There is an earlier null check for draw so draw could be null here as well. Fixes "Dereference after null check" defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>tags/mesa-10.1-devel
@@ -237,7 +237,7 @@ draw_unfilled_prepare_outputs( struct draw_context *draw, | |||
boolean is_unfilled = (rast && | |||
(rast->fill_front != PIPE_POLYGON_MODE_FILL || | |||
rast->fill_back != PIPE_POLYGON_MODE_FILL)); | |||
const struct draw_fragment_shader *fs = draw->fs.fragment_shader; | |||
const struct draw_fragment_shader *fs = draw ? draw->fs.fragment_shader : 0; | |||
if (is_unfilled && fs && fs->info.uses_frontface) { | |||
unfilled->face_slot = draw_alloc_extra_vertex_attrib( |