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st/mesa: updated comment

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Brian Paul pirms 15 gadiem
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4b7812919a
1 mainītis faili ar 5 papildinājumiem un 4 dzēšanām
  1. 5
    4
      src/mesa/state_tracker/st_cb_texture.c

+ 5
- 4
src/mesa/state_tracker/st_cb_texture.c Parādīt failu

@@ -312,10 +312,11 @@ guess_and_alloc_texture(struct st_context *st,
* the level=0 mipmap image.
*/

/* Guess a reasonable value for lastLevel. This is probably going
* to be wrong fairly often and might mean that we have to look at
* resizable buffers, or require that buffers implement lazy
* pagetable arrangements.
/* Guess a reasonable value for lastLevel. With OpenGL we have no
* idea how many mipmap levels will be in a texture until we start
* to render with it. Make an educated guess here but be prepared
* to re-allocating a texture buffer with space for more (or fewer)
* mipmap levels later.
*/
if ((stObj->base.MinFilter == GL_NEAREST ||
stObj->base.MinFilter == GL_LINEAR ||

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