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@@ -1706,6 +1706,9 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, |
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newCtx->NewState |= _NEW_BUFFERS; |
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#if 1 |
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/* We want to get rid of these lines: */ |
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#if _HAVE_FULL_GL |
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if (!drawBuffer->Initialized) { |
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initialize_framebuffer_size(newCtx, drawBuffer); |
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@@ -1716,6 +1719,23 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, |
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_mesa_resizebuffers(newCtx); |
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#endif |
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#else |
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/* We want the drawBuffer and readBuffer to be initialized by |
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* the driver. |
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* This generally means the Width and Height match the actual |
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* window size and the renderbuffers (both hardware and software |
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* based) are allocated to match. The later can generally be |
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* done with a call to _mesa_resize_framebuffer(). |
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* |
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* It's theoretically possible for a buffer to have zero width |
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* or height, but for now, assert check that the driver did what's |
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* expected of it. |
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*/ |
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ASSERT(drawBuffer->Width > 0); |
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ASSERT(drawBuffer->Height > 0); |
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#endif |
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if (newCtx->FirstTimeCurrent) { |
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/* set initial viewport and scissor size now */ |
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_mesa_set_viewport(newCtx, 0, 0, |