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pulled in the RGB vs BGR setup code from Mesa 3.3

tags/mesa_3_2
Brian Paul 26 years ago
parent
commit
4f4a6b4a4f
1 changed files with 25 additions and 6 deletions
  1. 25
    6
      src/mesa/drivers/glide/fxapi.c

+ 25
- 6
src/mesa/drivers/glide/fxapi.c View File

@@ -866,6 +866,7 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,
GLcontext *ctx = 0;
/*FX_GrContext_t glideContext = 0;*/
char *errorstr;
GLboolean useBGR;

if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxMesaCreateContext() Start\n");
@@ -973,9 +974,12 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,
goto errorhandler;
}
/* Pixel tables are use during pixel read-back */
/*
* Pixel tables are use during pixel read-back
* Either initialize them for RGB or BGR order.
*/
#if FXMESA_USE_ARGB
fxInitPixelTables(fxMesa, GL_FALSE); /* Force RGB pixel order */
useBGR = GL_FALSE; /* Force RGB pixel order */
#else
if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) {
/* jk991130 - GROSS HACK!!! - Voodoo 3s don't use BGR!!
@@ -984,17 +988,32 @@ fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win,
* as Voodoo3s have 2 TMUs on board, Banshee has only 1
* Thanks to Joseph Kain for that one
*/
if (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx == 2) {
fxInitPixelTables(fxMesa, GL_FALSE); /* use RGB pixel order (Voodoo3) */
GrVoodooConfig_t *voodoo;
voodoo = &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig;

/*
printf("Voodoo num_sst %d\n", glbHWConfig.num_sst);
printf("Voodoo nTexelfx %d\n", voodoo->nTexelfx);
printf("Voodoo fbRam %d\n", voodoo->fbRam);
printf("Voodoo fbiRev %d\n", voodoo->fbiRev);
*/

if (voodoo->nTexelfx == 2 && voodoo->fbiRev != 260) {
/* RGB pixel order (Voodoo3, but some Quantum3D models) */
useBGR = GL_FALSE;
}
else {
fxInitPixelTables(fxMesa, GL_TRUE); /* use BGR pixel order on Voodoo1/2 */
/* BGR pixel order on Voodoo1/2, or certain Quantum3D models */
useBGR = GL_TRUE;
}
}
else {
fxInitPixelTables(fxMesa, GL_FALSE); /* use RGB pixel order otherwise */
useBGR = GL_FALSE; /* use RGB pixel order otherwise */
}
#endif
if (getenv("MESA_FX_INFO"))
printf("Voodoo pixel order: %s\n", useBGR ? "BGR" : "RGB");
fxInitPixelTables(fxMesa, useBGR);

fxMesa->width=FX_grSstScreenWidth();
fxMesa->height=FX_grSstScreenHeight();

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