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ac/surface: add radeon_surf::has_stencil for convenience

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
tags/17.3-branchpoint
Marek Olšák 8 anos atrás
pai
commit
4bd2bdbb3c

+ 2
- 0
src/amd/common/ac_surface.c Ver arquivo

@@ -655,6 +655,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
}
}

surf->has_stencil = !!(surf->flags & RADEON_SURF_SBUFFER);
surf->num_dcc_levels = 0;
surf->surf_size = 0;
surf->dcc_size = 0;
@@ -1077,6 +1078,7 @@ static int gfx9_compute_surface(ADDR_HANDLE addrlib,
}

surf->u.gfx9.resource_type = AddrSurfInfoIn.resourceType;
surf->has_stencil = !!(surf->flags & RADEON_SURF_SBUFFER);

surf->num_dcc_levels = 0;
surf->surf_size = 0;

+ 1
- 0
src/amd/common/ac_surface.h Ver arquivo

@@ -160,6 +160,7 @@ struct radeon_surf {
*/
unsigned num_dcc_levels:4;
unsigned is_linear:1;
unsigned has_stencil:1;
/* Displayable, thin, depth, rotated. AKA D,S,Z,R swizzle modes. */
unsigned micro_tile_mode:3;
uint32_t flags;

+ 3
- 3
src/amd/vulkan/radv_device.c Ver arquivo

@@ -3141,7 +3141,7 @@ radv_initialise_ds_surface(struct radv_device *device,
}

format = radv_translate_dbformat(iview->image->vk_format);
stencil_format = iview->image->surface.flags & RADEON_SURF_SBUFFER ?
stencil_format = iview->image->surface.has_stencil ?
V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;

uint32_t max_slice = radv_surface_layer_count(iview);
@@ -3176,7 +3176,7 @@ radv_initialise_ds_surface(struct radv_device *device,
if (iview->image->surface.htile_size && !level) {
ds->db_z_info |= S_028038_TILE_SURFACE_ENABLE(1);

if (!(iview->image->surface.flags & RADEON_SURF_SBUFFER))
if (!iview->image->surface.has_stencil)
/* Use all of the htile_buffer for depth if there's no stencil. */
ds->db_stencil_info |= S_02803C_TILE_STENCIL_DISABLE(1);
va = device->ws->buffer_get_va(iview->bo) + iview->image->offset +
@@ -3239,7 +3239,7 @@ radv_initialise_ds_surface(struct radv_device *device,
if (iview->image->surface.htile_size && !level) {
ds->db_z_info |= S_028040_TILE_SURFACE_ENABLE(1);

if (!(iview->image->surface.flags & RADEON_SURF_SBUFFER))
if (!iview->image->surface.has_stencil)
/* Use all of the htile_buffer for depth if there's no stencil. */
ds->db_stencil_info |= S_028044_TILE_STENCIL_DISABLE(1);


+ 1
- 1
src/gallium/drivers/r600/evergreen_state.c Ver arquivo

@@ -1371,7 +1371,7 @@ static void evergreen_init_depth_surface(struct r600_context *rctx,
surf->db_depth_slice = S_02805C_SLICE_TILE_MAX(levelinfo->nblk_x *
levelinfo->nblk_y / 64 - 1);

if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
if (rtex->surface.has_stencil) {
uint64_t stencil_offset;
unsigned stile_split = rtex->surface.u.legacy.stencil_tile_split;


+ 1
- 1
src/gallium/drivers/r600/r600_blit.c Ver arquivo

@@ -377,7 +377,7 @@ static bool r600_decompress_subresource(struct pipe_context *ctx,
r600_blit_decompress_depth_in_place(rctx, rtex, false,
level, level,
first_layer, last_layer);
if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
if (rtex->surface.has_stencil) {
r600_blit_decompress_depth_in_place(rctx, rtex, true,
level, level,
first_layer, last_layer);

+ 1
- 1
src/gallium/drivers/r600/r600_state_common.c Ver arquivo

@@ -2030,7 +2030,7 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info

rtex->dirty_level_mask |= 1 << surf->u.tex.level;

if (rtex->surface.flags & RADEON_SURF_SBUFFER)
if (rtex->surface.has_stencil)
rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
}
if (rctx->framebuffer.compressed_cb_mask) {

+ 2
- 2
src/gallium/drivers/radeon/r600_texture.c Ver arquivo

@@ -1168,7 +1168,7 @@ void r600_print_texture_info(struct r600_common_screen *rscreen,
rtex->surface.u.legacy.level[i].mode,
rtex->surface.u.legacy.tiling_index[i]);

if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
if (rtex->surface.has_stencil) {
u_log_printf(log, " StencilLayout: tilesplit=%u\n",
rtex->surface.u.legacy.stencil_tile_split);
for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
@@ -2120,7 +2120,7 @@ static void r600_clear_texture(struct pipe_context *pipe,
clear = PIPE_CLEAR_DEPTH;
desc->unpack_z_float(&depth, 0, data, 0, 1, 1);

if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
if (rtex->surface.has_stencil) {
clear |= PIPE_CLEAR_STENCIL;
desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
}

+ 1
- 1
src/gallium/drivers/radeonsi/si_blit.c Ver arquivo

@@ -973,7 +973,7 @@ static void si_decompress_subresource(struct pipe_context *ctx,
if (rtex->db_compatible) {
planes &= PIPE_MASK_Z | PIPE_MASK_S;

if (!(rtex->surface.flags & RADEON_SURF_SBUFFER))
if (!rtex->surface.has_stencil)
planes &= ~PIPE_MASK_S;

/* If we've rendered into the framebuffer and it's a blitting

+ 4
- 4
src/gallium/drivers/radeonsi/si_state.c Ver arquivo

@@ -2327,7 +2327,7 @@ static void si_init_depth_surface(struct si_context *sctx,
uint32_t z_info, s_info;

format = si_translate_dbformat(rtex->db_render_format);
stencil_format = rtex->surface.flags & RADEON_SURF_SBUFFER ?
stencil_format = rtex->surface.has_stencil ?
V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;

assert(format != V_028040_Z_INVALID);
@@ -2372,7 +2372,7 @@ static void si_init_depth_surface(struct si_context *sctx,
s_info |= S_02803C_ITERATE_FLUSH(1);
}

if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
if (rtex->surface.has_stencil) {
/* Stencil buffer workaround ported from the SI-CI-VI code.
* See that for explanation.
*/
@@ -2438,7 +2438,7 @@ static void si_init_depth_surface(struct si_context *sctx,
z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
S_028040_ALLOW_EXPCLEAR(1);

if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
if (rtex->surface.has_stencil) {
/* Workaround: For a not yet understood reason, the
* combination of MSAA, fast stencil clear and stencil
* decompress messes with subsequent stencil buffer
@@ -2494,7 +2494,7 @@ void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)

rtex->dirty_level_mask |= 1 << surf->u.tex.level;

if (rtex->surface.flags & RADEON_SURF_SBUFFER)
if (rtex->surface.has_stencil)
rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
}
if (sctx->framebuffer.compressed_cb_mask) {

+ 1
- 1
src/gallium/drivers/radeonsi/si_state_binning.c Ver arquivo

@@ -203,7 +203,7 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
struct r600_texture *rtex =
(struct r600_texture*)sctx->framebuffer.state.zsbuf->texture;
unsigned depth_coeff = dsa->depth_enabled ? 5 : 0;
unsigned stencil_coeff = rtex->surface.flags & RADEON_SURF_SBUFFER &&
unsigned stencil_coeff = rtex->surface.has_stencil &&
dsa->stencil_enabled ? 1 : 0;
unsigned sum = 4 * (depth_coeff + stencil_coeff) *
sctx->framebuffer.nr_samples;

+ 1
- 0
src/gallium/winsys/radeon/drm/radeon_drm_surface.c Ver arquivo

@@ -187,6 +187,7 @@ static void surf_drm_to_winsys(struct radeon_drm_winsys *ws,
surf_ws->blk_h = surf_drm->blk_h;
surf_ws->bpe = surf_drm->bpe;
surf_ws->is_linear = surf_drm->level[0].mode <= RADEON_SURF_MODE_LINEAR_ALIGNED;
surf_ws->has_stencil = !!(surf_drm->flags & RADEON_SURF_SBUFFER);
surf_ws->flags = surf_drm->flags;

surf_ws->surf_size = surf_drm->bo_size;

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