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llvmpipe: Delete the quad polygon stipple stage.

Not used now -- stipple done by the draw module. May code generate later.
tags/mesa_7_6_rc1
José Fonseca 16 years ago
parent
commit
53f9a1180e

+ 0
- 1
src/gallium/drivers/llvmpipe/Makefile View File

@@ -33,7 +33,6 @@ C_SOURCES = \
lp_quad_blend.c \
lp_quad_pipe.c \
lp_quad_fs.c \
lp_quad_stipple.c \
lp_query.c \
lp_screen.c \
lp_state_blend.c \

+ 0
- 1
src/gallium/drivers/llvmpipe/SConscript View File

@@ -37,7 +37,6 @@ llvmpipe = env.ConvenienceLibrary(
'lp_quad_blend.c',
'lp_quad_pipe.c',
'lp_quad_fs.c',
'lp_quad_stipple.c',
'lp_query.c',
'lp_screen.c',
'lp_state_blend.c',

+ 0
- 85
src/gallium/drivers/llvmpipe/lp_quad_stipple.c View File

@@ -1,85 +0,0 @@

/**
* quad polygon stipple stage
*/

#include "lp_context.h"
#include "lp_quad.h"
#include "lp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"


/**
* Apply polygon stipple to quads produced by triangle rasterization
*/
static void
stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr)
{
static const uint bit31 = 1 << 31;
static const uint bit30 = 1 << 30;
unsigned pass = nr;

struct llvmpipe_context *llvmpipe = qs->llvmpipe;
unsigned q;

pass = 0;

for (q = 0; q < nr; q++) {
struct quad_header *quad = quads[q];

const int col0 = quad->input.x0 % 32;
const int y0 = quad->input.y0;
const int y1 = y0 + 1;
const uint stipple0 = llvmpipe->poly_stipple.stipple[y0 % 32];
const uint stipple1 = llvmpipe->poly_stipple.stipple[y1 % 32];

if (!quad->inout.mask)
continue;

/* turn off quad mask bits that fail the stipple test */
if ((stipple0 & (bit31 >> col0)) == 0)
quad->inout.mask &= ~MASK_TOP_LEFT;

if ((stipple0 & (bit30 >> col0)) == 0)
quad->inout.mask &= ~MASK_TOP_RIGHT;

if ((stipple1 & (bit31 >> col0)) == 0)
quad->inout.mask &= ~MASK_BOTTOM_LEFT;

if ((stipple1 & (bit30 >> col0)) == 0)
quad->inout.mask &= ~MASK_BOTTOM_RIGHT;

if (quad->inout.mask)
++pass;
}

if(pass)
qs->next->run(qs->next, quads, nr);
}


static void stipple_begin(struct quad_stage *qs)
{
qs->next->begin(qs->next);
}


static void stipple_destroy(struct quad_stage *qs)
{
FREE( qs );
}


struct quad_stage *
lp_quad_polygon_stipple_stage( struct llvmpipe_context *llvmpipe )
{
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);

stage->llvmpipe = llvmpipe;
stage->begin = stipple_begin;
stage->run = stipple_quad;
stage->destroy = stipple_destroy;

return stage;
}

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