Browse Source

Some tile cache improvements, clean-ups.

Code for optimized clears (per-tile flag indicating clear status) in place
but not enabled yet.
tags/mesa_20090313
Brian 18 years ago
parent
commit
57df347bb8

+ 2
- 2
src/mesa/pipe/softpipe/sp_clear.c View File

@@ -50,12 +50,12 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps,

softpipe_update_derived(softpipe); /* not needed?? */

if (ps == sp_tile_cache_get_surface(softpipe, softpipe->zbuf_cache)) {
if (ps == sp_tile_cache_get_surface(softpipe->zbuf_cache)) {
float clear[4];
clear[0] = 1.0; /* XXX hack */
sp_tile_cache_clear(softpipe->zbuf_cache, clear);
}
else if (ps == sp_tile_cache_get_surface(softpipe, softpipe->cbuf_cache[0])) {
else if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[0])) {
float clear[4];
clear[0] = 0.2f; /* XXX hack */
clear[1] = 0.2f; /* XXX hack */

+ 4
- 4
src/mesa/pipe/softpipe/sp_state_surface.c View File

@@ -66,7 +66,7 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
sp->framebuffer.cbufs[i] = fb->cbufs[i];

/* update cache */
sp_tile_cache_set_surface(sp, sp->cbuf_cache[i], ps);
sp_tile_cache_set_surface(sp->cbuf_cache[i], ps);
}
}

@@ -92,7 +92,7 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
sp->framebuffer.zbuf = fb->zbuf;

/* update cache */
sp_tile_cache_set_surface(sp, sp->zbuf_cache, ps);
sp_tile_cache_set_surface(sp->zbuf_cache, ps);
}

/* XXX combined depth/stencil here */
@@ -116,12 +116,12 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
if (fb->sbuf != fb->zbuf) {
/* separate stencil buf */
sp->sbuf_cache = sp->sbuf_cache_sep;
sp_tile_cache_set_surface(sp, sp->sbuf_cache, ps);
sp_tile_cache_set_surface(sp->sbuf_cache, ps);
}
else {
/* combined depth/stencil */
sp->sbuf_cache = sp->zbuf_cache;
sp_tile_cache_set_surface(sp, sp->sbuf_cache, ps);
sp_tile_cache_set_surface(sp->sbuf_cache, ps);
}
}


+ 192
- 138
src/mesa/pipe/softpipe/sp_tile_cache.c View File

@@ -38,9 +38,7 @@
#include "sp_surface.h"
#include "sp_tile_cache.h"

#define CLEAR_OPTIMIZATION 0

#define NUM_ENTRIES 20
#define NUM_ENTRIES 30


/** XXX move these */
@@ -69,7 +67,7 @@ struct softpipe_tile_cache



static uint
static INLINE uint
is_clear_flag_set(const uint *bitvec, int x, int y)
{
int pos, bit;
@@ -82,7 +80,7 @@ is_clear_flag_set(const uint *bitvec, int x, int y)
}

static void
static INLINE void
clear_clear_flag(uint *bitvec, int x, int y)
{
int pos;
@@ -123,24 +121,22 @@ sp_destroy_tile_cache(struct softpipe_tile_cache *tc)


void
sp_tile_cache_set_surface(struct softpipe_context *sp,
struct softpipe_tile_cache *tc,
sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
struct pipe_surface *ps)
{
if (tc->surface && tc->surface->map)
pipe_surface_unmap(tc->surface);

pipe_surface_reference(&tc->surface, ps);

if (!ps->map)
pipe_surface_map(ps);
}


struct pipe_surface *
sp_tile_cache_get_surface(struct softpipe_context *sp,
struct softpipe_tile_cache *tc)
sp_tile_cache_get_surface(struct softpipe_tile_cache *tc)
{
if (tc->surface && !tc->surface->map)
pipe_surface_map(tc->surface);

return tc->surface;
}

@@ -161,46 +157,200 @@ sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
}


static INLINE boolean
is_depth_stencil_surface(struct pipe_surface *ps)
{
return (ps &&
(ps->format == PIPE_FORMAT_S8_Z24 ||
ps->format == PIPE_FORMAT_U_Z16 ||
ps->format == PIPE_FORMAT_U_Z32 ||
ps->format == PIPE_FORMAT_U_S8));
}


/**
* Set pixels in a tile to the given clear color/value.
*/
static void
clear_tile(struct softpipe_cached_tile *tile, uint format,
const float clear_value[4])
{
uint i, j;

switch (format) {
case PIPE_FORMAT_U_Z16:
{
ushort clear_val = (ushort) (clear_value[0] * 0xffff);
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth16[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_U_Z32:
{
uint clear_val = (uint) (clear_value[0] * 0xffffffff);
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_S8_Z24:
{
uint clear_val = (uint) (clear_value[0] * 0xffffff);
clear_val |= ((uint) clear_value[1]) << 24;
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_U_S8:
{
ubyte clear_val = (uint) clear_value[0];
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.stencil8[i][j] = clear_val;
}
}
}
break;
default:
/* color */
if (clear_value[0] == 0.0 &&
clear_value[1] == 0.0 &&
clear_value[2] == 0.0 &&
clear_value[3] == 0.0) {
memset(tile->data.color, 0, sizeof(tile->data.color));
}
else {
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.color[i][j][0] = clear_value[0];
tile->data.color[i][j][1] = clear_value[1];
tile->data.color[i][j][2] = clear_value[2];
tile->data.color[i][j][3] = clear_value[3];
}
}
}
}
}


static INLINE void
put_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
struct softpipe_cached_tile *tile)
{
assert(tile->x >= 0);
assert(tile->x % TILE_SIZE == 0);
assert(tile->y >= 0);
assert(tile->y % TILE_SIZE == 0);

if (is_depth_stencil_surface(ps)) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}


static INLINE void
get_tile(struct pipe_context *pipe,
struct pipe_surface *ps,
struct softpipe_cached_tile *tile)
{
assert(tile->x >= 0);
assert(tile->x % TILE_SIZE == 0);
assert(tile->y >= 0);
assert(tile->y % TILE_SIZE == 0);

if (is_depth_stencil_surface(ps)) {
pipe->get_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->get_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
}


void
sp_flush_tile_cache(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc)
{
struct pipe_context *pipe = &softpipe->pipe;
struct pipe_surface *ps = tc->surface;
boolean is_depth_stencil;
int inuse = 0, pos;

if (!ps || !ps->buffer)
return;

is_depth_stencil = (ps->format == PIPE_FORMAT_S8_Z24 ||
ps->format == PIPE_FORMAT_Z24_S8 ||
ps->format == PIPE_FORMAT_U_Z16 ||
ps->format == PIPE_FORMAT_U_Z32 ||
ps->format == PIPE_FORMAT_U_S8);

for (pos = 0; pos < NUM_ENTRIES; pos++) {
struct softpipe_cached_tile *tile = tc->entries + pos;
if (tile->x >= 0) {
if (is_depth_stencil) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}

put_tile(pipe, ps, tile);
tile->x = tile->y = -1; /* mark as empty */
inuse++;
}
}

/*
#if TILE_CLEAR_OPTIMIZATION
sp_tile_cache_flush_clear(&softpipe->pipe, tc);
#endif
#if 0
printf("flushed tiles in use: %d\n", inuse);
*/
#endif
}


/**
* Actually clear the tiles which were flagged as being cleared.
*/
void
sp_tile_cache_flush_clear(struct pipe_context *pipe,
struct softpipe_tile_cache *tc)
{
struct pipe_surface *ps = tc->surface;
const uint w = tc->surface->width;
const uint h = tc->surface->height;
uint x, y;
struct softpipe_cached_tile tile;
uint numCleared = 0;

/* clear one tile to the clear value */
clear_tile(&tile, ps->format, tc->clear_value);

/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
for (x = 0; x < w; x += TILE_SIZE) {
if (is_clear_flag_set(tc->clear_flags, x, y)) {
tile.x = x;
tile.y = y;
put_tile(pipe, ps, &tile);

/* do this? */
clear_clear_flag(tc->clear_flags, x, y);

numCleared++;
}
}
}
#if 0
printf("num cleared: %u\n", numCleared);
#endif
}


@@ -210,12 +360,6 @@ sp_get_cached_tile(struct softpipe_context *softpipe,
{
struct pipe_context *pipe = &softpipe->pipe;
struct pipe_surface *ps = tc->surface;
boolean is_depth_stencil
= (ps->format == PIPE_FORMAT_S8_Z24 ||
ps->format == PIPE_FORMAT_Z24_S8 ||
ps->format == PIPE_FORMAT_U_Z16 ||
ps->format == PIPE_FORMAT_U_Z32 ||
ps->format == PIPE_FORMAT_U_S8);

/* tile pos in framebuffer: */
const int tile_x = x & ~(TILE_SIZE - 1);
@@ -230,104 +374,21 @@ sp_get_cached_tile(struct softpipe_context *softpipe,

if (tile->x != -1) {
/* put dirty tile back in framebuffer */
if (is_depth_stencil) {
pipe->put_tile(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0 /*STRIDE*/);
}
else {
pipe->put_tile_rgba(pipe, ps,
tile->x, tile->y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
put_tile(pipe, ps, tile);
}

tile->x = tile_x;
tile->y = tile_y;

if (is_clear_flag_set(tc->clear_flags, x, y)) {
/* don't get tile from framebuffer, just clear it */
uint i, j;
/* XXX these loops could be optimized */
switch (ps->format) {
case PIPE_FORMAT_U_Z16:
{
ushort clear_val = (ushort) (tc->clear_value[0] * 0xffff);
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth16[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_U_Z32:
{
uint clear_val = (uint) (tc->clear_value[0] * 0xffffffff);
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_S8_Z24:
{
uint clear_val = (uint) (tc->clear_value[0] * 0xffffff);
clear_val |= ((uint) tc->clear_value[1]) << 24;
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_Z24_S8:
{
uint clear_val = ((uint) (tc->clear_value[0] * 0xffffff)) << 8;
clear_val |= ((uint) tc->clear_value[1]) & 0xff;
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.depth32[i][j] = clear_val;
}
}
}
break;
case PIPE_FORMAT_U_S8:
{
ubyte clear_val = (uint) tc->clear_value[0];
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.stencil8[i][j] = clear_val;
}
}
}
break;
default:
/* color */
for (i = 0; i < TILE_SIZE; i++) {
for (j = 0; j < TILE_SIZE; j++) {
tile->data.color[i][j][0] = tc->clear_value[0];
tile->data.color[i][j][1] = tc->clear_value[1];
tile->data.color[i][j][2] = tc->clear_value[2];
tile->data.color[i][j][3] = tc->clear_value[3];
}
}
}
clear_tile(tile, ps->format, tc->clear_value);
clear_clear_flag(tc->clear_flags, x, y);
}
else {
/* get new tile from framebuffer */
if (is_depth_stencil) {
pipe->get_tile(pipe, ps,
tile_x, tile_y, TILE_SIZE, TILE_SIZE,
tile->data.depth32, 0/*STRIDE*/);
}
else {
pipe->get_tile_rgba(pipe, ps,
tile_x, tile_y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
}
/* get new tile data from surface */
get_tile(pipe, ps, tile);
}

tile->x = tile_x;
tile->y = tile_y;
}

return tile;
@@ -375,20 +436,13 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
struct pipe_surface *ps
= pipe->get_tex_surface(pipe, tc->texture, face, level, z);

if (ps != tc->surface) {
if (tc->surface && tc->surface->map)
pipe_surface_unmap(tc->surface);

pipe_surface_reference(&tc->surface, ps);

if (!tc->surface->map)
pipe_surface_map(tc->surface);
}
pipe_surface_map(ps);

pipe->get_tile_rgba(pipe, ps,
tile_x, tile_y, TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);

pipe_surface_unmap(ps);
pipe_surface_reference(&ps, NULL);

tile->x = tile_x;
@@ -415,7 +469,7 @@ sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float value[4])
tc->clear_value[2] = value[2];
tc->clear_value[3] = value[3];

#if CLEAR_OPTIMIZATION
#if TILE_CLEAR_OPTIMIZATION
memset(tc->clear_flags, 255, sizeof(tc->clear_flags));
#else
memset(tc->clear_flags, 0, sizeof(tc->clear_flags));

+ 8
- 4
src/mesa/pipe/softpipe/sp_tile_cache.h View File

@@ -28,6 +28,8 @@
#ifndef SP_TILE_CACHE_H
#define SP_TILE_CACHE_H

#define TILE_CLEAR_OPTIMIZATION 0


#include "pipe/p_compiler.h"

@@ -63,13 +65,11 @@ extern void
sp_destroy_tile_cache(struct softpipe_tile_cache *tc);

extern void
sp_tile_cache_set_surface(struct softpipe_context *sp,
struct softpipe_tile_cache *tc,
sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
struct pipe_surface *sps);

extern struct pipe_surface *
sp_tile_cache_get_surface(struct softpipe_context *sp,
struct softpipe_tile_cache *tc);
sp_tile_cache_get_surface(struct softpipe_tile_cache *tc);

extern void
sp_tile_cache_set_texture(struct softpipe_tile_cache *tc,
@@ -79,6 +79,10 @@ extern void
sp_flush_tile_cache(struct softpipe_context *softpipe,
struct softpipe_tile_cache *tc);

extern void
sp_tile_cache_flush_clear(struct pipe_context *pipe,
struct softpipe_tile_cache *tc);

extern void
sp_tile_cache_clear(struct softpipe_tile_cache *tc, const float value[4]);


Loading…
Cancel
Save