| @@ -35,6 +35,8 @@ LoadCompressedImage(void) | |||
| unsigned char ImgDataTemp[ImgSize / 4]; | |||
| unsigned i; | |||
| const GLenum filter = GL_LINEAR; | |||
| const int half = ImgSize / 2; | |||
| glTexImage2D(Target, 0, CompFormat, ImgWidth, ImgHeight, 0, | |||
| GL_RGB, GL_UNSIGNED_BYTE, NULL); | |||
| @@ -42,11 +44,11 @@ LoadCompressedImage(void) | |||
| glCompressedTexSubImage2DARB(Target, 0, | |||
| 0, 0, /* pos */ | |||
| ImgWidth, ImgHeight / 2, | |||
| CompFormat, ImgSize / 2, ImgData + ImgSize / 2); | |||
| CompFormat, ImgSize / 2, ImgData /*+ ImgSize / 2*/); | |||
| /* top left */ | |||
| for (i = 0; i < ImgHeight / 8; i++) { | |||
| memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth], ImgWidth); | |||
| memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth], ImgWidth); | |||
| } | |||
| glCompressedTexSubImage2DARB(Target, 0, | |||
| 0, ImgHeight / 2, /* pos */ | |||
| @@ -55,7 +57,7 @@ LoadCompressedImage(void) | |||
| /* top right */ | |||
| for (i = 0; i < ImgHeight / 8; i++) { | |||
| memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth + ImgWidth], ImgWidth); | |||
| memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth + ImgWidth], ImgWidth); | |||
| } | |||
| glCompressedTexSubImage2DARB(Target, 0, | |||
| ImgWidth / 2, ImgHeight / 2, /* pos */ | |||