| @@ -1,9 +1,9 @@ | |||
| /* $Id: quadric.c,v 1.4 1999/12/15 12:59:52 brianp Exp $ */ | |||
| /* $Id: quadric.c,v 1.5 2000/01/11 17:21:14 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 3.1 | |||
| * Copyright (C) 1995-1999 Brian Paul | |||
| * Version: 3.3 | |||
| * Copyright (C) 1999-2000 Brian Paul | |||
| * | |||
| * This library is free software; you can redistribute it and/or | |||
| * modify it under the terms of the GNU Library General Public | |||
| @@ -21,95 +21,6 @@ | |||
| */ | |||
| /* | |||
| * $Log: quadric.c,v $ | |||
| * Revision 1.4 1999/12/15 12:59:52 brianp | |||
| * replaced 0 with 0.0 in sin, cos calls | |||
| * | |||
| * Revision 1.3 1999/11/11 09:55:39 joukj | |||
| * | |||
| * tess_macro.h included | |||
| * | |||
| * Revision 1.2 1999/11/11 03:21:43 kendallb | |||
| * | |||
| * . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility | |||
| * with the IBM VisualAge C++ compiler. Eventually some more code will be | |||
| * needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall) | |||
| * for the IBM compilers, however we currently build using our own header files | |||
| * that already handle this. | |||
| * | |||
| * . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility | |||
| * with the IBM VisualAge C++ compiler in src-glu. | |||
| * | |||
| * . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles | |||
| * with 0 warnings now. | |||
| * | |||
| * . tess_hash.c: line 244 - Why is this function stubbed out? I removed the | |||
| * code with a #if 0 to avoid a compiler warning, but it looks dangerous. | |||
| * | |||
| * Revision 1.1.1.1 1999/08/19 00:55:42 jtg | |||
| * Imported sources | |||
| * | |||
| * Revision 1.19 1999/02/27 13:55:31 brianp | |||
| * fixed BeOS-related GLU typedef problems | |||
| * | |||
| * Revision 1.18 1999/01/03 03:23:15 brianp | |||
| * now using GLAPIENTRY and GLCALLBACK keywords (Ted Jump) | |||
| * | |||
| * Revision 1.17 1999/01/03 03:19:15 brianp | |||
| * rewrote some of gluCylinder | |||
| * | |||
| * Revision 1.16 1998/06/01 01:08:36 brianp | |||
| * small update for Next/OpenStep from Alexander Mai | |||
| * | |||
| * Revision 1.15 1998/03/15 18:28:54 brianp | |||
| * reimplemented gluDisk() point and line mode | |||
| * | |||
| * Revision 1.14 1998/03/15 18:14:17 brianp | |||
| * fixed a compiler cast warning | |||
| * | |||
| * Revision 1.13 1998/02/07 14:28:34 brianp | |||
| * another change to gluQuadricCallback(), this time for StormC compiler | |||
| * | |||
| * Revision 1.12 1998/02/05 00:43:19 brianp | |||
| * Yes, still another change to gluQuadricCallback()! | |||
| * | |||
| * Revision 1.11 1998/02/04 00:27:43 brianp | |||
| * yet another change to gluQuadricCallback()! | |||
| * | |||
| * Revision 1.10 1998/02/04 00:23:23 brianp | |||
| * fixed CALLBACK problem in gluQuadricCallback() (Stephane Rehel) | |||
| * | |||
| * Revision 1.9 1998/02/04 00:20:09 brianp | |||
| * added missing (int) in ErrorFunc cast | |||
| * | |||
| * Revision 1.8 1998/01/16 03:37:51 brianp | |||
| * fixed another assignment warning in gluQuadricCallback() | |||
| * | |||
| * Revision 1.7 1998/01/16 03:35:26 brianp | |||
| * fixed Windows compilation warnings (Theodore Jump) | |||
| * | |||
| * Revision 1.6 1997/10/29 02:02:20 brianp | |||
| * various MS Windows compiler changes (David Bucciarelli, v20 3dfx driver) | |||
| * | |||
| * Revision 1.5 1997/09/17 01:51:48 brianp | |||
| * changed glu*Callback() functions to match prototype in glu.h | |||
| * | |||
| * Revision 1.4 1997/07/24 01:28:44 brianp | |||
| * changed precompiled header symbol from PCH to PC_HEADER | |||
| * | |||
| * Revision 1.3 1997/05/28 02:29:38 brianp | |||
| * added support for precompiled headers (PCH), inserted APIENTRY keyword | |||
| * | |||
| * Revision 1.2 1997/03/12 02:15:38 brianp | |||
| * fixed problem in gluPartialDisk() reported by Kenneth H. Carpenter | |||
| * | |||
| * Revision 1.1 1996/09/27 01:19:39 brianp | |||
| * Initial revision | |||
| * | |||
| */ | |||
| /* TODO: | |||
| * texture coordinate support | |||
| * flip normals according to orientation | |||
| @@ -786,7 +697,7 @@ void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, | |||
| for (loop=0; loop<loops; loop++) { | |||
| angle = DEG_TO_RAD(startAngle); | |||
| glBegin( GL_LINE_STRIP ); | |||
| for (slice=0; slice<slices; slice++) { | |||
| for (slice=0; slice<=slices; slice++) { | |||
| glVertex2d( radius * sin(angle), radius * cos(angle) ); | |||
| angle += delta_angle; | |||
| } | |||
| @@ -849,7 +760,7 @@ void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, | |||
| for (loop=0; loop<loops; loop++) { | |||
| glBegin( GL_QUAD_STRIP ); | |||
| angle = DEG_TO_RAD(startAngle); | |||
| for (slice=0; slice<slices; slice++) { | |||
| for (slice=0; slice<=slices; slice++) { | |||
| if (qobj->Orientation==GLU_OUTSIDE) { | |||
| glVertex2d( (radius+delta_radius)*sin(angle), | |||
| (radius+delta_radius)*cos(angle) ); | |||