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Added basic occlusion counting

tags/mesa_20090313
Brian 18 년 전
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563479552e

+ 15
- 0
src/mesa/main/queryobj.c 파일 보기

@@ -30,6 +30,11 @@
#include "queryobj.h"
#include "mtypes.h"

#if 1 /*PIPE*/
#include "pipe/p_context.h"
#include "state_tracker/st_context.h"
#endif


/**
* Allocate a new query object. This is a fallback routine called via
@@ -220,6 +225,10 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
q->Result = 0;
q->Ready = GL_FALSE;

#if 1 /*PIPE*/
ctx->st->pipe->reset_occlusion_counter(ctx->st->pipe);
#endif

if (target == GL_SAMPLES_PASSED_ARB) {
ctx->Query.CurrentOcclusionObject = q;
}
@@ -282,6 +291,12 @@ _mesa_EndQueryARB(GLenum target)
/* if we're using software rendering/querying */
q->Ready = GL_TRUE;
}

#if 1 /*PIPE*/
if (target == GL_SAMPLES_PASSED_ARB) {
q->Result = ctx->st->pipe->get_occlusion_counter(ctx->st->pipe);
}
#endif
}



+ 9
- 1
src/mesa/pipe/p_context.h 파일 보기

@@ -28,7 +28,9 @@
#ifndef PIPE_CONTEXT_H
#define PIPE_CONTEXT_H

#include "mtypes.h"
#include "main/mtypes.h"
#include "p_state.h"


/* Kludge:
*/
@@ -57,6 +59,12 @@ struct pipe_context {
void (*clear)(struct pipe_context *pipe, GLboolean color, GLboolean depth,
GLboolean stencil, GLboolean accum);

/** occlusion counting (XXX this may be temporary - we should probably
* have generic query objects with begin/end methods)
*/
void (*reset_occlusion_counter)(struct pipe_context *pipe);
GLuint (*get_occlusion_counter)(struct pipe_context *pipe);

/*
* State functions
*/

+ 1
- 0
src/mesa/pipe/p_state.h 파일 보기

@@ -136,6 +136,7 @@ struct pipe_depth_state
GLuint enabled:1; /**< depth test enabled? */
GLuint writemask:1; /**< allow depth buffer writes? */
GLuint func:3; /**< depth test func (PIPE_FUNC_x) */
GLuint occlusion_count:1; /**< XXX move this elsewhere? */
GLfloat clear; /**< Clear value in [0,1] (XXX correct place?) */
};


+ 17
- 0
src/mesa/pipe/softpipe/sp_context.c 파일 보기

@@ -60,6 +60,20 @@ static void softpipe_draw_vb( struct pipe_context *pipe,
}


static void softpipe_reset_occlusion_counter(struct pipe_context *pipe)
{
struct softpipe_context *softpipe = softpipe_context( pipe );
softpipe->occlusion_counter = 0;
}

/* XXX pipe param should be const */
static GLuint softpipe_get_occlusion_counter(struct pipe_context *pipe)
{
struct softpipe_context *softpipe = softpipe_context( pipe );
return softpipe->occlusion_counter;
}


struct pipe_context *softpipe_create( void )
{
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
@@ -82,12 +96,15 @@ struct pipe_context *softpipe_create( void )
softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
softpipe->pipe.draw_vb = softpipe_draw_vb;
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.reset_occlusion_counter = softpipe_reset_occlusion_counter;
softpipe->pipe.get_occlusion_counter = softpipe_get_occlusion_counter;

softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
softpipe->quad.shade = sp_quad_shade_stage(softpipe);
softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
softpipe->quad.blend = sp_quad_blend_stage(softpipe);
softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);

+ 3
- 0
src/mesa/pipe/softpipe/sp_context.h 파일 보기

@@ -115,6 +115,8 @@ struct softpipe_context {
*/
GLubyte stipple_masks[16][16];

GLuint occlusion_counter;

/** Software quad rendering pipeline */
struct {
struct quad_stage *polygon_stipple;
@@ -122,6 +124,7 @@ struct softpipe_context {
struct quad_stage *alpha_test;
struct quad_stage *stencil_test;
struct quad_stage *depth_test;
struct quad_stage *occlusion;
struct quad_stage *bufloop;
struct quad_stage *blend;
struct quad_stage *colormask;

+ 5
- 0
src/mesa/pipe/softpipe/sp_quad.c 파일 보기

@@ -31,6 +31,11 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
sp->quad.first = sp->quad.bufloop;
}

if (sp->depth_test.occlusion_count) {
sp->quad.occlusion->next = sp->quad.first;
sp->quad.first = sp->quad.occlusion;
}

if ( sp->stencil.front_enabled
|| sp->stencil.front_enabled) {
sp->quad.stencil_test->next = sp->quad.first;

+ 1
- 0
src/mesa/pipe/softpipe/sp_quad.h 파일 보기

@@ -51,6 +51,7 @@ struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_bufloop_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe );

+ 67
- 0
src/mesa/pipe/softpipe/sp_quad_occlusion.c 파일 보기

@@ -0,0 +1,67 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/


/**
* \brief Quad occlusion counter stage
* \author Brian Paul
*/


#include "main/glheader.h"
#include "main/imports.h"
#include "pipe/p_defines.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"


static void
occlusion_count_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;

softpipe->occlusion_counter += (quad->mask ) & 1;
softpipe->occlusion_counter += (quad->mask >> 1) & 1;
softpipe->occlusion_counter += (quad->mask >> 2) & 1;
softpipe->occlusion_counter += (quad->mask >> 3) & 1;

if (quad->mask)
qs->next->run(qs->next, quad);
}


struct quad_stage *sp_quad_occlusion_stage( struct softpipe_context *softpipe )
{
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);

stage->softpipe = softpipe;
stage->run = occlusion_count_quad;

return stage;
}

+ 1
- 0
src/mesa/sources 파일 보기

@@ -164,6 +164,7 @@ SOFTPIPE_SOURCES = \
pipe/softpipe/sp_quad_colormask.c \
pipe/softpipe/sp_quad_depth_test.c \
pipe/softpipe/sp_quad_fs.c \
pipe/softpipe/sp_quad_occlusion.c \
pipe/softpipe/sp_quad_output.c \
pipe/softpipe/sp_quad_stipple.c \
pipe/softpipe/sp_quad_stencil.c \

+ 4
- 0
src/mesa/state_tracker/st_atom_depth.c 파일 보기

@@ -71,6 +71,10 @@ update_depth( struct st_context *st )
depth.func = gl_depth_func_to_sp(st->ctx->Depth.Func);
depth.clear = st->ctx->Depth.Clear;

if (st->ctx->Query.CurrentOcclusionObject &&
st->ctx->Query.CurrentOcclusionObject->Active)
depth.occlusion_count = 1;

if (memcmp(&depth, &st->state.depth, sizeof(depth)) != 0) {
/* state has changed */
st->state.depth = depth; /* struct copy */

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