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changed _gl prefix to _mesa_ on fog functions

tags/mesa_3_3
Brian Paul 26 年前
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5829f0c960
共有 3 个文件被更改,包括 30 次插入19 次删除
  1. 2
    2
      src/mesa/main/context.c
  2. 14
    8
      src/mesa/main/fog.c
  3. 14
    9
      src/mesa/main/fog.h

+ 2
- 2
src/mesa/main/context.c 查看文件

@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.39 2000/02/02 19:50:26 brianp Exp $ */
/* $Id: context.c,v 1.40 2000/02/02 22:21:39 brianp Exp $ */

/*
* Mesa 3-D graphics library
@@ -440,7 +440,7 @@ static void one_time_init( void )

gl_init_clip();
gl_init_eval();
gl_init_fog();
_mesa_init_fog();
gl_init_math();
gl_init_lists();
gl_init_shade();

+ 14
- 8
src/mesa/main/fog.c 查看文件

@@ -1,10 +1,10 @@
/* $Id: fog.c,v 1.4 1999/11/11 01:22:26 brianp Exp $ */
/* $Id: fog.c,v 1.5 2000/02/02 22:21:39 brianp Exp $ */

/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -172,16 +172,20 @@ static fog_func fog_rgba_tab[2];
#define IDX 1
#include "fog_tmp.h"

void gl_init_fog( void )

void
_mesa_init_fog( void )
{
init_fog_tab_masked();
init_fog_tab_raw();
}


/*
* Compute fog for the vertices in the vertex buffer.
*/
void gl_fog_vertices( struct vertex_buffer *VB )
void
_mesa_fog_vertices( struct vertex_buffer *VB )
{
GLcontext *ctx = VB->ctx;
GLuint i = VB->CullMode & 1;
@@ -213,8 +217,9 @@ void gl_fog_vertices( struct vertex_buffer *VB )
* red, green, blue, alpha - pixel colors
* Output: red, green, blue, alpha - fogged pixel colors
*/
void gl_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLubyte rgba[][4] )
void
_mesa_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLubyte rgba[][4] )
{
GLfloat c = ctx->ProjectionMatrix.m[10];
GLfloat d = ctx->ProjectionMatrix.m[14];
@@ -298,8 +303,9 @@ void gl_fog_rgba_pixels( const GLcontext *ctx,
* index - pixel color indexes
* Output: index - fogged pixel color indexes
*/
void gl_fog_ci_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLuint index[] )
void
_mesa_fog_ci_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLuint index[] )
{
GLfloat c = ctx->ProjectionMatrix.m[10];
GLfloat d = ctx->ProjectionMatrix.m[14];

+ 14
- 9
src/mesa/main/fog.h 查看文件

@@ -1,10 +1,10 @@
/* $Id: fog.h,v 1.2 1999/11/11 01:22:26 brianp Exp $ */
/* $Id: fog.h,v 1.3 2000/02/02 22:21:39 brianp Exp $ */

/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -49,16 +49,21 @@ _mesa_Fogiv(GLenum pname, const GLint *params );



extern void gl_fog_vertices( struct vertex_buffer *VB );
extern void
_mesa_fog_vertices( struct vertex_buffer *VB );

extern void gl_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[],
GLubyte rgba[][4] );
extern void
_mesa_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[],
GLubyte rgba[][4] );

extern void gl_fog_ci_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLuint indx[] );
extern void
_mesa_fog_ci_pixels( const GLcontext *ctx,
GLuint n, const GLdepth z[], GLuint indx[] );


extern void gl_init_fog( void );
extern void
_mesa_init_fog( void );


#endif

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