Browse Source

generate X86 dispatch code

tags/mesa_3_3
Brian Paul 25 years ago
parent
commit
5a8a6d9ac5
1 changed files with 150 additions and 0 deletions
  1. 150
    0
      src/mesa/glapi/glx86asm.py

+ 150
- 0
src/mesa/glapi/glx86asm.py View File

@@ -0,0 +1,150 @@
#!/usr/bin/env python

# $Id: glx86asm.py,v 1.1 2000/05/11 23:14:57 brianp Exp $

# Mesa 3-D graphics library
# Version: 3.3
#
# Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


# Generate the glapi_x86.S assembly language file.
#
# Usage:
# glx86asm.py >glapi_x86.S
#
# Dependencies:
# The gl.spec file from the SI must be in the current directory.
#
# Brian Paul 11 May 2000


import string
import re


def PrintHead():
print '/* DO NOT EDIT - This file generated automatically with glx86asm.py script */'
print '#include "assyntax.h"'
print '#include "glapioffsets.h"'
print ''
print '#ifndef __WIN32__'
print ''
print '#if defined(USE_MGL_NAMESPACE)'
print '#define GL_PREFIX(n) GLNAME(mgl ## n)'
print '#else'
print '#define GL_PREFIX(n) GLNAME(gl ## n)'
print '#endif'
print ''
print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
print ''
print '#ifdef GNU_ASSEMBLER'
print '#define GLOBL_FN(x) GLOBL x ; .type x,@function'
print '#else'
print '#define GLOBL_FN(x) GLOBL x'
print '#endif'
print ''
print ''
return
#endif


def PrintTail():
print ''
print '#endif /* __WIN32__ */'
#endif


def GenerateDispatchCode(name, offset):
print 'ALIGNTEXT16'
print "GLOBL_FN(GL_PREFIX(%s))" % (name)
print "GL_PREFIX(%s):" % (name)
print '\tMOV_L(GLNAME(_glapi_Dispatch), EAX)'
print '\tTEST_L(EAX, EAX)'
print "\tJZ(GLNAME(_glapi_fallback_%s))" % (name)
print "\tJMP(GL_OFFSET(_gloffset_%s))" % (offset)
print ''
#enddef


def FindAlias(list, funcName):
for i in range(0, len(list)):
entry = list[i]
if entry[0] == funcName:
return entry[1]
#endif
#endfor
return ''
#enddef



def PrintDefines():
functionPattern = re.compile('^[a-zA-Z0-9]+\(')
functionNamePattern = re.compile('^[a-zA-Z0-9]+')

funcName = ''
functions = [ ]

f = open('gl.spec')
for line in f.readlines():

m = functionPattern.match(line)
if m:
# extract funcName
n = functionNamePattern.findall(line)
funcName = n[0]

m = string.split(line)
if len(m) > 1:
if m[0] == 'param':
paramName = m[1]
if m[0] == 'offset':
if m[1] == '?':
#print 'WARNING skipping', funcName
noop = 0
else:
entry = [ funcName, funcName ]
functions.append(entry)
#endif
elif m[0] == 'alias':
aliasedName = FindAlias(functions, m[1])
if aliasedName:
entry = [ funcName, aliasedName ]
functions.append(entry)
else:
print 'WARNING: alias to unknown function:', aliasedName
#endif
#endif
#endif
#endfor

# Now generate the assembly dispatch code
for i in range(0, len(functions)):
entry = functions[i]
GenerateDispatchCode( entry[0], entry[1] )

#enddef



PrintHead()
PrintDefines()
PrintTail()

Loading…
Cancel
Save