| printf("OpenGL vendor string: %s\n", glVendor); | printf("OpenGL vendor string: %s\n", glVendor); | ||||
| printf("OpenGL renderer string: %s\n", glRenderer); | printf("OpenGL renderer string: %s\n", glRenderer); | ||||
| printf("OpenGL version string: %s\n", glVersion); | printf("OpenGL version string: %s\n", glVersion); | ||||
| #ifdef GL_VERSION_2_0 | |||||
| if (glVersion[0] >= '2' && glVersion[1] == '.') { | |||||
| char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); | |||||
| printf("OpenGL shading language version string: %s\n", v); | |||||
| } | |||||
| #endif | |||||
| printf("OpenGL extensions:\n"); | printf("OpenGL extensions:\n"); | ||||
| print_extension_list(glExtensions); | print_extension_list(glExtensions); | ||||
| if (limits) | if (limits) |