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Fix a couple of glitches

tags/unichrome-last-xinerama
Keith Whitwell 21 years ago
parent
commit
5aa1a111a4
1 changed files with 6 additions and 5 deletions
  1. 6
    5
      progs/tests/ext422square.c

+ 6
- 5
progs/tests/ext422square.c View File

@@ -60,7 +60,7 @@ static void Display( void )
glBindTexture(GL_TEXTURE_2D, yuvObj);

glPushMatrix();
glEnable(GL_FRAGMENT_PROGRAM_ARB);
glEnable(GL_FRAGMENT_PROGRAM_ARB);
glTranslatef( -1.1, 0.0, -15.0 );
glRotatef(Xrot, 1.0, 0.0, 0.0);
glRotatef(Yrot, 0.0, 1.0, 0.0);
@@ -140,10 +140,10 @@ static void Init( int argc, char *argv[] )
{
const char *file;
const GLfloat yuvtorgb[16] = {
1.164, 1.596, 0, (.06*1.164 + -.5*1.596),
1.164, -.813, -.391, (.06*1.164 + -.5*-.813 + -.5*-.391),
1.164, 0, 2.018, (.06*1.164 + -.5*-2.018),
0, 0, 0, 1
1.164, 1.164, 1.164, 0,
0, -.391, 2.018, 0,
1.596, -.813, 0.0, 0,
(-.0625*1.164 + -.5*1.596), (-.0625*1.164 + -.5*-.813 + -.5*-.391), (-.0625*1.164 + -.5*2.018), 1
};

if (!glutExtensionSupported("GL_ARB_fragment_program")) {
@@ -230,6 +230,7 @@ static void Init( int argc, char *argv[] )
GL_UNSIGNED_BYTE, ImageYUV);

glLoadIdentity();
glMatrixMode( GL_MODELVIEW );

glEnable(GL_TEXTURE_2D);


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