Sfoglia il codice sorgente

gallivm: added some comments

tags/snb-magic
Brian Paul 15 anni fa
parent
commit
542d6cb1b8

+ 5
- 0
src/gallium/auxiliary/gallivm/lp_bld_sample.c Vedi File

@@ -331,6 +331,11 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
}


/**
* Return pointer to a single mipmap level.
* \param data_array array of pointers to mipmap levels
* \param level integer mipmap level
*/
LLVMValueRef
lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
LLVMValueRef data_array, LLVMValueRef level)

+ 11
- 8
src/gallium/auxiliary/gallivm/lp_bld_sample.h Vedi File

@@ -99,61 +99,64 @@ struct lp_sampler_static_state
struct lp_sampler_dynamic_state
{

/** Obtain the base texture width. */
/** Obtain the base texture width (returns int32) */
LLVMValueRef
(*width)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain the base texture height. */
/** Obtain the base texture height (returns int32) */
LLVMValueRef
(*height)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain the base texture depth. */
/** Obtain the base texture depth (returns int32) */
LLVMValueRef
(*depth)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain the number of mipmap levels (minus one). */
/** Obtain the number of mipmap levels minus one (returns int32) */
LLVMValueRef
(*last_level)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain stride in bytes between image rows/blocks (returns int32) */
LLVMValueRef
(*row_stride)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain stride in bytes between image slices (returns int32) */
LLVMValueRef
(*img_stride)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain pointer to array of pointers to mimpap levels */
LLVMValueRef
(*data_ptr)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);

/** Obtain texture min lod */
/** Obtain texture min lod (returns float) */
LLVMValueRef
(*min_lod)(const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder, unsigned unit);

/** Obtain texture max lod */
/** Obtain texture max lod (returns float) */
LLVMValueRef
(*max_lod)(const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder, unsigned unit);

/** Obtain texture lod bias */
/** Obtain texture lod bias (returns float) */
LLVMValueRef
(*lod_bias)(const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder, unsigned unit);

/** Obtain texture border color */
/** Obtain texture border color (returns ptr to float[4]) */
LLVMValueRef
(*border_color)(const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder, unsigned unit);

Loading…
Annulla
Salva