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wayland/egl: Resize EGL surface on update buffer for swrast

After commit a9fb331ea ("wayland/egl: update surface size on window
resize"), the surface size is updated as soon as the resize is done, and
`update_buffers()` would resize only if the surface size differs from
the attached size.

However, in the case of swrast, there is no resize callback and the
attached size is updated in `dri2_wl_swrast_commit_backbuffer()` prior
to the `swrast_update_buffers()` so the attached size is always up to
date when it reaches `swrast_update_buffers()` and the surface is never
resized.

This can be observed with "totem" using the GDK backend on Wayland (the
default) when running on software rendering:

  $ LIBGL_ALWAYS_SOFTWARE=true CLUTTER_BACKEND=gdk totem

Resizing the window would leave the EGL surface size unchanged.

To avoid the issue, partially revert the part of commit a9fb331ea for
`swrast_update_buffers()` and resize on the win size and not the
attached size.

Fixes: a9fb331ea - wayland/egl: update surface size on window resize
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
CC: Daniel Stone <daniel@fooishbar.org>
CC: Juan A. Suarez Romero <jasuarez@igalia.com>
CC: mesa-stable@lists.freedesktop.org
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
tags/19.0-branchpoint
Olivier Fourdan 6 年前
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55af17ffed
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2
    2
      src/egl/drivers/dri2/platform_wayland.c

+ 2
- 2
src/egl/drivers/dri2/platform_wayland.c 查看文件

@@ -1661,8 +1661,8 @@ swrast_update_buffers(struct dri2_egl_surface *dri2_surf)
if (dri2_surf->back)
return 0;

if (dri2_surf->base.Width != dri2_surf->wl_win->attached_width ||
dri2_surf->base.Height != dri2_surf->wl_win->attached_height) {
if (dri2_surf->base.Width != dri2_surf->wl_win->width ||
dri2_surf->base.Height != dri2_surf->wl_win->height) {

dri2_wl_release_buffers(dri2_surf);


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