@@ -411,7 +411,7 @@ static swrast_tri_func dmesa_choose_tri_function (GLcontext *ctx) | |||
if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; | |||
if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; | |||
if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL; | |||
if (ctx->Texture._EnabledUnits) return (swrast_tri_func) NULL; | |||
if (ctx->Light.ShadeModel==GL_SMOOTH | |||
&& swrast->_RasterMask==DEPTH_BIT |
@@ -1,4 +1,4 @@ | |||
/* $Id: context.c,v 1.179 2002/10/04 17:37:45 brianp Exp $ */ | |||
/* $Id: context.c,v 1.180 2002/10/08 23:59:33 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -1306,7 +1306,6 @@ init_attrib_groups( GLcontext *ctx ) | |||
/* Texture group */ | |||
ctx->Texture.CurrentUnit = 0; /* multitexture */ | |||
ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */ | |||
ctx->Texture._EnabledUnits = 0; | |||
for (i=0; i<MAX_TEXTURE_UNITS; i++) | |||
init_texture_unit( ctx, i ); |
@@ -1,4 +1,4 @@ | |||
/* $Id: mtypes.h,v 1.93 2002/10/04 19:10:08 brianp Exp $ */ | |||
/* $Id: mtypes.h,v 1.94 2002/10/08 23:59:33 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -964,12 +964,6 @@ struct gl_texture_attrib { | |||
GLuint CurrentUnit; /* Active texture unit */ | |||
GLuint _EnabledUnits; /* one bit set for each really-enabled unit */ | |||
/* XXX this field will go away, use _EnabledUnits instead! */ | |||
GLuint _ReallyEnabled; /* enables for all texture units: */ | |||
/* = (Unit[0]._ReallyEnabled << 0) | */ | |||
/* (Unit[1]._ReallyEnabled << 4) | */ | |||
/* (Unit[2]._ReallyEnabled << 8) | etc... */ | |||
GLuint _GenFlags; /* for texgen */ | |||
GLuint _TexGenEnabled; | |||
GLuint _TexMatEnabled; |
@@ -1,4 +1,4 @@ | |||
/* $Id: state.c,v 1.93 2002/10/02 21:44:08 brianp Exp $ */ | |||
/* $Id: state.c,v 1.94 2002/10/08 23:59:33 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -772,7 +772,6 @@ update_texture_state( GLcontext *ctx ) | |||
{ | |||
GLuint unit; | |||
ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */ | |||
ctx->Texture._EnabledUnits = 0; | |||
ctx->Texture._GenFlags = 0; | |||
ctx->_NeedNormals &= ~NEED_NORMALS_TEXGEN; | |||
@@ -854,15 +853,8 @@ update_texture_state( GLcontext *ctx ) | |||
continue; | |||
} | |||
/* Texture._ReallyEnabled records the enable state for all units in | |||
* one word. | |||
*/ | |||
{ | |||
GLuint flag = texUnit->_ReallyEnabled << (unit * NUM_TEXTURE_TARGETS); | |||
ctx->Texture._ReallyEnabled |= flag; /* XXX obsolete field! */ | |||
if (texUnit->_ReallyEnabled) | |||
ctx->Texture._EnabledUnits |= (1 << unit); | |||
} | |||
if (texUnit->_ReallyEnabled) | |||
ctx->Texture._EnabledUnits |= (1 << unit); | |||
if (texUnit->TexGenEnabled) { | |||
if (texUnit->TexGenEnabled & S_BIT) { |
@@ -1,4 +1,4 @@ | |||
/* $Id: s_drawpix.c,v 1.36 2002/08/07 00:45:07 brianp Exp $ */ | |||
/* $Id: s_drawpix.c,v 1.37 2002/10/08 23:59:34 brianp Exp $ */ | |||
/* | |||
* Mesa 3-D graphics library | |||
@@ -629,7 +629,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, | |||
if (ctx->Fog.Enabled) | |||
_mesa_span_default_fog(ctx, &span); | |||
if (ctx->Texture._ReallyEnabled) | |||
if (ctx->Texture._EnabledUnits) | |||
_mesa_span_default_texcoords(ctx, &span); | |||
if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16 | |||
@@ -737,7 +737,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, | |||
_mesa_span_default_z(ctx, &span); | |||
if (ctx->Fog.Enabled) | |||
_mesa_span_default_fog(ctx, &span); | |||
if (ctx->Texture._ReallyEnabled) | |||
if (ctx->Texture._EnabledUnits) | |||
_mesa_span_default_texcoords(ctx, &span); | |||
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0 |