glXDefaultPixelStore+0) | |||
#define default_pixel_store_3D_size 36 | |||
#define default_pixel_store_4D (__glXDefaultPixelStore+0) | |||
#define default_pixel_store_4D_size 36 | |||
""" | |||
for size in self.generic_sizes: | |||
@@ -135,7 +220,10 @@ setup_vendor_request( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) | |||
if f.fn_offset < 0 or f.handcode or f.ignore: return | |||
if f.glx_rop != 0 or f.vectorequiv != None: | |||
self.printRenderFunction(f) | |||
if f.image: | |||
self.printPixelFunction(f) | |||
else: | |||
self.printRenderFunction(f) | |||
elif f.glx_sop != 0 or f.glx_vendorpriv != 0: | |||
self.printSingleFunction(f) | |||
else: | |||
@@ -182,8 +270,38 @@ generic_%u_byte( GLint rop, const void * ptr ) | |||
return offset | |||
def large_emit_begin(self, indent, f): | |||
print '%s const GLint op = %s;' % (indent, f.opcode_real_name()) | |||
def pixel_emit_args(self, f, pc, indent, adjust, dim, large): | |||
"""Emit the arguments for a pixel function. This differs from | |||
common_emit_args in that pixel functions may require padding | |||
be inserted (i.e., for the missing width field for | |||
TexImage1D), and they may also require a 'NULL image' flag | |||
be inserted before the image data.""" | |||
offset = 0 | |||
for p in f.parameterIterator(1, 1): | |||
self.common_emit_one_arg(p, offset, pc, indent, adjust) | |||
offset += p.size() | |||
if f.pad_after(p): | |||
print '%s (void) memcpy((void *)(%s + %u), zero, 4);' % (indent, pc, offset + adjust) | |||
offset += 4 | |||
if f.image.img_null_flag: | |||
if large: | |||
print '%s (void) memcpy((void *)(%s + %u), zero, 4);' % (indent, pc, offset + adjust) | |||
else: | |||
print '%s (void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (indent, pc, offset + adjust, f.image.name) | |||
offset += 4 | |||
return offset | |||
def large_emit_begin(self, indent, f, op_name = None): | |||
if not op_name: | |||
op_name = f.opcode_real_name() | |||
print '%s const GLint op = %s;' % (indent, op_name) | |||
print '%s const GLuint cmdlenLarge = cmdlen + 4;' % (indent) | |||
print '%s GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' % (indent) | |||
print '%s (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' % (indent) | |||
@@ -199,9 +317,7 @@ generic_%u_byte( GLint rop, const void * ptr ) | |||
print '{' | |||
def common_func_print_header(self, f): | |||
self.common_func_print_just_header(f) | |||
def common_func_print_just_start(self, f): | |||
print ' __GLXcontext * const gc = __glXGetCurrentContext();' | |||
# The only reason that single and vendor private commands need | |||
@@ -224,6 +340,15 @@ generic_%u_byte( GLint rop, const void * ptr ) | |||
if f.count_parameters != None: | |||
print ' const GLuint compsize = __gl%s_size(%s);' % (f.name, f.count_parameters) | |||
elif f.image: | |||
[dim, w, h, d, junk] = f.dimensions() | |||
compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, f.image.img_format, f.image.img_type, f.image.img_target) | |||
if not f.image.img_send_null: | |||
compsize = '(%s != NULL) ? %s : 0' % (f.image.name, compsize) | |||
print ' const GLuint compsize = %s;' % (compsize) | |||
print ' const GLuint cmdlen = %s;' % (f.command_length()) | |||
@@ -241,6 +366,12 @@ generic_%u_byte( GLint rop, const void * ptr ) | |||
return 0 | |||
def common_func_print_header(self, f): | |||
self.common_func_print_just_header(f) | |||
return self.common_func_print_just_start(f) | |||
def printSingleFunction(self, f): | |||
self.common_func_print_header(f) | |||
@@ -284,6 +415,203 @@ generic_%u_byte( GLint rop, const void * ptr ) | |||
return | |||
def printPixelFunction(self, f): | |||
"""This function could use some major refactoring. :(""" | |||
# There is a code-space optimization that we can do here. | |||
# Functions that are marked img_pad_dimensions have a version | |||
# with an odd number of dimensions and an even number of | |||
# dimensions. TexSubImage1D and TexSubImage2D are examples. | |||
# We can emit a single function that does both, and have the | |||
# real functions call the utility function with the correct | |||
# parameters. | |||
# | |||
# The only quirk to this is that utility funcitons will be | |||
# generated for 3D and 4D functions, but 4D (e.g., | |||
# GL_SGIS_texture4D) isn't typically supported. This is | |||
# probably not an issue. However, it would be possible to | |||
# look at the total set of functions and determine if there | |||
# is another function that would actually use the utility | |||
# function. If not, then fallback to the normal way of | |||
# generating code. | |||
if f.image.img_pad_dimensions: | |||
# Determine the hash key and the name for the utility | |||
# function that is used to implement the real | |||
# function. | |||
[h, n] = hash_pixel_function(f) | |||
# If the utility function is not yet known, generate | |||
# it. | |||
if not self.pixel_stubs.has_key(h): | |||
self.pixel_stubs[h] = n | |||
pixel_func = glXPixelFunctionUtility(f, n) | |||
print 'static void' | |||
print '%s( unsigned opcode, unsigned dim, %s )' % (n, pixel_func.get_parameter_string()) | |||
print '{' | |||
if self.common_func_print_just_start(pixel_func): | |||
indent = " " | |||
trailer = " }" | |||
else: | |||
indent = "" | |||
trailer = None | |||
if pixel_func.can_be_large: | |||
print '%s if (cmdlen <= gc->maxSmallRenderCommandSize) {' % (indent) | |||
print '%s if ( (gc->pc + cmdlen) > gc->bufEnd ) {' % (indent) | |||
print '%s (void) __glXFlushRenderBuffer(gc, gc->pc);' % (indent) | |||
print '%s }' % (indent) | |||
indent += " " | |||
[dim, width, height, depth, extent] = pixel_func.dimensions() | |||
if dim < 3: | |||
adjust = 20 + 4 | |||
else: | |||
adjust = 36 + 4 | |||
print '%s emit_header(gc->pc, opcode, cmdlen);' % (indent) | |||
offset = self.pixel_emit_args(pixel_func, "gc->pc", indent, adjust, dim, 0) | |||
[s, junk] = pixel_func.command_payload_length() | |||
pixHeaderPtr = "gc->pc + 4" | |||
pcPtr = "gc->pc + %u" % (s + 4) | |||
if pixel_func.image.img_send_null: | |||
condition = '(compsize > 0) && (%s != NULL)' % (pixel_func.image.name) | |||
else: | |||
condition = 'compsize > 0' | |||
print '%s if (%s) {' % (indent, condition) | |||
print '%s (*gc->fillImage)(gc, dim, %s, %s, %s, %s, %s, %s, %s, %s);' % (indent, width, height, depth, pixel_func.image.img_format, pixel_func.image.img_type, pixel_func.image.name, pcPtr, pixHeaderPtr) | |||
print '%s }' % (indent) | |||
print '%s else {' % (indent) | |||
print '%s (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (indent, pixHeaderPtr, dim, dim) | |||
print '%s }' % (indent) | |||
print '%s gc->pc += cmdlen;' % (indent) | |||
print '%s if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' % (indent) | |||
if f.can_be_large: | |||
adjust += 4 | |||
print '%s}' % (indent) | |||
print '%selse {' % (indent) | |||
self.large_emit_begin(indent, pixel_func, "opcode") | |||
offset = self.pixel_emit_args(pixel_func, "pc", indent, adjust, dim, 1) | |||
pixHeaderPtr = "pc + 8" | |||
pcPtr = "pc + %u" % (s + 8) | |||
print '%s __glXSendLargeImage(gc, compsize, dim, %s, %s, %s, %s, %s, %s, %s, %s);' % (indent, width, height, depth, f.image.img_format, f.image.img_type, f.image.name, pcPtr, pixHeaderPtr) | |||
print '%s}' % (indent) | |||
if trailer: print trailer | |||
print '}' | |||
print '' | |||
# Generate the real function as a call to the | |||
# utility function. | |||
self.common_func_print_just_header(f) | |||
[dim, junk, junk, junk, junk] = f.dimensions() | |||
p_string = "" | |||
for p in gl_XML.glFunction.parameterIterator(f): | |||
p_string += ", " + p.name | |||
if f.pad_after(p): | |||
p_string += ", 1" | |||
print ' %s(%s, %u%s );' % (n, f.opcode_name(), dim, p_string) | |||
print '}' | |||
print '' | |||
return | |||
if self.common_func_print_header(f): | |||
indent = " " | |||
trailer = " }" | |||
else: | |||
indent = "" | |||
trailer = None | |||
if f.can_be_large: | |||
print '%s if (cmdlen <= gc->maxSmallRenderCommandSize) {' % (indent) | |||
print '%s if ( (gc->pc + cmdlen) > gc->bufEnd ) {' % (indent) | |||
print '%s (void) __glXFlushRenderBuffer(gc, gc->pc);' % (indent) | |||
print '%s }' % (indent) | |||
indent += " " | |||
[dim, width, height, depth, extent] = f.dimensions() | |||
if dim < 3: | |||
adjust = 20 + 4 | |||
else: | |||
adjust = 36 + 4 | |||
print '%s emit_header(gc->pc, %s, cmdlen);' % (indent, f.opcode_real_name()) | |||
offset = self.pixel_emit_args(f, "gc->pc", indent, adjust, dim, 0) | |||
[s, junk] = f.command_payload_length() | |||
pixHeaderPtr = "gc->pc + 4" | |||
pcPtr = "gc->pc + %u" % (s + 4) | |||
if f.image.img_send_null: | |||
condition = '(compsize > 0) && (%s != NULL)' % (f.image.name) | |||
else: | |||
condition = 'compsize > 0' | |||
print '%s if (%s) {' % (indent, condition) | |||
print '%s (*gc->fillImage)(gc, %u, %s, %s, %s, %s, %s, %s, %s, %s);' % (indent, dim, width, height, depth, f.image.img_format, f.image.img_type, f.image.name, pcPtr, pixHeaderPtr) | |||
print '%s }' % (indent) | |||
print '%s else {' % (indent) | |||
print '%s (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (indent, pixHeaderPtr, dim, dim) | |||
print '%s }' % (indent) | |||
print '%s gc->pc += cmdlen;' % (indent) | |||
print '%s if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' % (indent) | |||
if f.can_be_large: | |||
adjust += 4 | |||
print '%s}' % (indent) | |||
print '%selse {' % (indent) | |||
self.large_emit_begin(indent, f) | |||
offset = self.pixel_emit_args(f, "pc", indent, adjust, dim, 1) | |||
pixHeaderPtr = "pc + 8" | |||
pcPtr = "pc + %u" % (s + 8) | |||
print '%s __glXSendLargeImage(gc, compsize, %u, %s, %s, %s, %s, %s, %s, %s, %s);' % (indent, dim, width, height, depth, f.image.img_format, f.image.img_type, f.image.name, pcPtr, pixHeaderPtr) | |||
print '%s}' % (indent) | |||
if trailer: print trailer | |||
print '}' | |||
print '' | |||
return | |||
def printRenderFunction(self, f): | |||
# There is a class of GL functions that take a single pointer | |||
# as a parameter. This pointer points to a fixed-size chunk |
@@ -24,6 +24,20 @@ | |||
counter CDATA #IMPLIED | |||
count_scale CDATA #IMPLIED | |||
output CDATA #IMPLIED | |||
img_width CDATA #IMPLIED | |||
img_height CDATA #IMPLIED | |||
img_depth CDATA #IMPLIED | |||
img_extent CDATA #IMPLIED | |||
img_xoff CDATA #IMPLIED | |||
img_yoff CDATA #IMPLIED | |||
img_zoff CDATA #IMPLIED | |||
img_woff CDATA #IMPLIED | |||
img_format CDATA #IMPLIED | |||
img_type CDATA #IMPLIED | |||
img_target CDATA #IMPLIED | |||
img_send_null CDATA #IMPLIED | |||
img_null_flag CDATA #IMPLIED | |||
img_pad_dimensions CDATA #IMPLIED | |||
variable_param CDATA #IMPLIED> | |||
<!ATTLIST return type CDATA #REQUIRED> | |||
<!ATTLIST glx rop CDATA #IMPLIED | |||
@@ -58,6 +72,24 @@ param: | |||
single enum parameter. Most of the gl*Parameter[if]v functions use | |||
this. Additionally, the enums that can be passed should be properly | |||
annotated. | |||
img_width / img_height / img_depth / img_extent - name of parameters | |||
(or hardcoded integer) used for the dimensions of pixel data. | |||
img_xoff / img_yoff / img_zoff / img_woff - name of parameters used | |||
for x, y, z, and w offsets of pixel data. | |||
img_format - name of parameter used as the pixel data format. | |||
img_type - name of parameter used as the pixel data type. | |||
img_target - name of parameter used as a texture target. Non-texture | |||
pixel data should hardcode 0. | |||
img_send_null - boolean flag to determine if blank pixel data should | |||
be sent when a NULL pointer is passed. This is only used by | |||
TexImage1D and TexImage2D. | |||
img_null_flag - boolean flag to determine if an extra flag is used to | |||
determine if a NULL pixel pointer was passed. This is used by | |||
TexSubImage1D, TexSubImage2D, TexImage3D and others. | |||
img_pad_dimensions - boolean flag to determine if dimension data and | |||
offset data should be padded to the next even number of dimensions. | |||
For example, this will insert an empty "height" field after the | |||
"width" field in the protocol for TexImage1D. | |||
glx: | |||
rop - Opcode value for "render" commands | |||
@@ -73,8 +105,8 @@ glx: | |||
return value data (e.g., glGetLightfv). Other single commands take | |||
reply data only as an array (e.g., glGetClipPlane). | |||
handcode - some functions are just too complicated to generate | |||
(e.g., glTexImage2D) or operate only on client-side data (e.g., | |||
glVertexPointer) and must be handcoded. | |||
(e.g., glSeperableFilter2D) or operate only on client-side data | |||
(e.g., glVertexPointer) and must be handcoded. | |||
ignore - some functions have an entry in the dispatch table, but aren't | |||
suitable for protocol implementation (e.g., glLockArraysEXT). This | |||
also applies to functions that don't have any GLX protocol specified | |||
@@ -775,8 +807,8 @@ glx: | |||
<param name="yorig" type="GLfloat"/> | |||
<param name="xmove" type="GLfloat"/> | |||
<param name="ymove" type="GLfloat"/> | |||
<param name="bitmap" type="const GLubyte *"/> | |||
<glx rop="5" handcode="true"/> | |||
<param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> | |||
<glx rop="5" large="true"/> | |||
</function> | |||
<function name="Color3b" offset="9" vectorequiv="Color3bv"> | |||
@@ -1706,8 +1738,8 @@ glx: | |||
</function> | |||
<function name="PolygonStipple" offset="175"> | |||
<param name="mask" type="const GLubyte *"/> | |||
<glx rop="102" handcode="true"/> | |||
<param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> | |||
<glx rop="102"/> | |||
</function> | |||
<function name="Scissor" offset="176"> | |||
@@ -1759,8 +1791,8 @@ glx: | |||
<param name="border" type="GLint"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="109" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> | |||
<glx rop="109" large="true"/> | |||
</function> | |||
<function name="TexImage2D" offset="183"> | |||
@@ -1772,8 +1804,8 @@ glx: | |||
<param name="border" type="GLint"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="110" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> | |||
<glx rop="110" large="true"/> | |||
</function> | |||
<function name="TexEnvf" offset="184"> | |||
@@ -2249,8 +2281,8 @@ glx: | |||
<param name="height" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="173" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/> | |||
<glx rop="173" large="true"/> | |||
</function> | |||
<function name="GetBooleanv" offset="258"> | |||
@@ -2826,8 +2858,8 @@ glx: | |||
<param name="width" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="4099" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> | |||
<glx rop="4099" large="true"/> | |||
</function> | |||
<function name="TexSubImage2D" offset="333"> | |||
@@ -2839,8 +2871,8 @@ glx: | |||
<param name="height" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="4100" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> | |||
<glx rop="4100" large="true"/> | |||
</function> | |||
<function name="AreTexturesResident" offset="322"> | |||
@@ -3035,8 +3067,8 @@ glx: | |||
<param name="width" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="table" type="const GLvoid *"/> | |||
<glx rop="2053" handcode="true"/> | |||
<param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> | |||
<glx rop="2053" large="true"/> | |||
</function> | |||
<function name="ColorTableParameterfv" offset="340"> | |||
@@ -3090,8 +3122,8 @@ glx: | |||
<param name="count" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="data" type="const GLvoid *"/> | |||
<glx rop="195" handcode="true"/> | |||
<param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> | |||
<glx rop="195" large="true"/> | |||
</function> | |||
<function name="CopyColorSubTable" offset="347"> | |||
@@ -3109,8 +3141,8 @@ glx: | |||
<param name="width" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="image" type="const GLvoid *"/> | |||
<glx rop="4101" handcode="true"/> | |||
<param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> | |||
<glx rop="4101" large="true"/> | |||
</function> | |||
<function name="ConvolutionFilter2D" offset="349"> | |||
@@ -3120,8 +3152,8 @@ glx: | |||
<param name="height" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="image" type="const GLvoid *"/> | |||
<glx rop="4102" handcode="true"/> | |||
<param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> | |||
<glx rop="4102" large="true"/> | |||
</function> | |||
<function name="ConvolutionParameterf" offset="350"> | |||
@@ -3296,8 +3328,8 @@ glx: | |||
<param name="border" type="GLint"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="4114" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> | |||
<glx rop="4114" large="true"/> | |||
</function> | |||
<function name="TexSubImage3D" offset="372"> | |||
@@ -3311,8 +3343,8 @@ glx: | |||
<param name="depth" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<glx rop="4115" handcode="true"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> | |||
<glx rop="4115" large="true"/> | |||
</function> | |||
<function name="CopyTexSubImage3D" offset="373"> | |||
@@ -6545,7 +6577,7 @@ glx: | |||
<param name="border" type="GLint"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> | |||
<glx rop="2057" ignore="true"/> | |||
</function> | |||
@@ -6562,7 +6594,7 @@ glx: | |||
<param name="size4d" type="GLsizei"/> | |||
<param name="format" type="GLenum"/> | |||
<param name="type" type="GLenum"/> | |||
<param name="pixels" type="const GLvoid *"/> | |||
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> | |||
<glx rop="2058" ignore="true"/> | |||
</function> | |||
</category> |
@@ -1,6 +1,6 @@ | |||
#!/usr/bin/python2 | |||
# (C) Copyright IBM Corporation 2004 | |||
# (C) Copyright IBM Corporation 2004, 2005 | |||
# All Rights Reserved. | |||
# | |||
# Permission is hereby granted, free of charge, to any person obtaining a | |||
@@ -154,7 +154,45 @@ class glParameter( glItem ): | |||
else: | |||
self.is_output = 0 | |||
if self.p_count > 0 or self.counter != None or self.p_count_parameters != None : | |||
# Pixel data has special parameters. | |||
self.width = attrs.get('img_width', None) | |||
self.height = attrs.get('img_height', None) | |||
self.depth = attrs.get('img_depth', None) | |||
self.extent = attrs.get('img_extent', None) | |||
self.img_xoff = attrs.get('img_xoff', None) | |||
self.img_yoff = attrs.get('img_yoff', None) | |||
self.img_zoff = attrs.get('img_zoff', None) | |||
self.img_woff = attrs.get('img_woff', None) | |||
self.img_format = attrs.get('img_format', None) | |||
self.img_type = attrs.get('img_type', None) | |||
self.img_target = attrs.get('img_target', None) | |||
pad = attrs.get('img_pad_dimensions', "false") | |||
if pad == "true": | |||
self.img_pad_dimensions = 1 | |||
else: | |||
self.img_pad_dimensions = 0 | |||
null_flag = attrs.get('img_null_flag', "false") | |||
if null_flag == "true": | |||
self.img_null_flag = 1 | |||
else: | |||
self.img_null_flag = 0 | |||
send_null = attrs.get('img_send_null', "false") | |||
if send_null == "true": | |||
self.img_send_null = 1 | |||
else: | |||
self.img_send_null = 0 | |||
if self.p_count > 0 or self.counter or self.p_count_parameters: | |||
has_count = 1 | |||
else: | |||
has_count = 0 | |||
@@ -193,7 +231,7 @@ class glParameter( glItem ): | |||
to glCallLists, are not variable length arrays in this | |||
sense.""" | |||
return (self.p_count_parameters != None) or (self.counter != None) | |||
return self.p_count_parameters or self.counter or self.width | |||
def is_array(self): | |||
@@ -222,7 +260,7 @@ class glParameter( glItem ): | |||
def size(self): | |||
if self.p_count_parameters != None or self.counter != None or self.is_output: | |||
if self.p_count_parameters or self.counter or self.width or self.is_output: | |||
return 0 | |||
elif self.p_count == 0: | |||
return self.p_type.size | |||
@@ -241,6 +279,8 @@ class glParameter( glItem ): | |||
pass | |||
elif self.p_count_parameters != None and self.counter != None: | |||
b_prod = self.counter | |||
elif self.width: | |||
return "compsize" | |||
else: | |||
raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name)) | |||
@@ -281,6 +321,7 @@ class glFunction( glItem ): | |||
def __init__(self, context, name, attrs): | |||
self.fn_alias = attrs.get('alias', None) | |||
self.fn_parameters = [] | |||
self.image = None | |||
temp = attrs.get('offset', None) | |||
if temp == None or temp == "?": | |||
@@ -318,6 +359,9 @@ class glFunction( glItem ): | |||
if tag_name != "param": | |||
raise RuntimeError("Trying to append '%s' to parameter list of function '%s'." % (tag_name, self.name)) | |||
if p.width: | |||
self.image = p | |||
self.fn_parameters.append(p) | |||