| @@ -2133,7 +2133,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) | |||
| params[0] = (GLfloat)(ctx->DrawBuffer->Visual.depthBits); | |||
| break; | |||
| case GL_DEPTH_CLEAR_VALUE: | |||
| params[0] = ctx->Depth.Clear; | |||
| params[0] = (GLfloat)(ctx->Depth.Clear); | |||
| break; | |||
| case GL_DEPTH_FUNC: | |||
| params[0] = ENUM_TO_FLOAT(ctx->Depth.Func); | |||
| @@ -2936,7 +2936,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) | |||
| GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE); | |||
| ASSERT(n <= 100); | |||
| for (i = 0; i < n; i++) | |||
| params[i] = ENUM_TO_INT(formats[i]); | |||
| params[i] = ENUM_TO_FLOAT(formats[i]); | |||
| } | |||
| break; | |||
| case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT: | |||