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@@ -81,22 +81,6 @@ struct brw_blorp_surface_info |
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/* Z offset into a 3-D texture or slice of a 2-D array texture. */ |
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uint32_t z_offset; |
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/** |
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* The miplevel to use. |
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*/ |
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uint32_t level; |
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/** |
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* The 2D layer within the miplevel. Combined, level and layer define the |
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* 2D miptree slice to use. |
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* |
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* Note: if mt is a 2D multisample array texture on Gen7+ using |
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* INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical |
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* layer holding sample 0. So, for example, if mt->num_samples == 4, then |
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* logical layer n corresponds to layer == 4*n. |
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*/ |
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uint32_t layer; |
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uint32_t bo_offset; |
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uint32_t tile_x_sa, tile_y_sa; |
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}; |