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mesa: remove unused ctx->Driver.ActiveTexture() hook

tags/7.8-rc1
Brian Paul 16 years ago
parent
commit
56dce15dcc

+ 0
- 1
src/mesa/drivers/common/driverfuncs.c View File

@@ -124,7 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = _mesa_memcpy;
driver->IsTextureResident = NULL;
driver->ActiveTexture = NULL;
driver->UpdateTexturePalette = NULL;

/* imaging */

+ 0
- 1
src/mesa/drivers/dri/mach64/mach64_tex.c View File

@@ -565,7 +565,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
functions->IsTextureResident = driIsTextureResident;

functions->UpdateTexturePalette = NULL;
functions->ActiveTexture = NULL;

driInitTextureFormats();
}

+ 0
- 5
src/mesa/main/dd.h View File

@@ -537,11 +537,6 @@ struct dd_function_table {
GLboolean (*IsTextureResident)( GLcontext *ctx,
struct gl_texture_object *t );

/**
* Called by glActiveTextureARB() to set current texture unit.
*/
void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber );

/**
* Called when the texture's color lookup table is changed.
*

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