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remove a bunch of the extension definitions from the legacy section

tags/vtx-0-2-21112003-freeze
Brian Paul 22 years ago
parent
commit
58c5df87be
1 changed files with 1 additions and 431 deletions
  1. 1
    431
      include/GL/gl.h

+ 1
- 431
include/GL/gl.h View File

@@ -2118,437 +2118,7 @@ typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLs
*/
#if defined(GL_GLEXT_LEGACY)


/*
* 1. GL_EXT_abgr
*/
#ifndef GL_EXT_abgr
#define GL_EXT_abgr 1

#define GL_ABGR_EXT 0x8000

#endif /* GL_EXT_abgr */



/*
* 2. GL_EXT_blend_color
*/
#ifndef GL_EXT_blend_color
#define GL_EXT_blend_color 1

#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR_EXT 0x8005

GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );

#endif /* GL_EXT_blend_color */



/*
* 3. GL_EXT_polygon_offset
*/
#ifndef GL_EXT_polygon_offset
#define GL_EXT_polygon_offset 1

#define GL_POLYGON_OFFSET_EXT 0x8037
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039

GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );

#endif /* GL_EXT_polygon_offset */



/*
* 6. GL_EXT_texture3D
*/
#ifndef GL_EXT_texture3D
#define GL_EXT_texture3D 1

#define GL_PACK_SKIP_IMAGES_EXT 0x806B
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define GL_TEXTURE_3D_EXT 0x806F
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
#define GL_TEXTURE_DEPTH_EXT 0x8071
#define GL_TEXTURE_WRAP_R_EXT 0x8072
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#define GL_TEXTURE_3D_BINDING_EXT 0x806A

GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );

GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);

GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );

#endif /* GL_EXT_texture3D */



/*
* 20. GL_EXT_texture_object
*/
#ifndef GL_EXT_texture_object
#define GL_EXT_texture_object 1

#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069

GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );

GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);

GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );

GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );

GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );

GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );

#endif /* GL_EXT_texture_object */



/*
* 27. GL_EXT_rescale_normal
*/
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1

#define GL_RESCALE_NORMAL_EXT 0x803A

#endif /* GL_EXT_rescale_normal */



/*
* 30. GL_EXT_vertex_array
*/
#ifndef GL_EXT_vertex_array
#define GL_EXT_vertex_array 1

#define GL_VERTEX_ARRAY_EXT 0x8074
#define GL_NORMAL_ARRAY_EXT 0x8075
#define GL_COLOR_ARRAY_EXT 0x8076
#define GL_INDEX_ARRAY_EXT 0x8077
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093

GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );

GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );

GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );

GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );

GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );

GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );

GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );

GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );

GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );

#endif /* GL_EXT_vertex_array */



/*
* 35. GL_SGIS_texture_edge_clamp
*/
#ifndef GL_SGIS_texture_edge_clamp
#define GL_SGIS_texture_edge_clamp 1

#define GL_CLAMP_TO_EDGE_SGIS 0x812F

#endif /* GL_SGIS_texture_edge_clamp */



/*
* 37. GL_EXT_blend_minmax
*/
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1

#define GL_FUNC_ADD_EXT 0x8006
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#define GL_BLEND_EQUATION_EXT 0x8009

GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );

#endif /* GL_EXT_blend_minmax */



/*
* 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
*/
#ifndef GL_EXT_blend_subtract
#define GL_EXT_blend_subtract 1

#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B

#endif /* GL_EXT_blend_subtract */



/*
* 39. GL_EXT_blend_logic_op
*/
#ifndef GL_EXT_blend_logic_op
#define GL_EXT_blend_logic_op 1

/* No new tokens or functions */

#endif /* GL_EXT_blend_logic_op */



/*
* 54. GL_EXT_point_parameters
*/
#ifndef GL_EXT_point_parameters
#define GL_EXT_point_parameters 1

#define GL_POINT_SIZE_MIN_EXT 0x8126
#define GL_POINT_SIZE_MAX_EXT 0x8127
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define GL_DISTANCE_ATTENUATION_EXT 0x8129

GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);

#endif /* GL_EXT_point_parameters */



/*
* 78. GL_EXT_paletted_texture
*/
#ifndef GL_EXT_paletted_texture
#define GL_EXT_paletted_texture 1

#define GL_TABLE_TOO_LARGE_EXT 0x8031
#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
#define GL_COLOR_INDEX4_EXT 0x80E4
#define GL_COLOR_INDEX8_EXT 0x80E5
#define GL_COLOR_INDEX12_EXT 0x80E6
#define GL_COLOR_INDEX16_EXT 0x80E7

GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );

GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );

GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );

GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );

GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );

#endif /* GL_EXT_paletted_texture */



/*
* 79. GL_EXT_clip_volume_hint
*/
#ifndef GL_EXT_clip_volume_hint
#define GL_EXT_clip_volume_hint 1

#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0

#endif /* GL_EXT_clip_volume_hint */



/*
* 97. GL_EXT_compiled_vertex_array
*/
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1

#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9

GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
GLAPI void GLAPIENTRY glUnlockArraysEXT( void );

#endif /* GL_EXT_compiled_vertex_array */

/*
* 137. GL_HP_occlusion_test
*/
#ifndef GL_HP_occlusion_test
#define GL_HP_occlusion_test 1

#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166

#endif /* GL_HP_occlusion_test */


/*
* 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
*/
#ifndef GL_EXT_shared_texture_palette
#define GL_EXT_shared_texture_palette 1

#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB

#endif /* GL_EXT_shared_texture_palette */



/*
* 176. GL_EXT_stencil_wrap
*/
#ifndef GL_EXT_stencil_wrap
#define GL_EXT_stencil_wrap 1

#define GL_INCR_WRAP_EXT 0x8507
#define GL_DECR_WRAP_EXT 0x8508

#endif /* GL_EXT_stencil_wrap */



/*
* 179. GL_NV_texgen_reflection
*/
#ifndef GL_NV_texgen_reflection
#define GL_NV_texgen_reflection 1

#define GL_NORMAL_MAP_NV 0x8511
#define GL_REFLECTION_MAP_NV 0x8512

#endif /* GL_NV_texgen_reflection */



/*
* 185. GL_EXT_texture_env_add
*/
#ifndef GL_EXT_texture_env_add
#define GL_EXT_texture_env_add 1

/* No new tokens or functions */

#endif /* GL_EXT_texture_env_add */



/*
* 197. GL_MESA_window_pos
*/
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1

GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );

#endif /* GL_MESA_window_pos */



/*
* 196. GL_MESA_resize_bufffers
*/
#ifndef GL_MESA_resize_bufffers
#define GL_MESA_resize_buffers 1

GLAPI void GLAPIENTRY glResizeBuffersMESA( void );

#endif /* GL_MESA_resize_bufffers */



/*
* 220. GL_EXT_texture_env_dot3
*/
#ifndef GL_EXT_texture_env_dot3
#define GL_EXT_texture_env_dot3 1

#define GL_DOT3_RGB_EXT 0x8740
#define GL_DOT3_RGBA_EXT 0x8741

#endif /* GL_EXT_texture_env_dot3 */

/* All extensions that used to be here are now found in glext.h */

#else /* GL_GLEXT_LEGACY */


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