Procházet zdrojové kódy

ilo: update draw command emission for Gen8

tags/10.6-branchpoint
Chia-I Wu před 10 roky
rodič
revize
4caf8d9761

+ 1
- 0
src/gallium/drivers/ilo/Makefile.sources Zobrazit soubor

@@ -40,6 +40,7 @@ C_SOURCES := \
ilo_render_dynamic.c \
ilo_render_gen6.c \
ilo_render_gen7.c \
ilo_render_gen8.c \
ilo_render_media.c \
ilo_render_surface.c \
ilo_screen.c \

+ 2
- 2
src/gallium/drivers/ilo/ilo_render.c Zobrazit soubor

@@ -428,7 +428,7 @@ int
ilo_render_get_draw_len(const struct ilo_render *render,
const struct ilo_state_vector *vec)
{
ILO_DEV_ASSERT(render->dev, 6, 7.5);
ILO_DEV_ASSERT(render->dev, 6, 8);

return ilo_render_get_draw_dynamic_states_len(render, vec) +
ilo_render_get_draw_surface_states_len(render, vec) +
@@ -481,7 +481,7 @@ ilo_render_emit_draw(struct ilo_render *render,
{
struct ilo_render_draw_session session;

ILO_DEV_ASSERT(render->dev, 6, 7.5);
ILO_DEV_ASSERT(render->dev, 6, 8);

draw_session_prepare(render, vec, &session);


+ 70
- 2
src/gallium/drivers/ilo/ilo_render_gen.h Zobrazit soubor

@@ -187,11 +187,17 @@ int
ilo_render_get_draw_commands_len_gen7(const struct ilo_render *render,
const struct ilo_state_vector *vec);

int
ilo_render_get_draw_commands_len_gen8(const struct ilo_render *render,
const struct ilo_state_vector *vec);

static inline int
ilo_render_get_draw_commands_len(const struct ilo_render *render,
const struct ilo_state_vector *vec)
{
if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
return ilo_render_get_draw_commands_len_gen8(render, vec);
else if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
return ilo_render_get_draw_commands_len_gen7(render, vec);
else
return ilo_render_get_draw_commands_len_gen6(render, vec);
@@ -207,6 +213,11 @@ ilo_render_emit_draw_commands_gen7(struct ilo_render *render,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
ilo_render_emit_draw_commands_gen8(struct ilo_render *render,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

static inline void
ilo_render_emit_draw_commands(struct ilo_render *render,
const struct ilo_state_vector *vec,
@@ -214,7 +225,9 @@ ilo_render_emit_draw_commands(struct ilo_render *render,
{
const unsigned batch_used = ilo_builder_batch_used(render->builder);

if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
ilo_render_emit_draw_commands_gen8(render, vec, session);
else if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
ilo_render_emit_draw_commands_gen7(render, vec, session);
else
ilo_render_emit_draw_commands_gen6(render, vec, session);
@@ -362,4 +375,59 @@ gen6_draw_wm_raster(struct ilo_render *r,
const struct ilo_state_vector *ilo,
struct ilo_render_draw_session *session);

void
gen7_draw_common_pcb_alloc(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_common_pointers_1(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_common_urb(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_common_pointers_2(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_vs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_ds(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_te(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_hs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_gs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_sol(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

void
gen7_draw_vf_draw(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);

#endif /* ILO_RENDER_GEN_H */

+ 4
- 1
src/gallium/drivers/ilo/ilo_render_gen6.c Zobrazit soubor

@@ -258,7 +258,10 @@ gen6_draw_common_base_address(struct ilo_render *r,
if (ilo_dev_gen(r->dev) == ILO_GEN(6))
gen6_wa_pre_non_pipelined(r);

gen6_state_base_address(r->builder, r->hw_ctx_changed);
if (ilo_dev_gen(r->dev) >= ILO_GEN(8))
gen8_state_base_address(r->builder, r->hw_ctx_changed);
else
gen6_state_base_address(r->builder, r->hw_ctx_changed);

/*
* From the Sandy Bridge PRM, volume 1 part 1, page 28:

+ 45
- 29
src/gallium/drivers/ilo/ilo_render_gen7.c Zobrazit soubor

@@ -38,7 +38,7 @@
/**
* A wrapper for gen6_PIPE_CONTROL().
*/
static inline void
static void
gen7_pipe_control(struct ilo_render *r, uint32_t dw1)
{
struct intel_bo *bo = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK) ?
@@ -222,7 +222,7 @@ gen7_wa_post_ps_and_later(struct ilo_render *r)

#define DIRTY(state) (session->pipe_dirty & ILO_DIRTY_ ## state)

static void
void
gen7_draw_common_urb(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -230,8 +230,10 @@ gen7_draw_common_urb(struct ilo_render *r,
/* 3DSTATE_URB_{VS,GS,HS,DS} */
if (DIRTY(VE) || DIRTY(VS)) {
/* the first 16KB are reserved for VS and PS PCBs */
const int offset = (ilo_dev_gen(r->dev) == ILO_GEN(7.5) &&
r->dev->gt == 3) ? 32768 : 16384;
const int offset =
(ilo_dev_gen(r->dev) >= ILO_GEN(8)) ||
(ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ?
32768 : 16384;
int vs_entry_size, vs_total_size;

vs_entry_size = (vec->vs) ?
@@ -251,7 +253,8 @@ gen7_draw_common_urb(struct ilo_render *r,
vs_entry_size *= sizeof(float) * 4;
vs_total_size = r->dev->urb_size - offset;

gen7_wa_pre_vs(r);
if (ilo_dev_gen(r->dev) < ILO_GEN(8))
gen7_wa_pre_vs(r);

gen7_3DSTATE_URB_VS(r->builder,
offset, vs_total_size, vs_entry_size);
@@ -262,7 +265,7 @@ gen7_draw_common_urb(struct ilo_render *r,
}
}

static void
void
gen7_draw_common_pcb_alloc(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -273,8 +276,10 @@ gen7_draw_common_pcb_alloc(struct ilo_render *r,
* Push constant buffers are only allowed to take up at most the first
* 16KB of the URB. Split the space evenly for VS and FS.
*/
const int max_size = (ilo_dev_gen(r->dev) == ILO_GEN(7.5) &&
r->dev->gt == 3) ? 32768 : 16384;
const int max_size =
(ilo_dev_gen(r->dev) >= ILO_GEN(8)) ||
(ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ?
32768 : 16384;
const int size = max_size / 2;
int offset = 0;

@@ -288,7 +293,7 @@ gen7_draw_common_pcb_alloc(struct ilo_render *r,
}
}

static void
void
gen7_draw_common_pointers_1(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -303,7 +308,7 @@ gen7_draw_common_pointers_1(struct ilo_render *r,
}
}

static void
void
gen7_draw_common_pointers_2(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -321,29 +326,29 @@ gen7_draw_common_pointers_2(struct ilo_render *r,
}

/* 3DSTATE_DEPTH_STENCIL_STATE_POINTERS */
if (session->dsa_changed) {
if (ilo_dev_gen(r->dev) < ILO_GEN(8) && session->dsa_changed) {
gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(r->builder,
r->state.DEPTH_STENCIL_STATE);
}
}

static void
void
gen7_draw_vs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
const bool emit_3dstate_binding_table =
session->binding_table_vs_changed;
const bool emit_3dstate_sampler_state =
session->sampler_vs_changed;
const bool emit_3dstate_binding_table = session->binding_table_vs_changed;
const bool emit_3dstate_sampler_state = session->sampler_vs_changed;
/* see gen6_draw_vs() */
const bool emit_3dstate_constant_vs = session->pcb_vs_changed;
const bool emit_3dstate_vs = (DIRTY(VS) || r->instruction_bo_changed);

/* emit depth stall before any of the VS commands */
if (emit_3dstate_binding_table || emit_3dstate_sampler_state ||
emit_3dstate_constant_vs || emit_3dstate_vs)
gen7_wa_pre_vs(r);
if (ilo_dev_gen(r->dev) < ILO_GEN(8)) {
if (emit_3dstate_binding_table || emit_3dstate_sampler_state ||
emit_3dstate_constant_vs || emit_3dstate_vs)
gen7_wa_pre_vs(r);
}

/* 3DSTATE_BINDING_TABLE_POINTERS_VS */
if (emit_3dstate_binding_table) {
@@ -366,11 +371,18 @@ gen7_draw_vs(struct ilo_render *r,
}

/* 3DSTATE_VS */
if (emit_3dstate_vs)
gen6_3DSTATE_VS(r->builder, vec->vs);
if (ilo_dev_gen(r->dev) >= ILO_GEN(8)) {
if (emit_3dstate_vs || DIRTY(RASTERIZER)) {
gen8_3DSTATE_VS(r->builder, vec->vs,
vec->rasterizer->state.clip_plane_enable);
}
} else {
if (emit_3dstate_vs)
gen6_3DSTATE_VS(r->builder, vec->vs);
}
}

static void
void
gen7_draw_hs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -386,7 +398,7 @@ gen7_draw_hs(struct ilo_render *r,
gen7_3DSTATE_BINDING_TABLE_POINTERS_HS(r->builder, 0);
}

static void
void
gen7_draw_te(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -396,7 +408,7 @@ gen7_draw_te(struct ilo_render *r,
gen7_3DSTATE_TE(r->builder);
}

static void
void
gen7_draw_ds(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -413,7 +425,7 @@ gen7_draw_ds(struct ilo_render *r,

}

static void
void
gen7_draw_gs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -431,7 +443,7 @@ gen7_draw_gs(struct ilo_render *r,
}
}

static void
void
gen7_draw_sol(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -633,7 +645,7 @@ gen7_draw_wm_multisample(struct ilo_render *r,
}
}

static void
void
gen7_draw_vf_draw(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
@@ -693,7 +705,9 @@ gen7_rectlist_pcb_alloc(struct ilo_render *r,
* 16KB of the URB. Split the space evenly for VS and FS.
*/
const int max_size =
(ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ? 32768 : 16384;
(ilo_dev_gen(r->dev) >= ILO_GEN(8)) ||
(ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ?
32768 : 16384;
const int size = max_size / 2;
int offset = 0;

@@ -711,7 +725,9 @@ gen7_rectlist_urb(struct ilo_render *r,
{
/* the first 16KB are reserved for VS and PS PCBs */
const int offset =
(ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ? 32768 : 16384;
(ilo_dev_gen(r->dev) >= ILO_GEN(8)) ||
(ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ?
32768 : 16384;

gen7_3DSTATE_URB_VS(r->builder, offset, r->dev->urb_size - offset,
(blitter->ve.count + blitter->ve.prepend_nosrc_cso) *

+ 395
- 0
src/gallium/drivers/ilo/ilo_render_gen8.c Zobrazit soubor

@@ -0,0 +1,395 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/

#include "genhw/genhw.h"
#include "util/u_dual_blend.h"

#include "ilo_blitter.h"
#include "ilo_builder_3d.h"
#include "ilo_builder_render.h"
#include "ilo_shader.h"
#include "ilo_state.h"
#include "ilo_render_gen.h"

/**
* A wrapper for gen6_PIPE_CONTROL().
*/
static void
gen8_pipe_control(struct ilo_render *r, uint32_t dw1)
{
struct intel_bo *bo = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK) ?
r->workaround_bo : NULL;

ILO_DEV_ASSERT(r->dev, 8, 8);

if (dw1 & GEN6_PIPE_CONTROL_CS_STALL) {
/* CS stall cannot be set alone */
const uint32_t mask = GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH |
GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL |
GEN6_PIPE_CONTROL_DEPTH_STALL |
GEN6_PIPE_CONTROL_WRITE__MASK;
if (!(dw1 & mask))
dw1 |= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
}

gen6_PIPE_CONTROL(r->builder, dw1, bo, 0, 0);


r->state.current_pipe_control_dw1 |= dw1;
r->state.deferred_pipe_control_dw1 &= ~dw1;
}

static void
gen8_wa_pre_depth(struct ilo_render *r)
{
/*
* From the Ivy Bridge PRM, volume 2 part 1, page 315:
*
* "Driver must send a least one PIPE_CONTROL command with CS Stall and
* a post sync operation prior to the group of depth
* commands(3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS,
* 3DSTATE_STENCIL_BUFFER, and 3DSTATE_HIER_DEPTH_BUFFER)."
*/
const uint32_t dw1 = GEN6_PIPE_CONTROL_CS_STALL |
GEN6_PIPE_CONTROL_WRITE_IMM;

ILO_DEV_ASSERT(r->dev, 8, 8);

if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
gen8_pipe_control(r, dw1);

/*
* From the Ivy Bridge PRM, volume 2 part 1, page 315:
*
* "Restriction: Prior to changing Depth/Stencil Buffer state (i.e.,
* any combination of 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS,
* 3DSTATE_STENCIL_BUFFER, 3DSTATE_HIER_DEPTH_BUFFER) SW must first
* issue a pipelined depth stall (PIPE_CONTROL with Depth Stall bit
* set), followed by a pipelined depth cache flush (PIPE_CONTROL with
* Depth Flush Bit set, followed by another pipelined depth stall
* (PIPE_CONTROL with Depth Stall Bit set), unless SW can otherwise
* guarantee that the pipeline from WM onwards is already flushed
* (e.g., via a preceding MI_FLUSH)."
*/
gen8_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
gen8_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH);
gen8_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
}

#define DIRTY(state) (session->pipe_dirty & ILO_DIRTY_ ## state)

static void
gen8_draw_sf(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
/* 3DSTATE_RASTER */
if (DIRTY(RASTERIZER)) {
gen8_3DSTATE_RASTER(r->builder, (vec->rasterizer) ?
&vec->rasterizer->sf : NULL);
}

/* 3DSTATE_SBE */
if (DIRTY(RASTERIZER) || DIRTY(FS)) {
gen8_3DSTATE_SBE(r->builder, vec->fs, (vec->rasterizer) ?
vec->rasterizer->state.sprite_coord_mode : 0);
}

/* 3DSTATE_SBE_SWIZ */
if (DIRTY(FS))
gen8_3DSTATE_SBE_SWIZ(r->builder, vec->fs);

/* 3DSTATE_SF */
if (DIRTY(RASTERIZER)) {
gen8_3DSTATE_SF(r->builder, (vec->rasterizer) ?
&vec->rasterizer->sf : NULL);
}
}

static void
gen8_draw_wm(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
/* 3DSTATE_WM */
if (DIRTY(FS) || DIRTY(RASTERIZER))
gen8_3DSTATE_WM(r->builder, vec->fs, vec->rasterizer);

if (DIRTY(DSA))
gen8_3DSTATE_WM_DEPTH_STENCIL(r->builder, vec->dsa);

/* 3DSTATE_WM_HZ_OP and 3DSTATE_WM_CHROMAKEY */
if (r->hw_ctx_changed) {
gen8_disable_3DSTATE_WM_HZ_OP(r->builder);
gen8_3DSTATE_WM_CHROMAKEY(r->builder);
}

/* 3DSTATE_BINDING_TABLE_POINTERS_PS */
if (session->binding_table_fs_changed) {
gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(r->builder,
r->state.wm.BINDING_TABLE_STATE);
}

/* 3DSTATE_SAMPLER_STATE_POINTERS_PS */
if (session->sampler_fs_changed) {
gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(r->builder,
r->state.wm.SAMPLER_STATE);
}

/* 3DSTATE_CONSTANT_PS */
if (session->pcb_fs_changed) {
gen7_3DSTATE_CONSTANT_PS(r->builder,
&r->state.wm.PUSH_CONSTANT_BUFFER,
&r->state.wm.PUSH_CONSTANT_BUFFER_size,
1);
}

/* 3DSTATE_PS */
if (DIRTY(FS) || r->instruction_bo_changed)
gen8_3DSTATE_PS(r->builder, vec->fs);

/* 3DSTATE_PS_EXTRA */
if (DIRTY(FS) || DIRTY(DSA) || DIRTY(BLEND)) {
const bool cc_may_kill = (vec->dsa->dw_blend_alpha ||
vec->blend->alpha_to_coverage);
gen8_3DSTATE_PS_EXTRA(r->builder, vec->fs, cc_may_kill, false);
}

/* 3DSTATE_PS_BLEND */
if (DIRTY(BLEND) || DIRTY(FB) || DIRTY(DSA))
gen8_3DSTATE_PS_BLEND(r->builder, vec->blend, &vec->fb, vec->dsa);

/* 3DSTATE_SCISSOR_STATE_POINTERS */
if (session->scissor_changed) {
gen6_3DSTATE_SCISSOR_STATE_POINTERS(r->builder,
r->state.SCISSOR_RECT);
}

/* 3DSTATE_DEPTH_BUFFER and 3DSTATE_CLEAR_PARAMS */
if (DIRTY(FB) || r->batch_bo_changed) {
const struct ilo_zs_surface *zs;
uint32_t clear_params;

if (vec->fb.state.zsbuf) {
const struct ilo_surface_cso *surface =
(const struct ilo_surface_cso *) vec->fb.state.zsbuf;
const struct ilo_texture_slice *slice =
ilo_texture_get_slice(ilo_texture(surface->base.texture),
surface->base.u.tex.level, surface->base.u.tex.first_layer);

assert(!surface->is_rt);
zs = &surface->u.zs;
clear_params = slice->clear_value;
}
else {
zs = &vec->fb.null_zs;
clear_params = 0;
}

gen8_wa_pre_depth(r);

gen6_3DSTATE_DEPTH_BUFFER(r->builder, zs, false);
gen6_3DSTATE_HIER_DEPTH_BUFFER(r->builder, zs);
gen6_3DSTATE_STENCIL_BUFFER(r->builder, zs);
gen7_3DSTATE_CLEAR_PARAMS(r->builder, clear_params);
}
}

static void
gen8_draw_wm_sample_pattern(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
/* 3DSTATE_SAMPLE_PATTERN */
if (r->hw_ctx_changed) {
gen8_3DSTATE_SAMPLE_PATTERN(r->builder,
&r->sample_pattern_1x,
&r->sample_pattern_2x,
&r->sample_pattern_4x,
r->sample_pattern_8x,
r->sample_pattern_16x);
}
}

static void
gen8_draw_wm_multisample(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
/* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
if (DIRTY(SAMPLE_MASK) || DIRTY(FB) || DIRTY(RASTERIZER)) {
gen8_3DSTATE_MULTISAMPLE(r->builder, vec->fb.num_samples,
vec->rasterizer->state.half_pixel_center);

gen7_3DSTATE_SAMPLE_MASK(r->builder,
(vec->fb.num_samples > 1) ? vec->sample_mask : 0x1,
vec->fb.num_samples);
}
}

static void
gen8_draw_vf(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
const int prim = gen6_3d_translate_pipe_prim(vec->draw->mode);
int i;

/* 3DSTATE_INDEX_BUFFER */
if (DIRTY(IB) || r->batch_bo_changed)
gen8_3DSTATE_INDEX_BUFFER(r->builder, &vec->ib);

/* 3DSTATE_VF */
if (session->primitive_restart_changed) {
gen75_3DSTATE_VF(r->builder, vec->draw->primitive_restart,
vec->draw->restart_index);
}

/* 3DSTATE_VERTEX_BUFFERS */
if (DIRTY(VB) || DIRTY(VE) || r->batch_bo_changed)
gen6_3DSTATE_VERTEX_BUFFERS(r->builder, vec->ve, &vec->vb);

/* 3DSTATE_VERTEX_ELEMENTS */
if (DIRTY(VE))
gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, vec->ve);

gen8_3DSTATE_VF_TOPOLOGY(r->builder, prim);

for (i = 0; i < vec->ve->vb_count; i++) {
gen8_3DSTATE_VF_INSTANCING(r->builder, i,
vec->ve->instance_divisors[i]);
}

gen8_3DSTATE_VF_SGVS(r->builder,
false, 0, 0,
false, 0, 0);
}

void
ilo_render_emit_draw_commands_gen8(struct ilo_render *render,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
ILO_DEV_ASSERT(render->dev, 8, 8);

/*
* We try to keep the order of the commands match, as closely as possible,
* that of the classic i965 driver. It allows us to compare the command
* streams easily.
*/
gen6_draw_common_select(render, vec, session);
gen6_draw_common_sip(render, vec, session);
gen6_draw_vf_statistics(render, vec, session);
gen8_draw_wm_sample_pattern(render, vec, session);
gen6_draw_common_base_address(render, vec, session);
gen7_draw_common_pointers_1(render, vec, session);
gen7_draw_common_pcb_alloc(render, vec, session);
gen7_draw_common_urb(render, vec, session);
gen7_draw_common_pointers_2(render, vec, session);
gen8_draw_wm_multisample(render, vec, session);
gen7_draw_gs(render, vec, session);
gen7_draw_hs(render, vec, session);
gen7_draw_te(render, vec, session);
gen7_draw_ds(render, vec, session);
gen7_draw_vs(render, vec, session);
gen7_draw_sol(render, vec, session);
gen6_draw_clip(render, vec, session);
gen8_draw_sf(render, vec, session);
gen8_draw_wm(render, vec, session);
gen6_draw_wm_raster(render, vec, session);
gen6_draw_sf_rect(render, vec, session);
gen8_draw_vf(render, vec, session);
gen7_draw_vf_draw(render, vec, session);
}

int
ilo_render_get_draw_commands_len_gen8(const struct ilo_render *render,
const struct ilo_state_vector *vec)
{
static int len;

ILO_DEV_ASSERT(render->dev, 8, 8);

if (!len) {
len += GEN7_3DSTATE_URB_ANY__SIZE * 4;
len += GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_ANY__SIZE * 5;
len += GEN6_3DSTATE_CONSTANT_ANY__SIZE * 5;
len += GEN7_3DSTATE_POINTERS_ANY__SIZE * (5 + 5 + 4);
len += GEN7_3DSTATE_SO_BUFFER__SIZE * 4;
len += GEN6_PIPE_CONTROL__SIZE * 5;

len +=
GEN6_STATE_BASE_ADDRESS__SIZE +
GEN6_STATE_SIP__SIZE +
GEN6_3DSTATE_VF_STATISTICS__SIZE +
GEN6_PIPELINE_SELECT__SIZE +
GEN6_3DSTATE_CLEAR_PARAMS__SIZE +
GEN6_3DSTATE_DEPTH_BUFFER__SIZE +
GEN6_3DSTATE_STENCIL_BUFFER__SIZE +
GEN6_3DSTATE_HIER_DEPTH_BUFFER__SIZE +
GEN6_3DSTATE_VERTEX_BUFFERS__SIZE +
GEN6_3DSTATE_VERTEX_ELEMENTS__SIZE +
GEN6_3DSTATE_INDEX_BUFFER__SIZE +
GEN75_3DSTATE_VF__SIZE +
GEN6_3DSTATE_VS__SIZE +
GEN6_3DSTATE_GS__SIZE +
GEN6_3DSTATE_CLIP__SIZE +
GEN6_3DSTATE_SF__SIZE +
GEN6_3DSTATE_WM__SIZE +
GEN6_3DSTATE_SAMPLE_MASK__SIZE +
GEN7_3DSTATE_HS__SIZE +
GEN7_3DSTATE_TE__SIZE +
GEN7_3DSTATE_DS__SIZE +
GEN7_3DSTATE_STREAMOUT__SIZE +
GEN7_3DSTATE_SBE__SIZE +
GEN7_3DSTATE_PS__SIZE +
GEN6_3DSTATE_DRAWING_RECTANGLE__SIZE +
GEN6_3DSTATE_POLY_STIPPLE_OFFSET__SIZE +
GEN6_3DSTATE_POLY_STIPPLE_PATTERN__SIZE +
GEN6_3DSTATE_LINE_STIPPLE__SIZE +
GEN6_3DSTATE_AA_LINE_PARAMETERS__SIZE +
GEN6_3DSTATE_MULTISAMPLE__SIZE +
GEN7_3DSTATE_SO_DECL_LIST__SIZE +
GEN6_3DPRIMITIVE__SIZE;

len +=
GEN8_3DSTATE_VF_INSTANCING__SIZE * 33 +
GEN8_3DSTATE_VF_SGVS__SIZE +
GEN8_3DSTATE_VF_TOPOLOGY__SIZE +
GEN8_3DSTATE_SBE_SWIZ__SIZE +
GEN8_3DSTATE_RASTER__SIZE +
GEN8_3DSTATE_WM_CHROMAKEY__SIZE +
GEN8_3DSTATE_WM_DEPTH_STENCIL__SIZE +
GEN8_3DSTATE_WM_HZ_OP__SIZE +
GEN8_3DSTATE_PS_EXTRA__SIZE +
GEN8_3DSTATE_PS_BLEND__SIZE +
GEN8_3DSTATE_SAMPLE_PATTERN__SIZE;
}

return len;
}

Načítá se…
Zrušit
Uložit