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freedreno/a3xx/compiler: compiler cleanups

Drop color/pos/psize_regid, plus a few compiler and IR cleanups.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
tags/mesa-10.1-rc1
Rob Clark 11 年前
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5c6961efae

+ 83
- 104
src/gallium/drivers/freedreno/a3xx/fd3_compiler.c 查看文件

@@ -46,42 +46,6 @@
#include "instr-a3xx.h"
#include "ir-a3xx.h"

/* ************************************************************************* */
/* split the out or find some helper to use.. like main/bitset.h.. */

#define MAX_REG 256

typedef uint8_t regmask_t[2 * MAX_REG / 8];

static unsigned regmask_idx(struct ir3_register *reg)
{
unsigned num = reg->num;
assert(num < MAX_REG);
if (reg->flags & IR3_REG_HALF)
num += MAX_REG;
return num;
}

static void regmask_set(regmask_t regmask, struct ir3_register *reg,
unsigned wrmask)
{
unsigned ridx = regmask_idx(reg) & ~0x3;
unsigned i;
for (i = 0; i < 4; i++) {
if (wrmask & (1 << i)) {
unsigned idx = ridx + i;
regmask[idx / 8] |= 1 << (idx % 8);
}
}
}

static unsigned regmask_get(regmask_t regmask, struct ir3_register *reg)
{
unsigned idx = regmask_idx(reg);
return regmask[idx / 8] & (1 << (idx % 8));
}

/* ************************************************************************* */

struct fd3_compile_context {
const struct tgsi_token *tokens;
@@ -99,7 +63,9 @@ struct fd3_compile_context {
/* last instruction with relative addressing: */
struct ir3_instruction *last_rel;

/* for calculating input/output positions/linkages: */
unsigned next_inloc;

unsigned num_internal_temps;
struct tgsi_src_register internal_temps[6];

@@ -154,6 +120,7 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
const struct tgsi_token *tokens)
{
unsigned ret, base = 0;
struct tgsi_shader_info *info = &ctx->info;

ctx->tokens = tokens;
ctx->ir = so->ir;
@@ -164,8 +131,8 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
ctx->num_internal_temps = 0;
ctx->branch_count = 0;

memset(ctx->needs_ss, 0, sizeof(ctx->needs_ss));
memset(ctx->needs_sy, 0, sizeof(ctx->needs_sy));
regmask_init(&ctx->needs_ss);
regmask_init(&ctx->needs_sy);
memset(ctx->base_reg, 0, sizeof(ctx->base_reg));

tgsi_scan_shader(tokens, &ctx->info);
@@ -173,7 +140,7 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
/* Immediates go after constants: */
ctx->base_reg[TGSI_FILE_CONSTANT] = 0;
ctx->base_reg[TGSI_FILE_IMMEDIATE] =
ctx->info.file_max[TGSI_FILE_CONSTANT] + 1;
info->file_max[TGSI_FILE_CONSTANT] + 1;

/* if full precision and fragment shader, don't clobber
* r0.x w/ bary fetch:
@@ -184,13 +151,13 @@ compile_init(struct fd3_compile_context *ctx, struct fd3_shader_stateobj *so,
/* Temporaries after outputs after inputs: */
ctx->base_reg[TGSI_FILE_INPUT] = base;
ctx->base_reg[TGSI_FILE_OUTPUT] = base +
ctx->info.file_max[TGSI_FILE_INPUT] + 1;
info->file_max[TGSI_FILE_INPUT] + 1;
ctx->base_reg[TGSI_FILE_TEMPORARY] = base +
ctx->info.file_max[TGSI_FILE_INPUT] + 1 +
ctx->info.file_max[TGSI_FILE_OUTPUT] + 1;
info->file_max[TGSI_FILE_INPUT] + 1 +
info->file_max[TGSI_FILE_OUTPUT] + 1;

so->first_immediate = ctx->base_reg[TGSI_FILE_IMMEDIATE];
ctx->immediate_idx = 4 * (ctx->info.file_max[TGSI_FILE_IMMEDIATE] + 1);
ctx->immediate_idx = 4 * (info->file_max[TGSI_FILE_IMMEDIATE] + 1);

ret = tgsi_parse_init(&ctx->parser, tokens);
if (ret != TGSI_PARSE_OK)
@@ -241,6 +208,13 @@ handle_last_rel(struct fd3_compile_context *ctx)
}
}

static void
add_nop(struct fd3_compile_context *ctx, unsigned count)
{
while (count-- > 0)
ir3_instr_create(ctx->ir, 0, OPC_NOP);
}

static unsigned
src_flags(struct fd3_compile_context *ctx, struct ir3_register *reg)
{
@@ -249,14 +223,14 @@ src_flags(struct fd3_compile_context *ctx, struct ir3_register *reg)
if (reg->flags & (IR3_REG_CONST | IR3_REG_IMMED))
return flags;

if (regmask_get(ctx->needs_ss, reg)) {
if (regmask_get(&ctx->needs_ss, reg)) {
flags |= IR3_INSTR_SS;
memset(ctx->needs_ss, 0, sizeof(ctx->needs_ss));
regmask_init(&ctx->needs_ss);
}

if (regmask_get(ctx->needs_sy, reg)) {
if (regmask_get(&ctx->needs_sy, reg)) {
flags |= IR3_INSTR_SY;
memset(ctx->needs_sy, 0, sizeof(ctx->needs_sy));
regmask_init(&ctx->needs_sy);
}

return flags;
@@ -553,7 +527,7 @@ create_mov(struct fd3_compile_context *ctx, struct tgsi_dst_register *dst,
add_dst_reg(ctx, instr, dst, i);
add_src_reg(ctx, instr, src, src_swiz(src, i));
} else {
ir3_instr_create(ctx->ir, 0, OPC_NOP);
add_nop(ctx, 1);
}
}
}
@@ -632,18 +606,25 @@ vectorize(struct fd3_compile_context *ctx, struct ir3_instruction *instr,
int i, j, n = 0;
bool indirect = dst->Indirect;

add_dst_reg(ctx, instr, dst, 0);
add_dst_reg(ctx, instr, dst, TGSI_SWIZZLE_X);

va_start(ap, nsrcs);
for (j = 0; j < nsrcs; j++) {
struct tgsi_src_register *src =
va_arg(ap, struct tgsi_src_register *);
unsigned flags = va_arg(ap, unsigned);
struct ir3_register *reg = add_src_reg(ctx, instr, src, 0);
struct ir3_register *reg;
if (flags & IR3_REG_IMMED) {
reg = ir3_reg_create(instr, 0, IR3_REG_IMMED);
/* this is an ugly cast.. should have put flags first! */
reg->iim_val = *(int *)&src;
} else {
reg = add_src_reg(ctx, instr, src, TGSI_SWIZZLE_X);
indirect |= src->Indirect;
}
reg->flags |= flags & ~IR3_REG_NEGATE;
if (flags & IR3_REG_NEGATE)
reg->flags ^= IR3_REG_NEGATE;
indirect |= src->Indirect;
}
va_end(ap);

@@ -666,11 +647,13 @@ vectorize(struct fd3_compile_context *ctx, struct ir3_instruction *instr,
for (j = 0; j < nsrcs; j++) {
struct tgsi_src_register *src =
va_arg(ap, struct tgsi_src_register *);
(void)va_arg(ap, unsigned);
cur->regs[j+1]->num =
regid(cur->regs[j+1]->num >> 2,
src_swiz(src, i));
cur->flags |= src_flags(ctx, cur->regs[j+1]);
unsigned flags = va_arg(ap, unsigned);
if (!(flags & IR3_REG_IMMED)) {
cur->regs[j+1]->num =
regid(cur->regs[j+1]->num >> 2,
src_swiz(src, i));
cur->flags |= src_flags(ctx, cur->regs[j+1]);
}
}
va_end(ap);

@@ -682,9 +665,7 @@ vectorize(struct fd3_compile_context *ctx, struct ir3_instruction *instr,
/* pad w/ nop's.. at least until we are clever enough to
* figure out if we really need to..
*/
for (; n < 4; n++) {
ir3_instr_create(instr->shader, 0, OPC_NOP);
}
add_nop(ctx, 4 - n);
}

/*
@@ -732,7 +713,7 @@ trans_arl(const struct instr_translater *t,
add_dst_reg(ctx, instr, &tmp_dst, chan)->flags |= IR3_REG_HALF;
add_src_reg(ctx, instr, src, chan);

ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 2;
add_nop(ctx, 3);

/* shl.b Rtmp, Rtmp, 2 */
instr = ir3_instr_create(ctx->ir, 2, OPC_SHL_B);
@@ -740,7 +721,7 @@ trans_arl(const struct instr_translater *t,
add_src_reg(ctx, instr, tmp_src, chan)->flags |= IR3_REG_HALF;
ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val = 2;

ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 2;
add_nop(ctx, 3);

/* mova a0, Rtmp */
instr = ir3_instr_create(ctx->ir, 1, 0);
@@ -750,7 +731,7 @@ trans_arl(const struct instr_translater *t,
add_src_reg(ctx, instr, tmp_src, chan)->flags |= IR3_REG_HALF;

/* need to ensure 5 instr slots before a0 is used: */
ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 5;
add_nop(ctx, 6);
}

/* texture fetch/sample instructions: */
@@ -765,19 +746,27 @@ trans_samp(const struct instr_translater *t,
struct tgsi_src_register *samp = &inst->Src[1].Register;
unsigned tex = inst->Texture.Texture;
int8_t *order;
unsigned i, flags = 0;
unsigned i, flags = 0, src_wrmask;
bool needs_mov = false;

switch (t->arg) {
case TGSI_OPCODE_TEX:
order = (tex == TGSI_TEXTURE_2D) ?
(int8_t[4]){ 0, 1, -1, -1 } : /* 2D */
(int8_t[4]){ 0, 1, 2, -1 }; /* 3D */
if (tex == TGSI_TEXTURE_2D) {
order = (int8_t[4]){ 0, 1, -1, -1 };
src_wrmask = TGSI_WRITEMASK_XY;
} else {
order = (int8_t[4]){ 0, 1, 2, -1 };
src_wrmask = TGSI_WRITEMASK_XYZ;
}
break;
case TGSI_OPCODE_TXP:
order = (tex == TGSI_TEXTURE_2D) ?
(int8_t[4]){ 0, 1, 3, -1 } : /* 2D */
(int8_t[4]){ 0, 1, 2, 3 }; /* 3D */
if (tex == TGSI_TEXTURE_2D) {
order = (int8_t[4]){ 0, 1, 3, -1 };
src_wrmask = TGSI_WRITEMASK_XYZ;
} else {
order = (int8_t[4]){ 0, 1, 2, 3 };
src_wrmask = TGSI_WRITEMASK_XYZW;
}
flags |= IR3_INSTR_P;
break;
default:
@@ -786,7 +775,7 @@ trans_samp(const struct instr_translater *t,
}

if ((tex == TGSI_TEXTURE_3D) || (tex == TGSI_TEXTURE_CUBE)) {
ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 2; // XXX ???
add_nop(ctx, 3);
flags |= IR3_INSTR_3D;
}

@@ -825,9 +814,7 @@ trans_samp(const struct instr_translater *t,

coord = tmp_src;

if (j < 4)
ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 4 - j - 1;

add_nop(ctx, 4 - j);
}

instr = ir3_instr_create(ctx->ir, 5, t->opc);
@@ -839,9 +826,10 @@ trans_samp(const struct instr_translater *t,
r = add_dst_reg(ctx, instr, &inst->Dst[0].Register, 0);
r->wrmask = inst->Dst[0].Register.WriteMask;

add_src_reg(ctx, instr, coord, coord->SwizzleX);
add_src_reg(ctx, instr, coord, coord->SwizzleX)->wrmask = src_wrmask;

regmask_set(ctx->needs_sy, r, r->wrmask);
/* after add_src_reg() so we don't set (sy) on sam instr itself! */
regmask_set(&ctx->needs_sy, r);
}

/*
@@ -947,10 +935,7 @@ trans_cmp(const struct instr_translater *t,
case TGSI_OPCODE_CMP:
/* add.s tmp, tmp, -1 */
instr = ir3_instr_create(ctx->ir, 2, OPC_ADD_S);
instr->repeat = 3;
add_dst_reg(ctx, instr, &tmp_dst, 0);
add_src_reg(ctx, instr, tmp_src, 0)->flags |= IR3_REG_R;
ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val = -1;
vectorize(ctx, instr, &tmp_dst, 2, tmp_src, 0, -1, IR3_REG_IMMED);

if (t->tgsi_opc == TGSI_OPCODE_CMP) {
/* sel.{f32,f16} dst, src2, tmp, src1 */
@@ -1223,7 +1208,7 @@ instr_cat4(const struct instr_translater *t,
src = get_unconst(ctx, src);

/* worst case: */
ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = 5;
add_nop(ctx, 6);

/* we need to replicate into each component: */
for (i = 0, n = 0; i < 4; i++) {
@@ -1236,7 +1221,7 @@ instr_cat4(const struct instr_translater *t,
}
}

regmask_set(ctx->needs_ss, instr->regs[0], dst->WriteMask);
regmask_set(&ctx->needs_ss, instr->regs[0]);
put_dst(ctx, inst, dst);
}

@@ -1324,20 +1309,25 @@ decl_in(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)

/* for frag shaders, we need to generate the corresponding bary instr: */
if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
struct ir3_instruction *instr;
unsigned j;

instr = ir3_instr_create(ctx->ir, 2, OPC_BARY_F);
instr->repeat = ncomp - 1;
for (j = 0; j < ncomp; j++) {
struct ir3_instruction *instr;
struct ir3_register *dst;

/* dst register: */
ctx->last_input = ir3_reg_create(instr, r, flags);
instr = ir3_instr_create(ctx->ir, 2, OPC_BARY_F);

/* input position: */
ir3_reg_create(instr, 0, IR3_REG_IMMED | IR3_REG_R)->iim_val =
so->inputs[n].inloc - 8;
/* dst register: */
dst = ir3_reg_create(instr, r + j, flags);
ctx->last_input = dst;

/* input base (always r0.x): */
ir3_reg_create(instr, regid(0,0), 0);
/* input position: */
ir3_reg_create(instr, 0, IR3_REG_IMMED)->iim_val =
so->inputs[n].inloc + j - 8;

/* input base (always r0.xy): */
ir3_reg_create(instr, regid(0,0), 0)->wrmask = 0x3;
}

nop = 6;
}
@@ -1361,11 +1351,7 @@ decl_out(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
if (ctx->type == TGSI_PROCESSOR_VERTEX) {
switch (name) {
case TGSI_SEMANTIC_POSITION:
so->pos_regid = regid(decl->Range.First + base, 0);
break;
case TGSI_SEMANTIC_PSIZE:
so->psize_regid = regid(decl->Range.First + base, 0);
break;
case TGSI_SEMANTIC_COLOR:
case TGSI_SEMANTIC_GENERIC:
case TGSI_SEMANTIC_FOG:
@@ -1378,7 +1364,6 @@ decl_out(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
} else {
switch (name) {
case TGSI_SEMANTIC_COLOR:
so->color_regid = regid(decl->Range.First + base, 0);
break;
default:
compile_error(ctx, "unknown FS semantic name: %s\n",
@@ -1438,10 +1423,8 @@ compile_instructions(struct fd3_compile_context *ctx)
unsigned opc = inst->Instruction.Opcode;
const struct instr_translater *t = &translaters[opc];

if (nop) {
ir3_instr_create(ctx->ir, 0, OPC_NOP)->repeat = nop - 1;
nop = 0;
}
add_nop(ctx, nop);
nop = 0;

if (t->fxn) {
t->fxn(t, ctx, inst);
@@ -1490,10 +1473,6 @@ fd3_compile_shader(struct fd3_shader_stateobj *so,

assert(so->ir);

so->color_regid = regid(63,0);
so->pos_regid = regid(63,0);
so->psize_regid = regid(63,0);

if (compile_init(&ctx, so, tokens) != TGSI_PARSE_OK)
return -1;


+ 56
- 0
src/gallium/drivers/freedreno/a3xx/fd3_compiler.h 查看文件

@@ -32,6 +32,62 @@
#include "fd3_program.h"
#include "fd3_util.h"


/* ************************************************************************* */
/* split this out or find some helper to use.. like main/bitset.h.. */

#define MAX_REG 256

typedef uint8_t regmask_t[2 * MAX_REG / 8];

static inline unsigned regmask_idx(struct ir3_register *reg)
{
unsigned num = reg->num;
assert(num < MAX_REG);
if (reg->flags & IR3_REG_HALF)
num += MAX_REG;
return num;
}

static inline void regmask_init(regmask_t *regmask)
{
memset(regmask, 0, sizeof(*regmask));
}

static inline void regmask_set(regmask_t *regmask, struct ir3_register *reg)
{
unsigned idx = regmask_idx(reg);
unsigned i;
for (i = 0; i < 4; i++, idx++)
if (reg->wrmask & (1 << i))
(*regmask)[idx / 8] |= 1 << (idx % 8);
}

static inline unsigned regmask_get(regmask_t *regmask,
struct ir3_register *reg)
{
unsigned idx = regmask_idx(reg);
unsigned i;
for (i = 0; i < 4; i++, idx++)
if (reg->wrmask & (1 << i))
if ((*regmask)[idx / 8] & (1 << (idx % 8)))
return true;
return false;
}

/* comp:
* 0 - x
* 1 - y
* 2 - z
* 3 - w
*/
static inline uint32_t regid(int num, int comp)
{
return (num << 2) | (comp & 0x3);
}

/* ************************************************************************* */

int fd3_compile_shader(struct fd3_shader_stateobj *so,
const struct tgsi_token *tokens);


+ 42
- 13
src/gallium/drivers/freedreno/a3xx/fd3_program.c 查看文件

@@ -229,6 +229,16 @@ find_output(const struct fd3_shader_stateobj *so, fd3_semantic semantic)
return 0;
}

static uint32_t
find_regid(const struct fd3_shader_stateobj *so, fd3_semantic semantic)
{
int j;
for (j = 0; j < so->outputs_count; j++)
if (so->outputs[j].semantic == semantic)
return so->outputs[j].regid;
return regid(63, 0);
}

void
fd3_program_emit(struct fd_ringbuffer *ring,
struct fd_program_stateobj *prog, bool binning)
@@ -237,6 +247,7 @@ fd3_program_emit(struct fd_ringbuffer *ring,
const struct fd3_shader_stateobj *fp = prog->fp;
const struct ir3_shader_info *vsi = &vp->info;
const struct ir3_shader_info *fsi = &fp->info;
uint32_t pos_regid, psize_regid, color_regid;
int i;

if (binning) {
@@ -246,6 +257,13 @@ fd3_program_emit(struct fd_ringbuffer *ring,
fsi = &fp->info;
}

pos_regid = find_regid(vp,
fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
psize_regid = find_regid(vp,
fd3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
color_regid = find_regid(fp,
fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0));

/* we could probably divide this up into things that need to be
* emitted if frag-prog is dirty vs if vert-prog is dirty..
*/
@@ -292,8 +310,8 @@ fd3_program_emit(struct fd_ringbuffer *ring,
OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vsi->max_const, 0)));
OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(vp->pos_regid) |
A3XX_SP_VS_PARAM_REG_PSIZEREGID(vp->psize_regid) |
OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp->inputs_count));

for (i = 0; i < fp->inputs_count; ) {
@@ -374,7 +392,7 @@ fd3_program_emit(struct fd_ringbuffer *ring,
OUT_RING(ring, 0x00000000); /* SP_FS_OUTPUT_REG */

OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(fp->color_regid) |
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(color_regid) |
COND(fp->half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION));
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
@@ -519,13 +537,17 @@ create_blit_fp(struct pipe_context *pctx)
if (!so)
return NULL;

so->color_regid = regid(0,0);
so->half_precision = true;
so->inputs_count = 1;
so->inputs[0].semantic = fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
so->inputs[0].semantic =
fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
so->inputs[0].inloc = 8;
so->inputs[0].compmask = 0x3;
so->total_in = 2;
so->outputs_count = 1;
so->outputs[0].semantic =
fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0);
so->outputs[0].regid = regid(0,0);
so->samplers_count = 1;

so->vpsrepl[0] = 0x99999999;
@@ -554,17 +576,19 @@ create_blit_vp(struct pipe_context *pctx)
if (!so)
return NULL;

so->pos_regid = regid(1,0);
so->psize_regid = regid(63,0);
so->inputs_count = 2;
so->inputs[0].regid = regid(0,0);
so->inputs[0].compmask = 0xf;
so->inputs[1].regid = regid(1,0);
so->inputs[1].compmask = 0xf;
so->total_in = 8;
so->outputs_count = 1;
so->outputs[0].semantic = fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
so->outputs_count = 2;
so->outputs[0].semantic =
fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
so->outputs[0].regid = regid(0,0);
so->outputs[1].semantic =
fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0);
so->outputs[1].regid = regid(1,0);

fixup_vp_regfootprint(so);

@@ -600,9 +624,12 @@ create_solid_fp(struct pipe_context *pctx)
if (!so)
return NULL;

so->color_regid = regid(0,0);
so->half_precision = true;
so->inputs_count = 0;
so->outputs_count = 1;
so->outputs[0].semantic =
fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0);
so->outputs[0].regid = regid(0, 0);
so->total_in = 0;

return so;
@@ -627,13 +654,15 @@ create_solid_vp(struct pipe_context *pctx)
if (!so)
return NULL;

so->pos_regid = regid(0,0);
so->psize_regid = regid(63,0);
so->inputs_count = 1;
so->inputs[0].regid = regid(0,0);
so->inputs[0].compmask = 0xf;
so->total_in = 4;
so->outputs_count = 0;

so->outputs_count = 1;
so->outputs[0].semantic =
fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0);
so->outputs[0].regid = regid(0,0);

fixup_vp_regfootprint(so);


+ 0
- 3
src/gallium/drivers/freedreno/a3xx/fd3_program.h 查看文件

@@ -56,9 +56,6 @@ struct fd3_shader_stateobj {
*/
bool half_precision;

/* special output register locations: */
uint8_t pos_regid, psize_regid, color_regid;

/* the instructions length is in units of instruction groups
* (4 instructions, 8 dwords):
*/

+ 0
- 11
src/gallium/drivers/freedreno/a3xx/fd3_util.h 查看文件

@@ -43,15 +43,4 @@ enum a3xx_color_swap fd3_pipe2swap(enum pipe_format format);
uint32_t fd3_tex_swiz(enum pipe_format format, unsigned swizzle_r,
unsigned swizzle_g, unsigned swizzle_b, unsigned swizzle_a);

/* comp:
* 0 - x
* 1 - y
* 2 - z
* 3 - w
*/
static inline uint32_t regid(int num, int comp)
{
return (num << 2) | (comp & 0x3);
}

#endif /* FD3_UTIL_H_ */

+ 3
- 5
src/gallium/drivers/freedreno/a3xx/ir-a3xx.c 查看文件

@@ -517,12 +517,9 @@ void * ir3_shader_assemble(struct ir3_shader *shader, struct ir3_shader_info *in

/* need a integer number of instruction "groups" (sets of four
* instructions), so pad out w/ NOPs if needed:
* (each instruction is 64bits)
*/
while (shader->instrs_count != align(shader->instrs_count, 4))
ir3_instr_create(shader, 0, OPC_NOP);

/* each instruction is 64bits: */
info->sizedwords = 2 * shader->instrs_count;
info->sizedwords = 2 * align(shader->instrs_count, 4);

ptr = dwords = calloc(1, 4 * info->sizedwords);

@@ -546,6 +543,7 @@ static struct ir3_register * reg_create(struct ir3_shader *shader,
{
struct ir3_register *reg =
ir3_alloc(shader, sizeof(struct ir3_register));
reg->wrmask = 1;
reg->flags = flags;
reg->num = num;
return reg;

+ 14
- 9
src/gallium/drivers/freedreno/a3xx/ir-a3xx.h 查看文件

@@ -63,20 +63,24 @@ struct ir3_register {
IR3_REG_EI = 0x200,
} flags;
union {
/* normal registers: */
struct {
/* the component is in the low two bits of the reg #, so
* rN.x becomes: (n << 2) | x
*/
int num;
int wrmask;
};
/* normal registers:
* the component is in the low two bits of the reg #, so
* rN.x becomes: (N << 2) | x
*/
int num;
/* immediate: */
int iim_val;
float fim_val;
/* relative: */
int offset;
};

/* used for cat5 instructions, but also for internal/IR level
* tracking of what registers are read/written by an instruction.
* wrmask may be a bad name since it is used to represent both
* src and dst that touch multiple adjacent registers.
*/
int wrmask;
};

struct ir3_instruction {
@@ -180,7 +184,8 @@ void ir3_shader_destroy(struct ir3_shader *shader);
void * ir3_shader_assemble(struct ir3_shader *shader,
struct ir3_shader_info *info);

struct ir3_instruction * ir3_instr_create(struct ir3_shader *shader, int category, opc_t opc);
struct ir3_instruction * ir3_instr_create(struct ir3_shader *shader,
int category, opc_t opc);
struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr);

struct ir3_register * ir3_reg_create(struct ir3_instruction *instr,

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