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st/nine: Add pool check to SetTexture (v2)

D3DPOOL_SCRATCH is disallowed according to spec.
D3DPOOL_SYSTEMMEM should be allowed but we don't handle it right for now.

v2: Fixes segfault in SetTexture when unsetting the texture

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
tags/10.5-branchpoint
Axel Davy 11 years ago
parent
commit
4eea2496bc
1 changed files with 9 additions and 1 deletions
  1. 9
    1
      src/gallium/state_trackers/nine/device9.c

+ 9
- 1
src/gallium/state_trackers/nine/device9.c View File

@@ -2199,6 +2199,7 @@ NineDevice9_SetTexture( struct NineDevice9 *This,
IDirect3DBaseTexture9 *pTexture )
{
struct nine_state *state = This->update;
struct NineBaseTexture9 *tex = NineBaseTexture9(pTexture);

DBG("This=%p Stage=%u pTexture=%p\n", This, Stage, pTexture);

@@ -2206,12 +2207,19 @@ NineDevice9_SetTexture( struct NineDevice9 *This,
Stage == D3DDMAPSAMPLER ||
(Stage >= D3DVERTEXTEXTURESAMPLER0 &&
Stage <= D3DVERTEXTEXTURESAMPLER3), D3DERR_INVALIDCALL);
user_assert(!tex || tex->base.pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);

if (unlikely(tex && tex->base.pool == D3DPOOL_SYSTEMMEM)) {
/* TODO: Currently not implemented. Better return error
* with message telling what's wrong */
ERR("This=%p D3DPOOL_SYSTEMMEM not implemented for SetTexture\n", This);
user_assert(tex->base.pool != D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL);
}

if (Stage >= D3DDMAPSAMPLER)
Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS;

if (!This->is_recording) {
struct NineBaseTexture9 *tex = NineBaseTexture9(pTexture);
struct NineBaseTexture9 *old = state->texture[Stage];
if (old == tex)
return D3D_OK;

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