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@@ -1,85 +0,0 @@ |
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/** |
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* quad polygon stipple stage |
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*/ |
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#include "lp_context.h" |
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#include "lp_quad.h" |
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#include "lp_quad_pipe.h" |
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#include "pipe/p_defines.h" |
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#include "util/u_memory.h" |
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/** |
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* Apply polygon stipple to quads produced by triangle rasterization |
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*/ |
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static void |
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stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr) |
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{ |
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static const uint bit31 = 1 << 31; |
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static const uint bit30 = 1 << 30; |
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unsigned pass = nr; |
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struct llvmpipe_context *llvmpipe = qs->llvmpipe; |
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unsigned q; |
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pass = 0; |
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for (q = 0; q < nr; q++) { |
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struct quad_header *quad = quads[q]; |
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const int col0 = quad->input.x0 % 32; |
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const int y0 = quad->input.y0; |
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const int y1 = y0 + 1; |
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const uint stipple0 = llvmpipe->poly_stipple.stipple[y0 % 32]; |
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const uint stipple1 = llvmpipe->poly_stipple.stipple[y1 % 32]; |
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if (!quad->inout.mask) |
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continue; |
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/* turn off quad mask bits that fail the stipple test */ |
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if ((stipple0 & (bit31 >> col0)) == 0) |
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quad->inout.mask &= ~MASK_TOP_LEFT; |
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if ((stipple0 & (bit30 >> col0)) == 0) |
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quad->inout.mask &= ~MASK_TOP_RIGHT; |
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if ((stipple1 & (bit31 >> col0)) == 0) |
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quad->inout.mask &= ~MASK_BOTTOM_LEFT; |
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if ((stipple1 & (bit30 >> col0)) == 0) |
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quad->inout.mask &= ~MASK_BOTTOM_RIGHT; |
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if (quad->inout.mask) |
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++pass; |
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} |
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if(pass) |
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qs->next->run(qs->next, quads, nr); |
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} |
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static void stipple_begin(struct quad_stage *qs) |
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{ |
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qs->next->begin(qs->next); |
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} |
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static void stipple_destroy(struct quad_stage *qs) |
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{ |
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FREE( qs ); |
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} |
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struct quad_stage * |
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lp_quad_polygon_stipple_stage( struct llvmpipe_context *llvmpipe ) |
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{ |
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struct quad_stage *stage = CALLOC_STRUCT(quad_stage); |
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stage->llvmpipe = llvmpipe; |
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stage->begin = stipple_begin; |
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stage->run = stipple_quad; |
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stage->destroy = stipple_destroy; |
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return stage; |
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} |